Прохождение мода Возвращение Шрама 2
- bsv
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- viktor19
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bsv, кто такой. Сашка дрозд? Просто так врагами не становятся возможно когда кидал гранаты по врагам может быть взрывной волной задела.
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- aistiger
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- Avalokita
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(Конфуций)
Во мраке неведомого зреют зародыши бесконечных горестей... и бесконечных радостей.
Можешь ли ты обратить свой взор к восходящему солнцу? Тогда радуйся.
И если в конце концов оно ослепит тебя -...
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- donlupo
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- Воссталкерившийся
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disk.yandex.ru/d/AbPksEPgMyNI-Q
(Вообще - главная страница мода-дополнения Клац. )
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- anat1848
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- Воссталкерившийся
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Пропиши: nightvision_sect = effector_nightvision_good, в конфиге костюма. Там, сейчас - effector_nightvision_bad стоит. Путь к файлу - gamedata\config\misc\outfit.
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- Денис1974
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[08.08.21 11:54:41.380] * CPU features: RDTSC, MMX, 3DNowExt!, 3DNow!, SSE, SSE2, SSE3, MONITOR/MWAIT, SSE4a
[08.08.21 11:54:41.380] * CPU cores: [2], threads: [2]
[08.08.21 11:54:41.380] * CPU0 current freq: 2800 MHz, max freq: 2800 MHz
[08.08.21 11:54:41.380] * CPU1 current freq: 2800 MHz, max freq: 2800 MHz
[08.08.21 11:54:41.380] Initializing File System...
[08.08.21 11:54:41.381] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.db0], size: [678577379]
[08.08.21 11:54:41.463] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.db1], size: [708434331]
[08.08.21 11:54:41.471] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.db2], size: [671169415]
[08.08.21 11:54:41.475] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.db3], size: [684792231]
[08.08.21 11:54:41.481] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.db4], size: [671392842]
[08.08.21 11:54:41.992] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.db5], size: [697475082]
[08.08.21 11:54:42.072] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.db6], size: [672288151]
[08.08.21 11:54:42.076] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.db7], size: [672462598]
[08.08.21 11:54:42.154] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.db8], size: [293378144]
[08.08.21 11:54:42.196] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.db9], size: [79312307]
[08.08.21 11:54:42.240] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.dba], size: [32500627]
[08.08.21 11:54:42.256] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.dbb], size: [55194918]
[08.08.21 11:54:42.270] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.dbc], size: [160948]
[08.08.21 11:54:42.270] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.dbd], size: [101014]
[08.08.21 11:54:42.270] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.dbe], size: [1757543891]
[08.08.21 11:54:42.312] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.dbf], size: [1602658910]
[08.08.21 11:54:42.364] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.dbg], size: [2012758351]
[08.08.21 11:54:42.413] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.dbh], size: [1811049487]
[08.08.21 11:54:42.419] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.dbi], size: [1560168339]
[08.08.21 11:54:42.462] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.dbj], size: [1345393971]
[08.08.21 11:54:42.534] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.dbk], size: [477375119]
[08.08.21 11:54:42.702] --Found base arch: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata.dbl], size: [41291916]
[08.08.21 11:54:42.752] using fs-ltx fsgame.ltx
[08.08.21 11:54:42.753] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\_appdata_\]
[08.08.21 11:54:42.753] files: [6]
[08.08.21 11:54:42.757] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\]
[08.08.21 11:54:42.758] files: [20]
[08.08.21 11:54:43.475] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\ai\]
[08.08.21 11:54:43.475] files: [4]
[08.08.21 11:54:43.476] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\spawns\]
[08.08.21 11:54:43.476] files: [3]
[08.08.21 11:54:43.476] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\anims\]
[08.08.21 11:54:43.477] files: [126]
[08.08.21 11:54:43.479] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\levels\]
[08.08.21 11:54:43.480] files: [41]
[08.08.21 11:54:43.520] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\meshes\]
[08.08.21 11:54:43.520] files: [28]
[08.08.21 11:54:43.605] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\meshes\]
[08.08.21 11:54:43.606] files: [28]
[08.08.21 11:54:43.645] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\shaders\]
[08.08.21 11:54:43.645] files: [8]
[08.08.21 11:54:43.652] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\sounds\]
[08.08.21 11:54:43.652] files: [51]
[08.08.21 11:54:44.074] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\textures\]
[08.08.21 11:54:44.075] files: [130]
[08.08.21 11:54:44.209] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\scripts\]
[08.08.21 11:54:44.212] files: [581]
[08.08.21 11:54:44.214] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\config\]
[08.08.21 11:54:44.214] files: [51]
[08.08.21 11:54:44.241] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\levels\]
[08.08.21 11:54:44.241] files: [41]
[08.08.21 11:54:44.241] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\_appdata_\savedgames\]
[08.08.21 11:54:44.243] files: [151]
[08.08.21 11:54:44.244] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\_appdata_\logs\]
[08.08.21 11:54:44.244] files: [13]
[08.08.21 11:54:44.244] --Found FS dir: [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\_appdata_\screenshots\]
[08.08.21 11:54:44.244] files: [3]
[08.08.21 11:54:44.256] FS: 44684 files cached, 8886Kb memory used.
[08.08.21 11:54:44.256] Init FileSystem 2.875722 sec
[08.08.21 11:54:44.256] [OGSR Engine (x64)] build date: [Mar 12 2021 07:45:12]
[08.08.21 11:54:44.257] [AppVeyor] build version: [2.1.190], repo: [OGSR/OGSR-Engine]
[08.08.21 11:54:44.257] [_MSC_FULL_VER]: [192829337], [_MSVC_LANG]: [201703L]
[08.08.21 11:54:44.257] Working Directory: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64]
[08.08.21 11:54:44.257] CommandLine: ["D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe" ]
[08.08.21 11:54:44.563] TTAPI number of threads: [2]
[08.08.21 11:54:44.563] Initializing Engine...
[08.08.21 11:54:44.565] Starting INPUT device...
[08.08.21 11:54:44.600] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[08.08.21 11:54:44.600] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[08.08.21 11:54:50.300] !![CEngineAPI::CreateRendererList] Can't load module: [xrRender_R3.dll]! Error: Не найдена указанная процедура.
