Прохождение мода MISERY 2.0
vervolf11 пишет: Vlad, MISERY - не только геймплейная модификация, но еще и графическая, так что высокие требованья - это нормально. По поводу вылетов - сохраняйся через меню или через консоль. Отсутствие кары это фишка мода, добавленная для реалистичности.
alex_m_zmey, несколько велесов выпадают из группы Тополя(задание ученых на восточный тоннель).
Ну, нормально если это действительно....оправдано. Сталкер никогда не делал ставку на графику (пршпрщн приведу в пример COD, когда дсвительно останавливаешься и забив на игру любуешься видом) Так что не совсем нормально. имхо.
Хотя, после выброса любовался небом. Думая "блин разрабы столько сил вложили, а полюбоваться всем этим, именно в этом моде...
не успеешь выскочить и глянуть."
Сохраняюсь через консоль, но помогает только сохранить. Загрузка сохранения стабильно вышибает.
А учитывая, что в данном моде сдохнуть как два.... байта переслать.......Нервирует немного. %)
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(О Аллах! Сталкер вымогает систребования! Куда катится этот мир?!)[/quote]
Vald насчет пункта 1. Выложи лог вылета, знающие люди помогут. 2. Можно купить фонарик на голову у торгашей
правда, появляется не всегда.
Насчёт P.S. в начале темы тучя советов по повышению производительности, почитай.
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2. О каГ. То есть моргание при использовании клавиши "фонарик", это просто...хммм...прикол?
3. Да тут в общем то нет вопросов. Что только не гамал и в курсе как если что подкрутить. Это был риторический вопрос. )
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Function : CInifile::Load
File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp
Line : 274
Description : <no expression>
Arguments : Duplicate section 'device_pda' found.
нажимаю на ярлык грузит и эта хня
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З.Ы. Прячь картинки под спойлер.
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vervolf11 пишет: ekolog, для похода в Припять нужна именно сева. Теоретически, разницы между севой и экологом быть не должно, но разрабы, наверно, не прописали эколога в задании.
З.Ы. Прячь картинки под спойлер.
Исправил.
Не думал что спрошу когда-нибудь такое.
Есть ли возможность прописать n-сумму денег или добавить костюм к себе в рюкзак, может быть снизить цену на севу....
Т.к задания побочные кончились, а искать, убивать мутантов, ждать пока заспавнятся новые артефакты и накопить 120 к на севу очень долго.
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- Андрей56
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В Универмаге и в старом КБО.
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Игру скачал где-то, репак - без мода нормально запускается, версия 1.6.0.2 после установки мода не запускается и выдает ошибку как на скрине
РЕШЕНО: Игра была версии 1.6.0.1 с установленным NODVD версии 0.2.... Установил патч 0.2 - все вроде норм - по крайне мере запустил.
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* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
* CPU threads: 4
Initializing File System...
using fs-ltx fsgame.ltx
FS: 47657 files cached 27 archives, 8220Kb memory used.
Init FileSystem 3.398989 sec
'xrCore' build 3967, Dec 14 2009
EH: 3CAABCFCFF6F3A810019C6A72180F166
loading e:\games\s.t.a.l.k.e.r. - misery 2.1.1\gamedata\configs\system.ltx
loading e:\games\s.t.a.l.k.e.r. - misery 2.1.1\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
command line
Executing config-script "user.ltx"...
[c:\users\public\docume~1\stalke~1.-\user.ltx] successfully loaded.
Loading DLL: 4676256
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
* [win32]: free[1898564 K], reserved[87928 K], committed[110596 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[18156 K], process heap[4571 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[15612 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=E:\games\S.T.A.L.K.E.R. - MISERY 2.1.1\bin\
dir[1]=E:\games\S.T.A.L.K.E.R. - MISERY 2.1.1\
dir[2]=E:\games\S.T.A.L.K.E.R. - MISERY 2.1.1\bin\
dir[3]=C:\Windows\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Hardware
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "e:\games\s.t.a.l.k.e.r. - misery 2.1.1\gamedata\configs\default_controls.ltx"...
[e:\games\s.t.a.l.k.e.r. - misery 2.1.1\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\games\s.t.a.l.k.e.r. - misery 2.1.1\gamedata\configs\rspec_default.ltx"...
[e:\games\s.t.a.l.k.e.r. - misery 2.1.1\gamedata\configs\rspec_default.ltx] successfully loaded.
Executing config-script "e:\games\s.t.a.l.k.e.r. - misery 2.1.1\gamedata\configs\default_controls.ltx"...