[08.08.21 11:54:50.300] --[CEngineAPI::CreateRendererList] Available render modes [4]:
[08.08.21 11:54:50.300] -- [renderer_r1]
[08.08.21 11:54:50.300] -- [renderer_r2a]
[08.08.21 11:54:50.300] -- [renderer_r2]
[08.08.21 11:54:50.300] -- [renderer_r2.5]
[08.08.21 11:54:50.300] Executing config-script "user.ltx"...
[08.08.21 11:54:50.300] --[CCC_r2::Execute] Executing renderer: [renderer_r1], renderer_value: [0]
[08.08.21 11:54:50.300] [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\_appdata_\user.ltx] successfully loaded.
[08.08.21 11:54:50.300] --Loading DLL: [xrRender_R1.dll]
[08.08.21 11:54:50.303] --Loading DLL: [xrGame.dll]
[08.08.21 11:54:50.351]
[08.08.21 11:54:50.351] [6143MB] physical memory installed, [3608MB] available, [41] percent of memory in use
[08.08.21 11:54:50.351] PageFile usage: [42MB], Peak PageFile usage: [43MB]
[08.08.21 11:54:50.351]
[08.08.21 11:54:50.351] * [ D3D ]: textures[0 K]
[08.08.21 11:54:50.351] * [x-ray]: process heap[32139 K], render[0 K]
[08.08.21 11:54:50.351] * [x-ray]: economy: strings[8737 K], smem[0 K]
[08.08.21 11:54:50.351] SOUND: OpenAL: enumerate devices...
[08.08.21 11:54:50.351] SOUND: OpenAL: EnumerationExtension Present
[08.08.21 11:54:50.590] devices Generic Software
[08.08.21 11:54:50.590] SOUND: OpenAL: system default SndDevice name is Generic Software
[08.08.21 11:54:50.906] SOUND: OpenAL: All available devices:
[08.08.21 11:54:50.906] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[08.08.21 11:54:50.906] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
[08.08.21 11:54:50.906] Executing config-script "d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\config\default_controls.ltx"...
[08.08.21 11:54:50.908] [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\config\default_controls.ltx] successfully loaded.
[08.08.21 11:54:50.908] Executing config-script "user.ltx"...
[08.08.21 11:54:50.908] Executing config-script "d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\config\rspec_default.ltx"...
[08.08.21 11:54:50.908] ! Unknown command: r2_sun_shafts
[08.08.21 11:54:50.908] [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\config\rspec_default.ltx] successfully loaded.
[08.08.21 11:54:50.908] Executing config-script "d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\config\default_controls.ltx"...
[08.08.21 11:54:50.909] [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\config\default_controls.ltx] successfully loaded.
[08.08.21 11:54:50.910] --[CCC_r2::Execute] Executing renderer: [renderer_r1], renderer_value: [0]
[08.08.21 11:54:50.910] [d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\_appdata_\user.ltx] successfully loaded.
[08.08.21 11:54:50.910] SOUND: Selected device is OpenAL Soft
[08.08.21 11:54:50.922] * sound: EAX 2.0 extension: absent
[08.08.21 11:54:50.922] * sound: EAX 2.0 deferred: absent
[08.08.21 11:54:50.923] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[08.08.21 11:54:50.931] Starting RENDER device...
[08.08.21 11:54:50.939] * GPU [vendor:10DE]-[device:F02]: NVIDIA GeForce GT 730
[08.08.21 11:54:50.939] * GPU driver: 23.21.13.8920
[08.08.21 11:54:51.009] * CREATE: DeviceREF: 1
[08.08.21 11:54:51.009] * Vertex Processor: PURE HARDWARE
[08.08.21 11:54:51.009] * Texture memory: 4039 M
[08.08.21 11:54:51.009] * DDI-level: 9.0
[08.08.21 11:54:51.014] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[08.08.21 11:54:51.014] * GPU vertex cache: recognized, 24
[08.08.21 11:54:51.015] * DVB created: 16384K
[08.08.21 11:54:51.015] * DIB created: 512K
[08.08.21 11:54:51.022] ! Version conflict in shader 'def_shaders\def_vertex'
[08.08.21 11:54:51.022] ! Version conflict in shader 'default'
[08.08.21 11:54:51.023] ! Version conflict in shader 'effects\lightplanes'
[08.08.21 11:54:51.023] ! Version conflict in shader 'la_shaders\ufp_blend'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\helicopter'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\lightplanes'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\lightplanesself'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\model'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\model_aref'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\model_fur'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\model_puh'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\model_refl'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\pautina'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\selflight'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\selflightl'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\transparent'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\xanomaly'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\xbrainglass'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\xdistort'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\xdistortcolor'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\xdistortcolorl'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\xdistortcolorlinv'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\xdistortinv'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\xglass'
[08.08.21 11:54:51.023] ! Version conflict in shader 'models\xglass2'
[08.08.21 11:54:51.024] ! Version conflict in shader 'models\xlens'
[08.08.21 11:54:51.024] ! Version conflict in shader 'models\xmonolith'
[08.08.21 11:54:51.024] ! Version conflict in shader 'models\xwindows'
[08.08.21 11:54:51.024] ! Version conflict in shader 'particles\add'
[08.08.21 11:54:51.024] ! Version conflict in shader 'particles\alpha_add'
[08.08.21 11:54:51.024] ! Version conflict in shader 'particles\blend'
[08.08.21 11:54:51.024] ! Version conflict in shader 'particles\blend_hard'
[08.08.21 11:54:51.024] ! Version conflict in shader 'particles\dark'
[08.08.21 11:54:51.024] ! Version conflict in shader 'particles\set'
[08.08.21 11:54:51.024] ! Version conflict in shader 'selflight'
[08.08.21 11:54:51.026] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[08.08.21 11:54:51.159] * distortion: used, dev(30),need(14)
[08.08.21 11:54:51.159] * color_mapping: used, dev(30),need(14)
[08.08.21 11:54:51.159] * SSample: 1024x768
[08.08.21 11:54:51.174] * SSample: enabled
[08.08.21 11:54:51.520] --LUA version: [LuaJIT 2.1.0-beta3]
[08.08.21 11:54:51.520] --LUA version: [LuaJIT 2.1.0-beta3]
[08.08.21 11:54:51.530] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[08.08.21 11:54:51.530] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[08.08.21 11:54:51.599] Starting engine...
[08.08.21 11:54:56.222] CEnvAmbient::load: section 'horror' not found
[08.08.21 12:00:02.085] * phase time: 1 ms
[08.08.21 12:00:02.232] * phase cmem: 162645 K
[08.08.21 12:00:02.460] --LUA version: [LuaJIT 2.1.0-beta3]
[08.08.21 12:00:02.460] --LUA version: [LuaJIT 2.1.0-beta3]
[08.08.21 12:00:02.470] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[08.08.21 12:00:02.470] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[08.08.21 12:00:02.496] * phase time: 411 ms
[08.08.21 12:00:02.582] * phase cmem: 159635 K
[08.08.21 12:00:02.593] * Loading spawn registry...
[08.08.21 12:00:04.749] * 10492 spawn points are successfully loaded
[08.08.21 12:00:04.750] * Loading objects...
[08.08.21 12:00:05.908] * 22066 objects are successfully loaded
[08.08.21 12:00:06.160] story_id not found: bar_bar_lisiy
[08.08.21 12:00:06.164] story_id not found: aver_mahanov
[08.08.21 12:00:06.165] story_id not found: val_bandit_borov
[08.08.21 12:00:06.166] story_id not found: dog_baks
[08.08.21 12:00:06.197] story_id not found: ros_kruglov
[08.08.21 12:00:09.434] * Game Денис_quicksave is successfully loaded from file 'd:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\_appdata_\savedgames\Денис_quicksave.sav' (6.851s)
[08.08.21 12:00:09.434] * phase time: 6937 ms
[08.08.21 12:00:09.582] * phase cmem: 239704 K
[08.08.21 12:00:09.597] # Player not found. New player created.
[08.08.21 12:00:09.597] !!xrServer::Check_GameSpy_CDKey_Success - 1
[08.08.21 12:00:09.597] * client : connection accepted - <>
[08.08.21 12:00:09.598] * phase time: 163 ms
[08.08.21 12:00:09.734] * phase cmem: 239813 K
[08.08.21 12:00:09.735] * phase time: 136 ms
[08.08.21 12:00:09.907] * phase cmem: 239813 K
[08.08.21 12:00:12.863] --[ISpatial_DB::initialize] bbc is [3.0, 16.2, -142.8], bbd is [285.9, 46.0, 290.2]
[08.08.21 12:00:12.863] --[ISpatial_DB::initialize] bbc is [3.0, 16.2, -142.8], bbd is [285.9, 46.0, 290.2]
[08.08.21 12:00:12.870] * phase time: 3134 ms
[08.08.21 12:00:13.005] * phase cmem: 314139 K
[08.08.21 12:00:13.242] * phase time: 371 ms
[08.08.21 12:00:13.411] * phase cmem: 315909 K
[08.08.21 12:00:13.413] * [Loading VB] 65534 verts, 2047 Kb
[08.08.21 12:00:13.417] * [Loading VB] 65531 verts, 2047 Kb
[08.08.21 12:00:13.419] * [Loading VB] 65534 verts, 2047 Kb
[08.08.21 12:00:13.422] * [Loading VB] 47015 verts, 1469 Kb
[08.08.21 12:00:13.424] * [Loading VB] 65535 verts, 2047 Kb
[08.08.21 12:00:13.426] * [Loading VB] 65535 verts, 2047 Kb
[08.08.21 12:00:13.429] * [Loading VB] 65532 verts, 2047 Kb
[08.08.21 12:00:13.431] * [Loading VB] 65533 verts, 2047 Kb
[08.08.21 12:00:13.433] * [Loading VB] 65535 verts, 2047 Kb
[08.08.21 12:00:13.436] * [Loading VB] 65533 verts, 2047 Kb
[08.08.21 12:00:13.438] * [Loading VB] 65535 verts, 2047 Kb
[08.08.21 12:00:13.440] * [Loading VB] 65534 verts, 2047 Kb
[08.08.21 12:00:13.443] * [Loading VB] 65535 verts, 2047 Kb
[08.08.21 12:00:13.445] * [Loading VB] 65535 verts, 2047 Kb
[08.08.21 12:00:13.447] * [Loading VB] 65530 verts, 2047 Kb
[08.08.21 12:00:13.450] * [Loading VB] 55263 verts, 1726 Kb
[08.08.21 12:00:13.452] * [Loading VB] 29206 verts, 912 Kb
[08.08.21 12:00:13.453] * [Loading IB] 1048575 indices, 2047 Kb
[08.08.21 12:00:13.456] * [Loading IB] 1048575 indices, 2047 Kb
[08.08.21 12:00:13.458] * [Loading IB] 1048575 indices, 2047 Kb
[08.08.21 12:00:13.461] * [Loading IB] 1048575 indices, 2047 Kb
[08.08.21 12:00:13.463] * [Loading IB] 1048575 indices, 2047 Kb
[08.08.21 12:00:13.465] * [Loading IB] 1048575 indices, 2047 Kb
[08.08.21 12:00:13.468] * [Loading IB] 1048572 indices, 2047 Kb
[08.08.21 12:00:13.470] * [Loading IB] 1048575 indices, 2047 Kb
[08.08.21 12:00:13.472] * [Loading IB] 1048572 indices, 2047 Kb
[08.08.21 12:00:13.475] * [Loading IB] 361725 indices, 706 Kb
[08.08.21 12:00:13.476] * phase time: 234 ms
[08.08.21 12:00:13.616] * phase cmem: 316252 K
[08.08.21 12:00:14.020] * phase time: 543 ms
[08.08.21 12:00:14.160] * phase cmem: 318790 K
[08.08.21 12:00:14.194] * [DETAILS] VertexConsts(256), Batch(61)
[08.08.21 12:00:14.194] * [DETAILS] 40687 v(20), 26352 p
[08.08.21 12:00:14.194] * [DETAILS] Batch(61), VB(794K), IB(154K)
[08.08.21 12:00:14.197] * phase time: 177 ms
[08.08.21 12:00:14.340] * phase cmem: 318835 K
[08.08.21 12:00:14.343] * Loading HOM: d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\levels\l08_yantar\level.hom
[08.08.21 12:00:14.349] * phase time: 152 ms