[e:\games\s.t.a.l.k.e.r. - misery 2.1.1\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'sv_adm_menu_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
[c:\users\public\docume~1\stalke~1.-\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:FC1]: NVIDIA GeForce GT 640
* GPU driver: 9.18.13.4709
* CREATE: DeviceREF: 14
* Vertex Processor: PURE HARDWARE
* Texture memory: 2477 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
compiling shader dumb
compiling shader dumb
compiling shader accum_mask
compiling shader accum_sun_mask
compiling shader copy_p
compiling shader accum_volume
compiling shader copy
compiling shader accum_sun_near
compiling shader accum_sun
compiling shader accum_sun_cascade
compiling shader accum_sun_cascade_far
compiling shader accum_omni_unshadowed
compiling shader accum_omni_normal
compiling shader accum_omni_transluent
compiling shader accum_spot_unshadowed
compiling shader accum_spot_normal
compiling shader accum_spot_fullsize
compiling shader accum_volumetric
compiling shader accum_volumetric
compiling shader accum_indirect
compiling shader bloom_build
compiling shader bloom_filter
compiling shader bloom_filter_f
compiling shader bloom_luminance_1
compiling shader bloom_luminance_2
compiling shader bloom_luminance_3
compiling shader combine_1
compiling shader combine_1
compiling shader combine_2_AA
compiling shader combine_2_NAA
compiling shader combine_2_AA_D
compiling shader combine_2_NAA_D
compiling shader combine_volumetric
compiling shader postprocess
compiling shader postprocess_CM
compiling shader distort
compiling shader particle_distort
compiling shader particle
compiling shader particle
compiling shader particle_s-blend
compiling shader particle-clip
compiling shader particle_s-add
compiling shader particle_s-aadd
compiling shader deffer_particle
compiling shader deffer_particle
- r__tf_aniso 8
- r2_tf_mipbias 0.
compiling shader portal
compiling shader portal
compiling shader simple_color
compiling shader editor
compiling shader sky2
compiling shader sky2
compiling shader clouds
compiling shader clouds
Starting engine...
compiling shader stub_default
compiling shader effects_sun
compiling shader hud_font
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
Loading DLL: xrGameSpy.dll
intro_start intro_logo
intro_delete ::update_logo_intro
compiling shader yuv2rgb
* [win32]: free[1611964 K], reserved[139444 K], committed[345680 K]
* [ D3D ]: textures[64 K]
* [x-ray]: crt heap[132847 K], process heap[13799 K], game lua[2739 K], render[194 K]
* [x-ray]: economy: strings[15978 K], smem[0 K]
* 0.0 : [ 56] $null
* 0.0 : [ 3] $user$accum
* 0.0 : [ 1] $user$accum_temp
* 0.0 : [ 6] $user$albedo
* 0.0 : [ 6] $user$bloom1
* 0.0 : [ 2] $user$bloom2
* 0.0 : [ 2] $user$cmap0
* 0.0 : [ 2] $user$cmap1
* 0.0 : [ 2] $user$env_s0
* 0.0 : [ 2] $user$env_s1
* 0.0 : [ 7] $user$generic0
* 0.0 : [ 5] $user$generic1
* 0.0 : [ 1] $user$generic2
* 0.0 : [ 1] $user$jitter_0
* 0.0 : [ 1] $user$jitter_1
* 0.0 : [ 1] $user$jitter_2
* 0.0 : [ 1] $user$jitter_3
* 0.0 : [ 1] $user$jitter_4
* 0.0 : [ 2] $user$lum_t64
* 0.0 : [ 3] $user$lum_t8
* 0.0 : [ 1] $user$luminance_0
* 0.0 : [ 1] $user$luminance_1
* 0.0 : [ 1] $user$luminance_2
* 0.0 : [ 1] $user$luminance_3
* 0.0 : [ 8] $user$material
* 0.0 : [ 12] $user$normal
* 0.0 : [ 12] $user$position
* 0.0 : [ 1] $user$sky0
* 0.0 : [ 1] $user$sky1
* 0.0 : [ 4] $user$smap_depth
* 0.0 : [ 3] $user$smap_surf
* 0.0 : [ 7] $user$tonemap
* 0.0 : [ 2] $user$tonemap_src
* 0.0 : [ 1] act\act_controller_hit1
* 0.0 : [ 1] amik\anomaly\electric_radial
* 0.0 : [ 1] amik\explosions\boom_0
* 0.0 : [ 1] amik\explosions\boom_1
* 0.0 : [ 1] amik\explosions\boom_2
* 0.0 : [ 1] amik\explosions\decal_concrete
* 0.0 : [ 1] amik\explosions\explo_end
* 0.0 : [ 1] amik\explosions\explosion_dynamite\explosion_din
* 0.0 : [ 1] amik\explosions\explosion_dynamite\flashlight
* 0.0 : [ 1] amik\explosions\explosion_dynamite\smoke
* 0.0 : [ 1] amik\explosions\explosion_flash_atlas
* 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_1
* 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_3
* 0.0 : [ 1] amik\explosions\explosion_fuelcan\grey_xpl
* 0.0 : [ 1] amik\explosions\explosion_smoke03
* 0.0 : [ 1] amik\explosions\final_expl
* 0.0 : [ 1] amik\explosions\smoke_cannon
* 0.0 : [ 1] amik\hit_fx\water_splash\water_splash_anim
* 0.0 : [ 1] amik\hit_fx\water_splash\water_spurt
* 0.0 : [ 1] amik\nature\list
* 0.0 : [ 1] amik\nature\stonedebris1
* 0.0 : [ 1] amik\nature\wood_part
* 0.0 : [ 1] amik\static\gas_light\flame_zippo
* 0.0 : [ 1] amik\weapons\00
* 0.0 : [ 1] amik\weapons\12x70
* 0.0 : [ 1] amik\weapons\6ways1
* 0.0 : [ 1] amik\weapons\6ways2
* 0.0 : [ 1] amik\weapons\9x39
* 0.0 : [ 1] amik\weapons\btr\muzzle 6ways1
* 0.0 : [ 1] amik\weapons\btr\muzzle 6ways2
* 0.0 : [ 1] amik\weapons\dtk_2
* 0.0 : [ 1] amik\weapons\dtk_3
* 0.0 : [ 1] amik\weapons\dtk_4
* 0.0 : [ 1] amik\weapons\dtk_4_1
* 0.0 : [ 1] amik\weapons\dtk_5
* 0.0 : [ 1] amik\weapons\dtk_6
* 0.0 : [ 1] amik\weapons\dtk_8
* 0.0 : [ 1] amik\weapons\flame\flameshoot_1
* 0.0 : [ 1] amik\weapons\flame\flameshoot_2
* 0.0 : [ 1] amik\weapons\flame\flameshoot_3
* 0.0 : [ 1] amik\weapons\flame\flameshoot_4
* 0.0 : [ 1] amik\weapons\flame\flameshoot_5
* 0.0 : [ 1] amik\weapons\flame\mg42out
* 0.0 : [ 1] amik\weapons\flame\trace
* 0.0 : [ 1] amik\weapons\flame\trace_01
* 0.0 : [ 1] amik\weapons\flame\trail
* 0.0 : [ 1] amik\weapons\flash_01
* 0.0 : [ 1] amik\weapons\flash_02
* 0.0 : [ 1] amik\weapons\flash_04
* 0.0 : [ 1] amik\weapons\flash_05
* 0.0 : [ 1] amik\weapons\grishik\357mag
* 0.0 : [ 1] amik\weapons\grishik\45
* 0.0 : [ 1] amik\weapons\grishik\50_ae
* 0.0 : [ 1] amik\weapons\grishik\5x45x39
* 0.0 : [ 1] amik\weapons\grishik\5x45x39_00
* 0.0 : [ 1] amik\weapons\grishik\5x45x39_01
* 0.0 : [ 1] amik\weapons\grishik\5x56x45
* 0.0 : [ 1] amik\weapons\grishik\5x56x45_00
* 0.0 : [ 1] amik\weapons\grishik\5x7x28
* 0.0 : [ 1] amik\weapons\grishik\6x5x50
* 0.0 : [ 1] amik\weapons\grishik\7x62x25_0
* 0.0 : [ 1] amik\weapons\grishik\7x62x25_1
* 0.0 : [ 1] amik\weapons\grishik\7x62x25_2
* 0.0 : [ 1] amik\weapons\grishik\7x62x25_3
* 0.0 : [ 1] amik\weapons\grishik\7x62x25_4
* 0.0 : [ 1] amik\weapons\grishik\7x62x39_00
* 0.0 : [ 1] amik\weapons\grishik\7x62x39_01
* 0.0 : [ 1] amik\weapons\grishik\7x62x39_02
* 0.0 : [ 1] amik\weapons\grishik\7x62x39_03
* 0.0 : [ 1] amik\weapons\grishik\7x62x51_1
* 0.0 : [ 1] amik\weapons\grishik\7x62x51_2
* 0.0 : [ 1] amik\weapons\grishik\7x62x54
* 0.0 : [ 1] amik\weapons\grishik\7x7x57
* 0.0 : [ 1] amik\weapons\grishik\7x92x57
* 0.0 : [ 1] amik\weapons\grishik\9x18_1
* 0.0 : [ 1] amik\weapons\grishik\9x18_2
* 0.0 : [ 1] amik\weapons\grishik\9x18_3
* 0.0 : [ 1] amik\weapons\grishik\9x39