[08.08.21 12:00:14.506] * phase cmem: 319120 K
[08.08.21 12:00:14.509] * phase time: 159 ms
[08.08.21 12:00:14.656] * phase cmem: 319120 K
[08.08.21 12:00:14.689] - Game configuring : Started
[08.08.21 12:00:14.691] - Game configuring : Finished
[08.08.21 12:00:14.995] * phase time: 485 ms
[08.08.21 12:00:15.133] * phase cmem: 325450 K
[08.08.21 12:00:18.142] * t-report - base: 1304, 818302 K
[08.08.21 12:00:18.142] * t-report - lmap: 10, 10241 K
[08.08.21 12:00:18.142] * phase time: 3147 ms
[08.08.21 12:00:18.305] * phase cmem: 350579 K
[08.08.21 12:00:18.310] * phase time: 168 ms
[08.08.21 12:00:18.461] * phase cmem: 350582 K
[08.08.21 12:00:18.677]
[08.08.21 12:00:18.677] [6143MB] physical memory installed, [2358MB] available, [61] percent of memory in use
[08.08.21 12:00:18.677] PageFile usage: [1374MB], Peak PageFile usage: [1374MB]
[08.08.21 12:00:18.677]
[08.08.21 12:00:18.677] * [ D3D ]: textures[828543 K]
[08.08.21 12:00:18.677] * [x-ray]: process heap[349911 K], render[0 K]
[08.08.21 12:00:18.677] * [x-ray]: economy: strings[11258 K], smem[0 K]
[08.08.21 12:00:26.448] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of actor_yans_restrictor to eRestrictorTypeNone because border().empty()
[08.08.21 12:00:27.000] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:00:27.001] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:00:27.002] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:00:27.002] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:00:27.003] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:00:27.004] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:00:27.004] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:00:27.005] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:00:27.206] ! [CSpaceRestrictor::net_Spawn]: zone_campfire_koster has no shapes
[08.08.21 12:00:30.234] * MEMORY USAGE: 444544 K
[08.08.21 12:00:30.234] * End of synchronization A[1] R[1]
[08.08.21 12:00:30.234] * phase time: 12091 ms
[08.08.21 12:00:30.431] * phase cmem: 444545 K
[08.08.21 12:01:26.269] * Saving spawns...
[08.08.21 12:01:26.269] * Saving objects...
[08.08.21 12:01:26.380] * 22061 objects are successfully saved
[08.08.21 12:01:26.394] * Game янтарь4.sav is successfully saved to file 'd:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\_appdata_\savedgames\янтарь4.sav'
[08.08.21 12:02:34.431] * Saving spawns...
[08.08.21 12:02:34.431] * Saving objects...
[08.08.21 12:02:34.516] * 22071 objects are successfully saved
[08.08.21 12:02:34.529] * Game янтарь5.sav is successfully saved to file 'd:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\_appdata_\savedgames\янтарь5.sav'
[08.08.21 12:03:29.435] * Saving spawns...
[08.08.21 12:03:29.435] * Saving objects...
[08.08.21 12:03:29.508] * 22070 objects are successfully saved
[08.08.21 12:03:29.521] * Game Денис_autosave.sav is successfully saved to file 'd:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\_appdata_\savedgames\Денис_autosave.sav'
[08.08.21 12:03:29.526] - Disconnect
[08.08.21 12:03:31.133] - Destroying level
[08.08.21 12:03:31.519] * phase time: 0 ms
[08.08.21 12:03:31.733] * phase cmem: 283022 K
[08.08.21 12:03:31.862] --LUA version: [LuaJIT 2.1.0-beta3]
[08.08.21 12:03:31.863] --LUA version: [LuaJIT 2.1.0-beta3]
[08.08.21 12:03:31.944] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[08.08.21 12:03:31.944] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[08.08.21 12:03:32.034] * phase time: 514 ms
[08.08.21 12:03:32.462] * phase cmem: 277403 K
[08.08.21 12:03:32.472] * Loading spawn registry...
[08.08.21 12:03:35.046] * 10492 spawn points are successfully loaded
[08.08.21 12:03:35.046] * Loading objects...
[08.08.21 12:03:36.210] * 22070 objects are successfully loaded
[08.08.21 12:03:36.463] story_id not found: bar_bar_lisiy
[08.08.21 12:03:36.467] story_id not found: aver_mahanov
[08.08.21 12:03:36.468] story_id not found: val_bandit_borov
[08.08.21 12:03:36.469] story_id not found: dog_baks
[08.08.21 12:03:36.500] story_id not found: ros_kruglov
[08.08.21 12:03:39.184] * Game Денис_autosave is successfully loaded from file 'd:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\_appdata_\savedgames\Денис_autosave.sav' (6.722s)
[08.08.21 12:03:39.184] * phase time: 7150 ms
[08.08.21 12:03:39.366] * phase cmem: 338416 K
[08.08.21 12:03:39.380] # Player not found. New player created.