* 0.0 : [ 1] amik\weapons\mg42out
* 0.0 : [ 1] amik\weapons\shells_12x70
* 0.0 : [ 1] amik\weapons\shells_ak
* 0.0 : [ 1] amik\weapons\shells_ak_01
* 0.0 : [ 1] amik\weapons\smokeshoot_0
* 0.0 : [ 1] amik\weapons\smokeshoot_1
* 0.0 : [ 1] amik\weapons\trace
* 0.0 : [ 1] amik\weapons\trace_01
* 0.0 : [ 1] fx\fx_flare1
* 0.0 : [ 1] fx\fx_flare2
* 0.0 : [ 1] fx\fx_flare3
* 0.0 : [ 1] fx\fx_gradient
* 0.0 : [ 1] fx\fx_gradient1
* 0.0 : [ 1] fx\fx_lightning
* 0.0 : [ 1] fx\fx_moon_halo_phase_1
* 0.0 : [ 1] fx\fx_moon_halo_phase_2
* 0.0 : [ 1] fx\fx_moon_halo_phase_3
* 0.0 : [ 1] fx\fx_moon_halo_phase_4
* 0.0 : [ 1] fx\fx_moon_halo_phase_5
* 0.0 : [ 1] fx\fx_moon_halo_phase_6
* 0.0 : [ 1] fx\fx_moon_halo_phase_7
* 0.0 : [ 1] fx\fx_moon_phase_1
* 0.0 : [ 1] fx\fx_moon_phase_2
* 0.0 : [ 1] fx\fx_moon_phase_3
* 0.0 : [ 1] fx\fx_moon_phase_4
* 0.0 : [ 1] fx\fx_moon_phase_5
* 0.0 : [ 1] fx\fx_moon_phase_6
* 0.0 : [ 1] fx\fx_moon_phase_7
* 0.0 : [ 1] fx\fx_noise
* 0.0 : [ 2] fx\fx_noise2
* 0.0 : [ 1] fx\fx_rain
* 0.0 : [ 1] fx\fx_rainsplash1
* 0.0 : [ 1] fx\fx_sun
* 0.0 : [ 1] fx\fx_sun_fog
* 0.0 : [ 1] fx\fx_sun_gradient
* 0.0 : [ 1] fx\fx_sun_halo
* 0.0 : [ 1] fx\fx_sun_rise
* 0.0 : [ 1] fx\fx_thunderbolts_gradient
* 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge
* 0.0 : [ 1] fx\fx_volumefog1
* 0.0 : [ 1] glow\glow_04
* 0.0 : [ 1] glow\glow_blue
* 0.0 : [ 1] glow\glow_fire1
* 0.0 : [ 1] glow\glow_orange
* 0.0 : [ 1] glow\glow_orange2
* 0.0 : [ 1] glow\glow_orange_bright
* 0.0 : [ 1] glow\glow_rays
* 0.0 : [ 1] glow\glow_white
* 0.0 : [ 4] lights\lights_spot01
* 0.0 : [ 1] pfx\pfx_ani-explosion-02
* 0.0 : [ 1] pfx\pfx_ani-explosion-02-b-a
* 0.0 : [ 1] pfx\pfx_ani-explosion-02a
* 0.0 : [ 1] pfx\pfx_ani-fire01
* 0.0 : [ 1] pfx\pfx_ani-smoke-01
* 0.0 : [ 1] pfx\pfx_anomaly_1
* 0.0 : [ 1] pfx\pfx_anomaly_16
* 0.0 : [ 1] pfx\pfx_anomaly_18
* 0.0 : [ 1] pfx\pfx_anomaly_19
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* 0.0 : [ 1] pfx\pfx_anomaly_23
* 0.0 : [ 1] pfx\pfx_anomaly_2_green
* 0.0 : [ 1] pfx\pfx_anomaly_3
* 0.0 : [ 1] pfx\pfx_anomaly_4
* 0.0 : [ 1] pfx\pfx_anomaly_5
* 0.0 : [ 1] pfx\pfx_anomaly_6
* 0.0 : [ 1] pfx\pfx_anomaly_7
* 0.0 : [ 1] pfx\pfx_anomaly_8
* 0.0 : [ 1] pfx\pfx_anomaly_88
* 0.0 : [ 1] pfx\pfx_anomaly_9
* 0.0 : [ 1] pfx\pfx_bloodsplash1
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* 0.0 : [ 5] sky\sky_12_vibros_cube
* 0.0 : [ 5] sky\sky_12_vibros_cube#small
* 0.0 : [ 26] sky\sky_13_cube
* 0.0 : [ 26] sky\sky_13_cube#small
* 0.0 : [ 16] sky\sky_13_cube_night
* 0.0 : [ 16] sky\sky_13_cube_night#small
* 0.0 : [ 12] sky\sky_13_vibros_cube
* 0.0 : [ 12] sky\sky_13_vibros_cube#small
* 0.0 : [ 10] sky\sky_14_cube
* 0.0 : [ 10] sky\sky_14_cube#small
* 0.0 : [ 4] sky\sky_17_clouds_cube
* 0.0 : [ 4] sky\sky_17_clouds_cube#small
* 0.0 : [ 4] sky\sky_17_cube
* 0.0 : [ 4] sky\sky_17_cube#small
* 0.0 : [ 8] sky\sky_18_cube
* 0.0 : [ 8] sky\sky_18_cube#small
* 0.0 : [ 11] sky\sky_19_cube
* 0.0 : [ 11] sky\sky_19_cube#small
* 0.0 : [ 4] sky\sky_1_clouds_cube
* 0.0 : [ 4] sky\sky_1_clouds_cube#small
* 0.0 : [ 4] sky\sky_20_clouds_cube
* 0.0 : [ 4] sky\sky_20_clouds_cube#small
* 0.0 : [ 4] sky\sky_20_cube
* 0.0 : [ 4] sky\sky_20_cube#small
* 0.0 : [ 4] sky\sky_2_clouds_cube
* 0.0 : [ 4] sky\sky_2_clouds_cube#small
* 0.0 : [ 4] sky\sky_2_cube
* 0.0 : [ 4] sky\sky_2_cube#small
* 0.0 : [ 12] sky\sky_3_cube
* 0.0 : [ 12] sky\sky_3_cube#small
* 0.0 : [ 3] sky\sky_4_cube
* 0.0 : [ 3] sky\sky_4_cube#small
* 0.0 : [ 30] sky\sky_5_cube
* 0.0 : [ 30] sky\sky_5_cube#small
* 0.0 : [ 7] sky\sky_6_cube
* 0.0 : [ 7] sky\sky_6_cube#small
* 0.0 : [ 11] sky\sky_7_cube
* 0.0 : [ 11] sky\sky_7_cube#small
* 0.0 : [ 8] sky\sky_8_cube
* 0.0 : [ 8] sky\sky_8_cube#small
* 0.0 : [ 49] sky\sky_9_cube
* 0.0 : [ 49] sky\sky_9_cube#small
* 0.0 : [3306] sky\sky_oblaka
* 0.0 : [ 1] ui\ui_actor_hint_wnd
* 0.0 : [ 1] ui\ui_actor_multiplayer_game_menu
* 0.0 : [ 1] ui\ui_actor_sleep_screen
* 0.0 : [ 1] ui\ui_common
* 0.0 : [ 1] wm\wm_blood_1
* 0.0 : [ 1] wm\wm_blood_1_1
* 0.0 : [ 1] wm\wm_blood_1_2
* 0.0 : [ 1] wm\wm_blood_1_3
* 0.0 : [ 1] wm\wm_blood_drop_4
* 0.0 : [ 1] wm\wm_bullet_asfalt_1
* 0.0 : [ 1] wm\wm_bullet_asfalt_2
* 0.0 : [ 1] wm\wm_bullet_asfalt_3
* 0.0 : [ 1] wm\wm_bullet_brick_1
* 0.0 : [ 1] wm\wm_bullet_brick_2
* 0.0 : [ 1] wm\wm_bullet_concrete
* 0.0 : [ 1] wm\wm_bullet_concrete_1
* 0.0 : [ 1] wm\wm_bullet_concrete_2
* 0.0 : [ 1] wm\wm_bullet_concrete_4
* 0.0 : [ 1] wm\wm_bullet_concrete_5
* 0.0 : [ 1] wm\wm_bullet_concrete_6
* 0.0 : [ 1] wm\wm_bullet_concrete_7
* 0.0 : [ 1] wm\wm_bullet_glass01
* 0.0 : [ 1] wm\wm_bullet_glass02
* 0.0 : [ 1] wm\wm_bullet_glass03
* 0.0 : [ 1] wm\wm_bullet_glass04
* 0.0 : [ 1] wm\wm_bullet_ground
* 0.0 : [ 1] wm\wm_bullet_ground_1
* 0.0 : [ 1] wm\wm_bullet_ground_2
* 0.0 : [ 1] wm\wm_bullet_metall_thik
* 0.0 : [ 1] wm\wm_bullet_metall_thik_1
* 0.0 : [ 1] wm\wm_bullet_metall_thik_2
* 0.0 : [ 1] wm\wm_bullet_metall_thik_3
* 0.0 : [ 1] wm\wm_bullet_metall_thin
* 0.0 : [ 1] wm\wm_bullet_metall_thin_1
* 0.0 : [ 1] wm\wm_bullet_metall_thin_2
* 0.0 : [ 1] wm\wm_bullet_metall_thin_3
* 0.0 : [ 1] wm\wm_bullet_metall_thin_4
* 0.0 : [ 1] wm\wm_bullet_wood
* 0.0 : [ 1] wm\wm_bullet_wood_1
* 0.0 : [ 1] wm\wm_bullet_wood_2
* 0.0 : [ 1] wm\wm_bullet_wood_3
* 0.0 : [ 1] wm\wm_bullet_wood_4
* 0.0 : [ 1] wm\wm_bullet_wood_5
* 0.0 : [ 1] wm\wm_bullet_wood_6
* 0.0 : [ 1] wm\wm_bullet_wood_7
* 0.0 : [ 1] wm\wm_bullet_wood_8
* 0.0 : [ 1] wm\wm_bullet_wood_9
* 0.0 : [ 1] wm\wm_grenade
* 0.0 : [ 1] wm\wm_knife_dead
* 0.0 : [ 1] wm\wm_knife_horiz
* 0.0 : [ 1] wm\wm_knife_horiz_blood
* 0.0 : [ 1] wm\wm_knife_horiz_blood1
* 0.0 : [ 1] wm\wm_knife_horiz_metal
* 0.0 : [ 1] wm\wm_knife_horiz_ston
* 0.0 : [ 1] wm\wm_knife_wood
* 0.0 : [ 1] wm\wm_knife_wood1
* 0.0 : [ 1] wm\wm_knife_wood2
* 16.1 : [ 1] ui\ui_font_arial_14_1024
* 32.1 : [ 1] ui\ui_font_letter_16_1024
* 32.1 : [ 1] ui\ui_font_letter_18_1024
* 32.1 : [ 1] ui\ui_magnifier3
* 64.1 : [ 1] ui\ui_font_console_02
* 64.1 : [ 1] ui\ui_font_graff_19_1024
* 64.1 : [ 1] ui\ui_font_graff_22_1024
* 64.1 : [ 1] ui\ui_font_hud_01
* 128.1 : [ 1] ui\ui_font_graff_32_1024
* 128.1 : [ 1] ui\ui_font_letter_25_1024
* 129.0 : [ 1] ui\ui_ani_cursor
* 256.1 : [ 1] ui\ui_font_graff_50_1024
* 256.1 : [ 1] ui\ui_font_hud_02
* 270.0 : [ 1] ui\video_voroni_crop
* 936.0 : [ 1] ui\video_water_crop
* 1024.1 : [ 1] ui\ui_actor_main_menu
compiling shader deffer_base_bump-hq
compiling shader deffer_model_bump-hq_3
compiling shader deffer_base_bump
compiling shader deffer_model_bump_3
compiling shader shadow_direct_model_3
"e:\games\s.t.a.l.k.e.r. - misery 2.1.1\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 150112 K
Loading objects...