[08.08.21 12:03:39.380] !!xrServer::Check_GameSpy_CDKey_Success - 1
[08.08.21 12:03:39.380] * client : connection accepted - <>
[08.08.21 12:03:39.381] * phase time: 196 ms
[08.08.21 12:03:39.563] * phase cmem: 338472 K
[08.08.21 12:03:39.564] * phase time: 182 ms
[08.08.21 12:03:39.747] * phase cmem: 338472 K
[08.08.21 12:03:45.023] * phase time: 5459 ms
[08.08.21 12:03:45.213] * phase cmem: 476536 K
[08.08.21 12:03:45.456] * phase time: 432 ms
[08.08.21 12:03:45.690] * phase cmem: 477594 K
[08.08.21 12:03:45.695] * [Loading VB] 65531 verts, 2047 Kb
[08.08.21 12:03:45.698] * [Loading VB] 65532 verts, 2047 Kb
[08.08.21 12:03:45.701] * [Loading VB] 65528 verts, 2047 Kb
[08.08.21 12:03:45.704] * [Loading VB] 65531 verts, 2047 Kb
[08.08.21 12:03:45.707] * [Loading VB] 63192 verts, 1974 Kb
[08.08.21 12:03:45.709] * [Loading VB] 65529 verts, 2047 Kb
[08.08.21 12:03:45.711] * [Loading VB] 65535 verts, 2047 Kb
[08.08.21 12:03:45.714] * [Loading VB] 65513 verts, 2047 Kb
[08.08.21 12:03:45.716] * [Loading VB] 65532 verts, 2047 Kb
[08.08.21 12:03:45.719] * [Loading VB] 65535 verts, 2047 Kb
[08.08.21 12:03:45.721] * [Loading VB] 65535 verts, 2047 Kb
[08.08.21 12:03:45.724] * [Loading VB] 65533 verts, 2047 Kb
[08.08.21 12:03:45.726] * [Loading VB] 65533 verts, 2047 Kb
[08.08.21 12:03:45.729] * [Loading VB] 65533 verts, 2047 Kb
[08.08.21 12:03:45.731] * [Loading VB] 65534 verts, 2047 Kb
[08.08.21 12:03:45.733] * [Loading VB] 59020 verts, 1844 Kb
[08.08.21 12:03:45.736] * [Loading VB] 65534 verts, 2047 Kb
[08.08.21 12:03:45.738] * [Loading VB] 65534 verts, 2047 Kb
[08.08.21 12:03:45.741] * [Loading VB] 55313 verts, 1728 Kb
[08.08.21 12:03:45.743] * [Loading IB] 1048575 indices, 2047 Kb
[08.08.21 12:03:45.746] * [Loading IB] 1048575 indices, 2047 Kb
[08.08.21 12:03:45.748] * [Loading IB] 1048575 indices, 2047 Kb
[08.08.21 12:03:45.751] * [Loading IB] 1048575 indices, 2047 Kb
[08.08.21 12:03:45.754] * [Loading IB] 1048575 indices, 2047 Kb
[08.08.21 12:03:45.756] * [Loading IB] 1048572 indices, 2047 Kb
[08.08.21 12:03:45.759] * [Loading IB] 1048575 indices, 2047 Kb
[08.08.21 12:03:45.761] * [Loading IB] 1048572 indices, 2047 Kb
[08.08.21 12:03:45.764] * [Loading IB] 1048572 indices, 2047 Kb
[08.08.21 12:03:45.767] * [Loading IB] 1048572 indices, 2047 Kb
[08.08.21 12:03:45.769] * [Loading IB] 471765 indices, 921 Kb
[08.08.21 12:03:45.772] * phase time: 315 ms
[08.08.21 12:03:45.961] * phase cmem: 478100 K
[08.08.21 12:03:48.749] * phase time: 2976 ms
[08.08.21 12:03:48.968] * phase cmem: 482173 K
[08.08.21 12:03:49.000] * [DETAILS] VertexConsts(256), Batch(61)
[08.08.21 12:03:49.000] * [DETAILS] 40687 v(20), 26352 p
[08.08.21 12:03:49.000] * [DETAILS] Batch(61), VB(794K), IB(154K)
[08.08.21 12:03:49.002] * phase time: 253 ms
[08.08.21 12:03:49.208] * phase cmem: 482221 K
[08.08.21 12:03:49.210] * Loading HOM: d:\сталкер-вш\s.t.a.l.k.e.r. - Возвращение Шрама\gamedata\levels\l10_radar\level.hom
[08.08.21 12:03:49.211] * phase time: 208 ms
[08.08.21 12:03:49.419] * phase cmem: 482316 K
[08.08.21 12:03:49.421] * phase time: 209 ms
[08.08.21 12:03:49.618] * phase cmem: 482316 K
[08.08.21 12:03:49.629] - Game configuring : Started
[08.08.21 12:03:49.630] - Game configuring : Finished
[08.08.21 12:03:49.635] * phase time: 213 ms
[08.08.21 12:03:49.866] * phase cmem: 486067 K
[08.08.21 12:03:50.338] * t-report - base: 1296, 838429 K
[08.08.21 12:03:50.338] * t-report - lmap: 8, 8193 K
[08.08.21 12:03:50.338] * phase time: 703 ms
[08.08.21 12:03:50.523] * phase cmem: 493862 K
[08.08.21 12:03:50.526] * phase time: 187 ms
[08.08.21 12:03:50.710] * phase cmem: 493862 K
[08.08.21 12:03:50.926]
[08.08.21 12:03:50.926] [6143MB] physical memory installed, [2159MB] available, [64] percent of memory in use
[08.08.21 12:03:50.926] PageFile usage: [1582MB], Peak PageFile usage: [1674MB]
[08.08.21 12:03:50.926]
[08.08.21 12:03:50.926] * [ D3D ]: textures[846622 K]
[08.08.21 12:03:50.926] * [x-ray]: process heap[493116 K], render[0 K]
[08.08.21 12:03:50.926] * [x-ray]: economy: strings[13047 K], smem[13584 K]
[08.08.21 12:03:55.622] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of priboy_proektor_restr to eRestrictorTypeNone because border().empty()
[08.08.21 12:03:55.772] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of rad_zone_gravi_zone_0001 to eRestrictorTypeNone because border().empty()
[08.08.21 12:03:56.202] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of rad_baza_luk_restr to eRestrictorTypeNone because border().empty()
[08.08.21 12:03:56.246] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:03:56.247] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:03:56.247] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:03:56.248] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:03:56.248] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:03:56.249] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:03:56.249] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:03:56.250] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:03:56.251] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:03:56.251] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:03:56.252] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:03:56.252] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:03:56.253] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:03:56.253] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes
[08.08.21 12:04:00.296] * MEMORY USAGE: 530890 K
[08.08.21 12:04:00.297] * End of synchronization A[1] R[1]
[08.08.21 12:04:00.297] * phase time: 9958 ms
[08.08.21 12:04:00.527] * phase cmem: 530889 K
[08.08.21 12:04:25.610] ! Cannot find saved game ~~~ unknown_weapon_type_[wpn_vsk94_pso1]_wpn_vsk94_pso1
[08.08.21 12:04:48.314]
FATAL ERROR
[error]Expression : FATAL ERROR
[error]Function : CInifile::r_section
[error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp
[error]Line : 364
[error]Description : Can't open section ' 8» /}'
[08.08.21 12:04:48.315] ***************************[ScriptCrashHandler]**********************************
[08.08.21 12:04:48.315] stack traceback:
[C]: in function 'r_u32'
...- Возвращение Шрама\gamedata\scripts\ui_new_slots.script:300: in function 'InitSlot'
...- Возвращение Шрама\gamedata\scripts\ui_new_slots.script:227: in function 'InitControls'
...- Возвращение Шрама\gamedata\scripts\ui_new_slots.script:203: in function <...- Возвращение Шрама\gamedata\scripts\ui_new_slots.script:132>
[C]: in function 'UISlotWnd'
...- Возвращение Шрама\gamedata\scripts\ui_new_slots.script:428: in function 'OnInfo'
...l.k.e.r. - Возвращение Шрама\gamedata\scripts\bag.script:567: in function 'OnActorInfo'
...- Возвращение Шрама\gamedata\scripts\bind_stalker.script:198: in function <...- Возвращение Шрама\gamedata\scripts\bind_stalker.script:187>
[08.08.21 12:04:48.315] Locals:
[08.08.21 12:04:48.315] userdata (*temporary) : (ini_file): 00000000032E5D40
[08.08.21 12:04:48.315] string (*temporary) : 8» /}
[08.08.21 12:04:48.315] string (*temporary) : inv_grid_x
[08.08.21 12:04:48.315] End
[08.08.21 12:04:48.315] Locals:
[08.08.21 12:04:48.315] number iNum : 3.000000
[08.08.21 12:04:48.315] nil sSection : [not available]
[08.08.21 12:04:48.315] userdata btn : (CUIButton): 000000002F2048B0
[08.08.21 12:04:48.315] string sItemSection : 8» /}
[08.08.21 12:04:48.315] userdata ini : (ini_file): 00000000032E5D40
[08.08.21 12:04:48.315] End
[08.08.21 12:04:48.315] Locals:
[08.08.21 12:04:48.315] Userdata: self
[08.08.21 12:04:48.315] userdata self.owner : (CUIDialogWnd): 0000000029590010
[08.08.21 12:04:48.315] Table: self.ClickBtn
[08.08.21 12:04:48.315] function self.ClickBtn.0 : function
[08.08.21 12:04:48.315] *********************************************************************************
[08.08.21 12:04:48.315] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
invalid key to 'next'
stack traceback:
[C]: at 0x07fed9637af4
[C]: in function 'r_u32'
...- Возвращение Шрама\gamedata\scripts\ui_new_slots.script:300: in function 'InitSlot'
...- Возвращение Шрама\gamedata\scripts\ui_new_slots.script:227: in function 'InitControls'
...- Возвращение Шрама\gamedata\scripts\ui_new_slots.script:203: in function <...- Возвращение Шрама\gamedata\scripts\ui_new_slots.script:132>