compiling shader deffer_base_flat
compiling shader deffer_model_flat_0
compiling shader shadow_direct_model_0
compiling shader deffer_model_bump-hq_0
compiling shader deffer_model_bump_0
compiling shader deffer_base_aref_bump-hq
compiling shader deffer_base_aref_bump
compiling shader shadow_direct_base_aref
compiling shader shadow_direct_model_aref_0
compiling shader deffer_model_bump-hq_1
compiling shader deffer_model_bump_1
compiling shader shadow_direct_model_1
compiling shader deffer_base_bump_d-hq
compiling shader deffer_model_bump_d-hq_0
compiling shader deffer_model_bump-hq_2
compiling shader deffer_model_bump_2
compiling shader shadow_direct_model_2
Loading models...
* [prefetch] time: 12845 ms
* [prefetch] memory: 1952Kb
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
* phase time: 13692 ms
* phase cmem: 154662 K
* phase time: 3 ms
* phase cmem: 154662 K
* Creating new game...
* Loading spawn registry...
* 5826 spawn points are successfully loaded
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [zat_hiding_place_3]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco4] in secret [zat_hiding_place_8]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [zat_hiding_place_9]
! Cannot find saved game ~#i#:attempt to register unknown item [cocaine3] in secret [zat_hiding_place_9]
! Cannot find saved game ~#i#:attempt to register unknown item [kerosene3] in secret [zat_hiding_place_10]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [zat_hiding_place_14]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar1_3] in secret [zat_hiding_place_14]
! Cannot find saved game ~#i#:attempt to register unknown item [vodka_quality3] in secret [zat_hiding_place_15]
! Cannot find saved game ~#i#:attempt to register unknown item [vodka_quality2] in secret [zat_hiding_place_23]
! Cannot find saved game ~#i#:attempt to register unknown item [vodka_quality3] in secret [zat_hiding_place_28]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_2] in secret [zat_hiding_place_29]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [zat_hiding_place_33]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar1_2] in secret [zat_hiding_place_34]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [zat_hiding_place_39]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [zat_hiding_place_39]
! Cannot find saved game ~#i#:attempt to register unknown item [bottle_metal3] in secret [zat_hiding_place_44]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar1_3] in secret [zat_hiding_place_46]
! Cannot find saved game ~#i#:attempt to register unknown item [bottle_metal3] in secret [zat_hiding_place_48]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar1_3] in secret [zat_hiding_place_6]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar1_3] in secret [zat_hiding_place_51]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [zat_hiding_place_19]
! Cannot find saved game ~#i#:attempt to register unknown item [charcoal] in secret [zat_hiding_place_52]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_2] in secret [zat_hiding_place_53]
! Cannot find saved game ~#i#:attempt to register unknown item [tea2] in secret [zat_hiding_place_53]
! Cannot find saved game ~#i#:attempt to register unknown item [wood_stove] in secret [zat_hiding_place_20]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [zat_hiding_place_54]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [zat_hiding_place_54]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [zat_hiding_place_54]
! Cannot find saved game ~#i#:attempt to register unknown item [cigarettes4] in secret [jup_hiding_place_33]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco3] in secret [jup_hiding_place_3]
! Cannot find saved game ~#i#:attempt to register unknown item [bottle_metal2] in secret [jup_hiding_place_4]
! Cannot find saved game ~#i#:attempt to register unknown item [wood_stove] in secret [jup_hiding_place_5]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [jup_hiding_place_7]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco4] in secret [jup_hiding_place_15]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar1_2] in secret [jup_hiding_place_12]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_2] in secret [jup_hiding_place_14]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_2] in secret [jup_hiding_place_14]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [jup_hiding_place_16]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [jup_hiding_place_20]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [jup_hiding_place_21]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_2] in secret [jup_hiding_place_21]
! Cannot find saved game ~#i#:attempt to register unknown item [flask2] in secret [jup_hiding_place_21]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [jup_hiding_place_21]
! Cannot find saved game ~#i#:attempt to register unknown item [marijuana2] in secret [jup_hiding_place_23]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_2] in secret [jup_hiding_place_23]
! Cannot find saved game ~#i#:attempt to register unknown item [tea2] in secret [jup_hiding_place_24]
! Cannot find saved game ~#i#:attempt to register unknown item [vodka_quality2] in secret [jup_hiding_place_25]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [jup_hiding_place_27]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [jup_hiding_place_30]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [jup_hiding_place_34]
! Cannot find saved game ~#i#:attempt to register unknown item [bottle_metal3] in secret [jup_hiding_place_38]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar1_3] in secret [jup_hiding_place_42]
! Cannot find saved game ~#i#:attempt to register unknown item [tea3] in secret [jup_hiding_place_45]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar1_3] in secret [jup_hiding_place_47]
! Cannot find saved game ~#i#:attempt to register unknown item [flask3] in secret [jup_hiding_place_48]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco4] in secret [jup_hiding_place_49]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [pri_hiding_place_1]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [pri_hiding_place_1]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [pri_hiding_place_1]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [pri_hiding_place_12]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_2] in secret [pri_hiding_place_12]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_2] in secret [pri_hiding_place_14]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [pri_hiding_place_17]
! Cannot find saved game ~#i#:attempt to register unknown item [vodka_2] in secret [pri_hiding_place_17]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [pri_hiding_place_17]
! Cannot find saved game ~#i#:attempt to register unknown item [cigarettes3] in secret [pri_hiding_place_18]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [pri_hiding_place_18]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [pri_hiding_place_19]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco3] in secret [pri_hiding_place_20]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [pri_hiding_place_21]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [pri_hiding_place_22]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [pri_hiding_place_23]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [pri_hiding_place_24]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [pri_hiding_place_24]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [pri_hiding_place_27]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [pri_hiding_place_29]
* New game is successfully created!
* phase time: 3442 ms
* phase cmem: 228981 K
* phase time: 48 ms
* phase cmem: 229025 K
* phase time: 19 ms
* phase cmem: 229025 K
* WARNING: player not logged in
* client : connection accepted - <All Ok>
* phase time: 21 ms
* phase cmem: 229059 K
* phase time: 14 ms
* phase cmem: 229059 K
* phase time: 4675 ms
* phase cmem: 357245 K
compiling shader deffer_base_bump_d-hq
compiling shader deffer_base_bump
compiling shader shadow_direct_base
compiling shader base_lplanes
compiling shader base_lplanes
compiling shader deffer_base_flat
compiling shader deffer_base_steep_d-hq
compiling shader deffer_base_aref_flat
compiling shader shadow_direct_base_aref
compiling shader deffer_base_bump-hq
compiling shader deffer_base_flat_d
compiling shader deffer_base_flat_d
compiling shader deffer_base_steep-hq
compiling shader vert
compiling shader vert
compiling shader deffer_base_aref_flat_d
compiling shader simple
compiling shader wmark
compiling shader deffer_base_lmh_bump_d-hq
compiling shader deffer_base_lmh_bump_d-hq
compiling shader deffer_base_lmh_bump
compiling shader deffer_base_lmh_bump
compiling shader deffer_base_lmh_flat
compiling shader deffer_base_lmh_flat
compiling shader deffer_base_lmh_steep_d-hq
compiling shader deffer_base_lmh_bump-hq
compiling shader deffer_base_lmh_bump-hq
compiling shader deffer_base_lmh_aref_bump_d-hq
compiling shader deffer_base_lmh_aref_bump
compiling shader deffer_base_lmh_flat_d
compiling shader deffer_base_lmh_flat_d
compiling shader deffer_base_lmh_aref_flat
compiling shader deffer_base_lmh_aref_steep_d-hq
compiling shader lmapE
compiling shader lmapE
compiling shader deffer_impl_flat_d
compiling shader deffer_impl_flat_d
compiling shader deffer_impl_flat
compiling shader deffer_base_aref_bump_d-hq
compiling shader water_soft
compiling shader water_soft
compiling shader waterd_soft
compiling shader waterd_soft
compiling shader deffer_tree_s_bump_d-hq
compiling shader deffer_tree_s_bump
compiling shader shadow_direct_base
compiling shader shadow_direct_tree_s
compiling shader lod
compiling shader lod
compiling shader deffer_tree_bump_d-hq
compiling shader deffer_tree_bump
compiling shader shadow_direct_tree
compiling shader deffer_tree_flat
* phase time: 190 ms
* phase cmem: 358509 K
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65528 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65484 verts, 2046 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65447 verts, 2045 Kb
* [Loading VB] 31024 verts, 969 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 61949 verts, 1935 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 17768 verts, 555 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 547653 indices, 1069 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 50345 verts, 589 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 690663 indices, 1348 Kb
* phase time: 1133 ms
* phase cmem: 358707 K
* phase time: 176 ms
* phase cmem: 368560 K
compiling shader deffer_detail_w_flat
compiling shader deffer_detail_s_flat
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40199 v(20), 21716 p
* [DETAILS] Batch(61), VB(785K), IB(127K)
* phase time: 44 ms
* phase cmem: 368592 K
* Loading HOM: e:\games\s.t.a.l.k.e.r. - misery 2.1.1\gamedata\levels\zaton\level.hom
* phase time: 1543 ms
* phase cmem: 369371 K
* phase time: 21 ms
* phase cmem: 369371 K
* phase time: 9 ms
* phase cmem: 369371 K
* t-report - base: 1644, 682432 K
* t-report - lmap: 17, 17410 K
* WARNING: player not logged in
* phase time: 14316 ms
* phase cmem: 402572 K
* phase time: 39 ms
* phase cmem: 402572 K
* [win32]: free[253796 K], reserved[154264 K], committed[1689028 K]
* [ D3D ]: textures[742185 K]
* [x-ray]: crt heap[402549 K], process heap[42693 K], game lua[46069 K], render[135 K]
* [x-ray]: economy: strings[36000 K], smem[1005 K]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_33 [inv_sumka511036]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_35 [inv_sumka211044]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_37 [inv_sumka111056]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_38 [inv_dev_merger11065]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_39 [inv_rucksack11071]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_41 [inv_case11077]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_42 [inv_rucksack11085]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_44 [inv_blue_box11091]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_45 [inv_sumka411099]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_46 [inv_rucksack11104]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_47 [inv_sumka411115]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_48 [inv_rucksack11127]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_49 [inv_sumka511145]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_50 [inv_rucksack11157]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_51 [inv_sumka511171]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_52 [inv_sumka411189]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_53 [inv_blue_box11198]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_54 [inv_sumka311209]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_55 [inv_sumka111217]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_56 [inv_sumka211225]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_57 [inv_box_metall_0111233]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_58 [inv_blue_box11242]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_hiding_place_59 [inv_expl_dinamit11252]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_to_pas_sr [space_restrictor11258]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pri_to_pas_lc [level_changer11259]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pas_to_jup_sr [space_restrictor11260]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pas_to_jup_lc [level_changer11261]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pas_to_pri_sr [space_restrictor11262]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully pas_to_pri_lc [level_changer11263]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_52 [inv_sumka711264]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_53 [inv_expl_dinamit11268]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_54 [inv_expl_dinamit11274]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_55 [inv_box_metall_0111291]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_56 [inv_box_metall_0111295]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_58 [inv_sumka411298]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_59 [inv_expl_dinamit11302]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_61 [inv_sumka711306]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_62 [inv_sumka311311]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_63 [inv_box_metall_0111323]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_64 [inv_dev_merger11326]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_65 [inv_green_box11330]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_66 [inv_sumka711337]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_67 [inv_box_metall_0111350]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_68 [inv_sumka511359]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_69 [inv_green_box11363]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_70 [inv_blue_box11379]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_71 [inv_box_metall_0111383]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_72 [inv_expl_dinamit11390]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_74 [inv_blue_box11410]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_75 [inv_blue_box11415]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_76 [inv_sumka411420]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_77 [inv_green_box11434]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_78 [inv_sumka411436]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_79 [inv_sumka211438]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_80 [inv_case11442]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_81 [inv_sumka211451]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_82 [inv_sumka711461]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_83 [inv_sumka311465]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_84 [inv_expl_dinamit11470]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_85 [inv_expl_dinamit11483]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_86 [inv_sumka411488]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_87 [inv_dev_merger11502]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_88 [inv_sumka511505]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_89 [inv_sumka711510]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_90 [inv_expl_dinamit11515]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_91 [inv_green_box11519]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_92 [inv_sumka311525]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_93 [inv_sumka411529]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_94 [inv_dev_merger11534]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_95 [inv_box_metall_0111540]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_96 [inv_sumka111545]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_hiding_place_97 [inv_sumka511554]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully radio_banditmain_01 [priemnik_gorizont11563]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_vertel_boar_bandit [vertel_boar11564]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully zat_transiver_bunker [transiver_0111567]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully zat_transiver_banditmain [transiver_0111569]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully zat_transiver_cement [transiver_0111571]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully zat_transiver_signal [transiver_0111573]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully case [case11575]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully green_box [green_box11576]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully blue_box [blue_box11577]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully armor_repair_fa_prop [armor_repair_fa_prop11578]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_fuel_bandit_garage [explo_jerrycan_fuel11579]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_metalcan_powder_bandit_garage [explo_metalcan_powder11580]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_fuel_bandit_camp_truck [explo_jerrycan_fuel11581]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_metalcan_powder_bandit_base1 [explo_metalcan_powder11582]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_metalcan_powder_bandit_base2 [explo_metalcan_powder11583]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_metalcan_powder_bandit_base3 [explo_metalcan_powder11584]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully yanov_door [yanov_door11585]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully yanov_bucket [yanov_bucket11586]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_toolkit_3_recon [toolkit_311587]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_delivery_bunker [delivery_bunker11588]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_delivery_freedom [delivery_freedom11591]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_delivery_duty [delivery_duty11597]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_delivery_bonesetter [delivery_bonesetter11602]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_to_zat_sr [space_restrictor11607]
! Cannot find saved game ~#i#:axr_dynamic_spawn.interpet_spawn data: object loaded successfully jup_to_zat_lc [level_changer11608]
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