[C]: in function 'UISlotWnd'
...- Возвращение Шрама\gamedata\scripts\ui_new_slots.script:428: in function 'OnInfo'
...l.k.e.r. - Возвращение Шрама\gamedata\scripts\bag.script:567: in function 'OnActorInfo'
...- Возвращение Шрама\gamedata\scripts\bind_stalker.script:198: in function <...- Возвращение Шрама\gamedata\scripts\bind_stalker.script:187>
[08.08.21 12:04:48.315] *********************************************************************************
[08.08.21 12:04:48.315]
FATAL ERROR
[error]Expression : FATAL ERROR
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line : 52
[error]Description : [CScriptEngine::lua_pcall_failed]: invalid key to 'next'
[08.08.21 12:04:48.315] ***************************[ScriptCrashHandler]**********************************
[08.08.21 12:04:48.315] stack traceback:
[C]: at 0x07fed9637af4
[C]: in function 'r_u32'
...- Возвращение Шрама\gamedata\scripts\ui_new_slots.script:300: in function 'InitSlot'
...- Возвращение Шрама\gamedata\scripts\ui_new_slots.script:227: in function 'InitControls'
...- Возвращение Шрама\gamedata\scripts\ui_new_slots.script:203: in function <...- Возвращение Шрама\gamedata\scripts\ui_new_slots.script:132>
[C]: in function 'UISlotWnd'
...- Возвращение Шрама\gamedata\scripts\ui_new_slots.script:428: in function 'OnInfo'
...l.k.e.r. - Возвращение Шрама\gamedata\scripts\bag.script:567: in function 'OnActorInfo'
...- Возвращение Шрама\gamedata\scripts\bind_stalker.script:198: in function <...- Возвращение Шрама\gamedata\scripts\bind_stalker.script:187>
[08.08.21 12:04:48.315] *********************************************************************************
[08.08.21 12:04:48.315] ********************************************************************************
[08.08.21 12:04:48.315] !![LogStackTrace] Thread: [UNKNOWN]
[08.08.21 12:04:48.673] !!stack trace:
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB313DF0], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->152]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB3381BD], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->58] + [13 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB338003], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->172]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB337F43], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->252]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED9637B6C], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->53]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEE9A653E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEE9AA2F84], Fun: [lj_err_run()] + [356 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->621] + [40 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEE9AA2369], Fun: [err_msgv()] + [121 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->636] + [8 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEE9AA2C89], Fun: [lj_err_msg()] + [9 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->642] + [5 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEE9AE06AC], Fun: [lj_tab_next()] + [332 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_tab.c-->623] + [13 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEE9A6ED62], Fun: [lua_next()] + [50 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->883] + [32 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED963D14D], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->92] + [13 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED963D357], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->141]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED963D133], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->99]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED963D2CF], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->162]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED963CFEC], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->78]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED963D4ED], Fun: [ScriptCrashHandler()] + [121 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->194]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB338190], Fun: [LogStackTrace()] + [28 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->56]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB338003], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->172]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB337F43], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->252]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB334FCA], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->365]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB335201], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->373]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB3353A5], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->410]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED95EF6E9], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->102] + [91 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED95EEA3C], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->168] + [55 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED95F2290], File-->Line: [C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.28.29333\include\functional-->948]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000984C], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->652] + [56 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEE9A653E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000A2C4], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->1051]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEE9A653E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEE9A6EF4A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1130]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D67C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED968518F], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [16 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED9683EB3], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_callback_ex.h-->176] + [77 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED9682BF6], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\actor_communication.cpp-->156]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED96D3184], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\inventory_owner_info.cpp-->148] + [33 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED98CF619], Fun: [InventoryUtilities::SendInfoToActor()] + [121 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIInventoryUtilities.cpp-->448]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED989E011], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIInventoryWnd.cpp-->322]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED989C33F], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\UIDialogHolder.cpp-->79]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED992C3CF], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\UIGameSP.cpp-->125] + [12 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED989ACCC], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\UI.cpp-->164] + [17 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED964DFAC], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_input.cpp-->155] + [27 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FDA74C8], Fun: [CInput::KeyUpdate()] + [276 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\Xr_input.cpp-->173]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FDA7D69], Fun: [CInput::OnFrame()] + [69 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\Xr_input.cpp-->427]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FDDB198], Fun: [CRegistrator<pureAppEnd>::Process()] + [84 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\pure.h-->86]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FDDA270], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\device.cpp-->441]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FDDA558], Fun: [CRenderDevice::on_idle()] + [220 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\device.cpp-->212]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FDDAD06], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\device.cpp-->314]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FDDA386], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\device.cpp-->387]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FD9ED78], Fun: [Startup()] + [296 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\x_ray.cpp-->217]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FD9F0EE], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\x_ray.cpp-->417]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FD9C814], Fun: [WinMain()] + [72 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\x_ray.cpp-->438]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FDFB642], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\4\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [0000000076D5652D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000076E8C521], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[08.08.21 12:04:48.674] ********************************************************************************
[08.08.21 12:04:50.772] Can't dump script call stack - Engine corrupted
[08.08.21 12:04:50.772] ********************************************************************************
[08.08.21 12:04:50.772] !![LogStackTrace] Thread: [UNKNOWN]
[08.08.21 12:04:51.189] !!stack trace:
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB313DF0], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->152]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB3381BD], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->58] + [13 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB338003], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->172]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB337F43], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->252]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB334FCA], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->365]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB335201], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->373]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEEB3353A5], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->410]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED95EF6E9], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->102] + [91 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED95EEA3C], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->168] + [55 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED95F2290], File-->Line: [C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.28.29333\include\functional-->948]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000984C], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->652] + [56 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEE9A653E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000A2C4], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->1051]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEE9A653E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEE9A6EF4A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1130]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D67C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED968518F], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [16 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED9683EB3], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_callback_ex.h-->176] + [77 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED9682BF6], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\actor_communication.cpp-->156]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED96D3184], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\inventory_owner_info.cpp-->148] + [33 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED98CF619], Fun: [InventoryUtilities::SendInfoToActor()] + [121 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIInventoryUtilities.cpp-->448]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED989E011], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIInventoryWnd.cpp-->322]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED989C33F], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\UIDialogHolder.cpp-->79]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED992C3CF], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\UIGameSP.cpp-->125] + [12 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED989ACCC], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\UI.cpp-->164] + [17 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrGame.dll], AddrPC.Offset: [000007FED964DFAC], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_input.cpp-->155] + [27 byte(s)]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FDA74C8], Fun: [CInput::KeyUpdate()] + [276 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\Xr_input.cpp-->173]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FDA7D69], Fun: [CInput::OnFrame()] + [69 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\Xr_input.cpp-->427]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FDDB198], Fun: [CRegistrator<pureAppEnd>::Process()] + [84 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\pure.h-->86]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FDDA270], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\device.cpp-->441]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FDDA558], Fun: [CRenderDevice::on_idle()] + [220 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\device.cpp-->212]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FDDAD06], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\device.cpp-->314]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FDDA386], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\device.cpp-->387]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FD9ED78], Fun: [Startup()] + [296 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\x_ray.cpp-->217]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FD9F0EE], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\x_ray.cpp-->417]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FD9C814], Fun: [WinMain()] + [72 byte(s)], File-->Line: [C:\Users\Степан\source\repos\OGSR-Engine_vsh2\ogsr_engine\xr_3da\x_ray.cpp-->438]
! Module: [D:\сталкер-вш\S.T.A.L.K.E.R. - Возвращение Шрама\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FDFB642], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\4\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [0000000076D5652D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000076E8C521], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[08.08.21 12:04:51.189] ********************************************************************************
Пожалуйста Войти или Регистрация, чтобы присоединиться к беседе.
- Воссталкерившийся
- Не в сети
- МОДЕРАТОР
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- Сообщений: 4816
- Спасибо получено: 37206
Причина - та-же самая: кривые файлы.
"...Description : Can't open section ' 8» /}'....." - этой белиберды, просто не должно быть в моде. Заметь - у одного тебя подобные траблы. И, ещё вызывает сомнение вот эта строчка:
"..неизвестный тип оружия [wpn vsk94 pso1] wpn vsk94 pso1...". На vsk94 ставится другой прицел, не ПСО-1, а спец-прицел для "Винтореза", торгует Звездочёт (Выдра).
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- operator123
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- Сообщений: 153
- Спасибо получено: 34
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- Воссталкерившийся
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Алгоритм есть в шапке темы - "Видео по основным моментам". Ну, а если совсем не получается - сохранку сбрасывай. Там, на самом деле - просто всё, нужно немного воображение включить.
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- yaskovik
- Не в сети
- ПРИБЫВШИЙ
- Сообщений: 10
- Спасибо получено: 7
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line : 52
[error]Description : [CScriptEngine::lua_pcall_failed]: [luabind::detail::class_rep::function_dispatcher] Caught unhandled exception!
[12.08.21 19:36:35.081] ***************************[ScriptCrashHandler]**********************************
[12.08.21 19:36:35.081] stack traceback:
[C]: at 0x7ffd05e57af4
[C]: in function 'release'
...r. - Возвращение Шрама\gamedata\scripts\bind_belt.script:32: in function <...r. - Возвращение Шрама\gamedata\scripts\bind_belt.script:30>
[C]: in function 'inventory_for_each'
...r. - Возвращение Шрама\gamedata\scripts\bind_belt.script:30: in function 'IterateInventory'
...l.k.e.r. - Возвращение Шрама\gamedata\scripts\bag.script:533: in function 'OnActorUpdate'
...- Возвращение Шрама\gamedata\scripts\bind_stalker.script:515: in function <...- Возвращение Шрама\gamedata\scripts\bind_stalker.script:298>
[12.08.21 19:36:35.081] Locals:
[12.08.21 19:36:35.081] string (*temporary) : [luabind::detail::class_rep::function_dispatcher] Caught unhandled exception!
[12.08.21 19:36:35.081] End
[12.08.21 19:36:35.081] Locals:
[12.08.21 19:36:35.081] userdata (*temporary) : (alife_simulator): 000000001477CE10
[12.08.21 19:36:35.081] userdata (*temporary) : (game_object): 0000000081284C80
[12.08.21 19:36:35.081] boolean (*temporary) : true
[12.08.21 19:36:35.081] End
[12.08.21 19:36:35.081] Locals:
[12.08.21 19:36:35.081] userdata item : (game_object): 0000000081284C80
[12.08.21 19:36:35.081] End
[12.08.21 19:36:35.081] Locals:
[12.08.21 19:36:35.081] userdata (*temporary) : (game_object): 000000007DD10460
[12.08.21 19:36:35.081] function (*temporary) : function
[12.08.21 19:36:35.081] function (*temporary) : function
[12.08.21 19:36:35.081] End
[12.08.21 19:36:35.081] Locals:
[12.08.21 19:36:35.081] End
[12.08.21 19:36:35.081] Locals:
[12.08.21 19:36:35.081] End
[12.08.21 19:36:35.081] Locals:
[12.08.21 19:36:35.081] Userdata: self
[12.08.21 19:36:35.081] Table: self.st
[12.08.21 19:36:35.081] table self.st.pstor : [...]
[12.08.21 19:36:35.081] number self.next_restrictors_update_time : 74808.000000
[12.08.21 19:36:35.081] boolean self.weapon_hide : false
[12.08.21 19:36:35.081] boolean self.bCheckStart : true
[12.08.21 19:36:35.081] Userdata: self.weather_manager
[12.08.21 19:36:35.081] table self.weather_manager.cycles : [...]
[12.08.21 19:36:35.081] string self.weather_manager.default_cycle_id : 6
[12.08.21 19:36:35.081] number self.weather_manager.cycle_time : 300.000000
[12.08.21 19:36:35.081] table self.weather_manager.trans_times : [...]
[12.08.21 19:36:35.081] string self.weather_manager.dyn_weather : cloudy_light
[12.08.21 19:36:35.081] number self.weather_manager.next_time : 1080.000000
[12.08.21 19:36:35.081] number self.weather_manager.last_time : 1020.000000
[12.08.21 19:36:35.082] number self.weather_manager.next_time_idx : 19.000000
[12.08.21 19:36:35.082] userdata self.weather_manager.ini : (ini_file): 000000002CB21340
[12.08.21 19:36:35.082] table self.weather_manager.trans_lists : [...]
[12.08.21 19:36:35.082] string self.weather_manager.lvl_suffix :
[12.08.21 19:36:35.082] number self.weather_manager.last_time_idx : 18.000000
[12.08.21 19:36:35.082] table self.weather_manager.cycle_idx : [...]
[12.08.21 19:36:35.082] number self.weather_manager.time : 1062.000000
[12.08.21 19:36:35.082] string self.weather_manager.lvl_weather : default
[12.08.21 19:36:35.082] string self.weather_manager.cur_weather : cloudy_light
[12.08.21 19:36:35.082] Userdata: self.actor_detector
[12.08.21 19:36:35.082] number self.actor_detector.init_time : -1.000000
[12.08.21 19:36:35.082] number delta : 0.000000
[12.08.21 19:36:35.082] number time : 74608.000000
[12.08.21 19:36:35.082] End
Где? На каком моменте происходит? Какой патч установлен? Точно такой же вылет был исправлен патчем от 29.06. А, самое лучшее - сохранку перед вылетом давай.
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- Dzhaputai
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Что не понравилось: НПС используют AIM и WX? убивают очень часто на уровне сложности новичок, причем правка файлов иммунитета и брони не помогает) Новая аномалия фонтан не отображается в детекторе, сама малозаметна и еще преследует меня. Рюкзак сразу поправил после получения правкой от босса, не люблю ходить голый и без хабара. По многим квестам приходится искать видео т.к. отсутствуют метки (хотя б для новичков их нужно ставить). На слепого пса стабильно уходит 2 рожка с калаша, на химеру один, кровососы больше 2х не дадут прицелиться, пока не засосут насмерть, и неважно скока у тебя артов навешано.
Из найденных багов: Вылет на кордоне при подходе к стоянке с кошками (что-то не так с едой у контролера, хотя не наблюдал его там, при ускорении времени видны красные логи). Командир заставы свободовцев отказывается со мной разговаривать поле того как я защитил барьер (предпочитает травить анекдоты у костра).
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- donlupo
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- operator123
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viktor19, спасибо, разобрался. вместе со Шрамом накурился от души, в молодости столько не курил...
Сразу возникает вопрос: какой патч стоит? Эта ситуация выправлена давным-давно.
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- viktor19
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operator123выйди через окно, пройдись вокруг дома туда сюда. Произойдёт взрыв, наёмники начнут стрелять, придёт сообщение.
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- strsew
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3.15. При ответах на сообщения пользователей, в темах на форуме необходимо в начале своего сообщения указывать Ник (Имя) того к кому Вы обращаетесь.
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- Avalokita
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(Конфуций)
Во мраке неведомого зреют зародыши бесконечных горестей... и бесконечных радостей.
Можешь ли ты обратить свой взор к восходящему солнцу? Тогда радуйся.
И если в конце концов оно ослепит тебя -...
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Сталкеров в Зоне
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