Добро пожаловать,
Сталкер!
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Прохождение мода Время Альянса
(1 чел.) (1) гость
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Прохождение мода Время Альянса
31.10.2013 19:07
#32168
ПРОХОЖДЕНИЕ СЮЖЕТНОГО АДДОНА ВРЕМЯ АЛЬЯНСА Данная тема посвящена обсуждению прохождения сюжетного мода Время Альянса, который по сути является продолжением первой части аддона G.L.A.D.I.A.T.O.R. II Время Альянса, разработанного на платформе оригинальной игры Сталкер Зов Припяти. Время Альянса было дополнено тремя локациями в которых наряду с добавлением различных геймплейных нововведении были наполнены сюжетом. При прохождении мода стоит обратить внимание на то что многие квесты, расположение тайников и их наполнение были изменены. Во время прохождения аддона Вас ждет много сюрпризов и поэтому скучать как и в первой части вряд ли придется. Обратите внимание! Что в данном моде добавлен античит, поэтому для тех кто любит поковырять файлы мода ждут проблемы в виде вылетов. При появлении вылетов свое сообщение просьба подкреплять логом вылета.
Всем Удачного Прохождения! |
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Изменено: 10.08.2017 14:36 от LAKI.
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28.04.2014 14:28
#71536
Storm, насколько я помню местонахождение компаса уже не раз выкладывали. Удачи!
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Меньше слов, больше дела.
Спасибо сказали: Storm
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28.04.2014 14:29
#71537
Storm написал:
Привет обитателям Зоны. У меня проблема следующего характера, я нигде не могу найти артефакт "Компас". Кто знает где взять или на него квест какой, подскажите пожалуйста. Он на Радаре валяется среди камней и деревьев...Учень Денис по-любому даст координаты, если сам случайно раньше не наткнёшься. |
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Спасибо сказали: Storm
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28.04.2014 16:56
#71572
А вот с бункером у меня как раз тоже проблемка Иду я на радар залажу полеснице к двери, ввожу код который мне дали, дверь открывается и ничего дальше не происходит.... Валяется две аптечки и все Я думал что мне нужен перезаряженный костюм(а для этого у меня нет "Компаса")
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28.04.2014 16:59
#71573
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StormВнимательно пошарь внутри бункера. Найдешь записку. там всё сказано. (лазей с зажатой kF).. Друг.
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Одиночка по жизни...
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28.04.2014 17:32
#71578
Storm написал:
А вот с бункером у меня как раз тоже проблемка Иду я на радар залажу полеснице к двери, ввожу код который мне дали, дверь открывается и ничего дальше не происходит.... Валяется две аптечки и все Я думал что мне нужен перезаряженный костюм(а для этого у меня нет "Компаса") Пошарься там записку найдешь. ВНИМАНИЕ: СПОЙЛЕР! А компас найдешь здесь ориентир дерево на западе леса. ВНИМАНИЕ: СПОЙЛЕР! |
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28.04.2014 20:01
#71623
В очередной раз "на высоте", спасибо мужики
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29.04.2014 09:50
#71746
Играю в Время Альянса два, в начале игры (после заставки "нажмите любую клавишу"), сразу выдает зеленого жука, так на 2-х разных дисках.
Логи: ВНИМАНИЕ: СПОЙЛЕР! Application: XRay Engine Computer: MACMINI User: User Date: Tuesday, April 29, 2014 10:40:55 AM Error Reason: ---------------------------------------- xrEngine.exe caused BREAKPOINT in module "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrCore.dll" at 001B:0025E12E, xrDebug::backend()+174 byte(s) User Message: ---------------------------------------- Expression : !m_error_code Function : raii_guard::~raii_guard File : D:\prog_repository\sources\trunk\xrServerEntities\script_storage.cpp Line : 748 Description : ....l.k.e.r. alliance time 2\gamedata\scripts\_g.script:481: bad argument #2 to 'format' (string expected, got nil) Registers: ---------------------------------------- EAX=2AFF7670 EBX=01B41190 ECX=2AFF7678 EDX=2AFF77B3 ESI=002888C8 EDI=00000006 FLG=00200216 EBP=00A0F304 ESP=00A0E2F8 EIP=0025E12E CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 CPU: ---------------------------------------- Number of Processors: 2 Processors Descriptions: 1. Intel(R) Core(TM)2 Duo CPU P7550 @ 2.26GHz 2. Intel(R) Core(TM)2 Duo CPU P7550 @ 2.26GHz Operating System: ---------------------------------------- OS Version: Windows XP Service Pack 2 Build Number: 2600 Memory Usage: ---------------------------------------- Current Memory Load: 75% Total Physical Memory: 1765 MB Available Physical Memory: 432 MB Total Page File Memory: 3660 MB Available Page File Memory: 1918 MB Stack Trace: Interrupted Thread, TID: 28628 ---------------------------------------- "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrCore.dll" at 001B:0025E12E, xrDebug::backend()+174 byte(s) "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrCore.dll" at 001B:0025E2F7, xrDebug::fail()+39 byte(s) "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrGame.dll" at 001B:0380F597, CDialogHolder::CDialogHolder()+2002023 byte(s) at 001B:2AFDDA64 at 001B:00018B9A Stack Trace: Running Thread, TID: 27956 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\kernel32.dll" at 001B:7C802532, WaitForSingleObject()+18 byte(s) "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\BugTrap.dll" at 001B:003B87D5 "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\BugTrap.dll" at 001B:003B6C1D, BT_MakeSnapshot()+339 byte(s) "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\BugTrap.dll" at 001B:003B6C67, BT_SehFilter()+11 byte(s) "C:\WINDOWS\system32\kernel32.dll" at 001B:7C863236, UnhandledExceptionFilter()+492 byte(s) "C:\WINDOWS\system32\kernel32.dll" at 001B:7C84378A, ValidateLocale()+40778 byte(s) Stack Trace: Suspended Thread, TID: 28072 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\kernel32.dll" at 001B:7C802451, Sleep()+15 byte(s) "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrCPU_Pipe.dll" at 001B:00D437B4, xrBind_PSGP()+10148 byte(s) at 001B:C9337C80 at 001B:96FA6817 Stack Trace: Suspended Thread, TID: 28076 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80A085, WaitForMultipleObjects()+24 byte(s) "C:\WINDOWS\system32\wdmaud.drv" at 001B:72CE312A, midMessage()+840 byte(s) "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B699, GetModuleFileNameA()+442 byte(s) Stack Trace: Suspended Thread, TID: 28096 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B699, GetModuleFileNameA()+442 byte(s) Stack Trace: Suspended Thread, TID: 28148 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80A085, WaitForMultipleObjects()+24 byte(s) "C:\WINDOWS\system32\dsound.dll" at 001B:73ED14A2 "C:\WINDOWS\system32\dsound.dll" at 001B:73ED294A "C:\WINDOWS\system32\dsound.dll" at 001B:73ED9FBF, DirectSoundCreate()+21372 byte(s) "C:\WINDOWS\system32\dsound.dll" at 001B:73ED297E "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B699, GetModuleFileNameA()+442 byte(s) Stack Trace: Suspended Thread, TID: 28160 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80A085, WaitForMultipleObjects()+24 byte(s) "C:\WINDOWS\system32\dsound.dll" at 001B:73ED14A2 "C:\WINDOWS\system32\dsound.dll" at 001B:73ED294A "C:\WINDOWS\system32\dsound.dll" at 001B:73ED2A13 "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B699, GetModuleFileNameA()+442 byte(s) Stack Trace: Suspended Thread, TID: 28164 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\USER32.dll" at 001B:77D3BBFE, SetWindowTextW()+288 byte(s) "C:\WINDOWS\system32\DINPUT8.dll" at 001B:6D3A9A67 "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B699, GetModuleFileNameA()+442 byte(s) Stack Trace: Suspended Thread, TID: 28364 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\ntdll.dll" at 001B:7C901046, RtlEnterCriticalSection()+70 byte(s) at 001B:26A0EC15 Command Line: ---------------------------------------- "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrEngine.exe" Current Directory: ---------------------------------------- C:\Games\S.T.A.L.K.E.R. Alliance Time 2 Environment Variables: ---------------------------------------- ALLUSERSPROFILE=C:\Documents and Settings\All Users APPDATA=C:\Documents and Settings\User\Application Data CLASSPATH=.;C:\Program Files\Java\jre6\lib\ext\QTJava.zip CLIENTNAME=Console CommonProgramFiles=C:\Program Files\Common Files COMPUTERNAME=MACMINI ComSpec=C:\WINDOWS\system32\cmd.exe FP_NO_HOST_CHECK=NO HOMEDRIVE=C: HOMEPATH=\Documents and Settings\User LOGONSERVER=\\MACMINI NUMBER_OF_PROCESSORS=2 OS=Windows_NT Path=C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Program Files\QuickTime\QTSystem\ PATHEXT=.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH PROCESSOR_ARCHITECTURE=x86 PROCESSOR_IDENTIFIER=x86 Family 6 Model 23 Stepping 10, GenuineIntel PROCESSOR_LEVEL=6 PROCESSOR_REVISION=170a ProgramFiles=C:\Program Files QTJAVA=C:\Program Files\Java\jre6\lib\ext\QTJava.zip SESSIONNAME=Console SystemDrive=C: SystemRoot=C:\WINDOWS TEMP=C:\DOCUME~1\User\LOCALS~1\Temp TMP=C:\DOCUME~1\User\LOCALS~1\Temp USERDOMAIN=MACMINI USERNAME=User USERPROFILE=C:\Documents and Settings\User windir=C:\WINDOWS Process: xrEngine.exe, PID: 27936, Modules: ---------------------------------------- C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrEngine.exe (1.6.0.2), Base: 00400000, Size: 00106044 C:\WINDOWS\system32\ntdll.dll (5.1.2600.3520), Base: 7C900000, Size: 000B3000 C:\WINDOWS\system32\kernel32.dll (5.1.2600.3541), Base: 7C800000, Size: 000F7000 C:\WINDOWS\system32\AVIFIL32.dll (5.1.2600.3649), Base: 73B10000, Size: 00017000 C:\WINDOWS\system32\msvcrt.dll (7.0.2600.2180), Base: 77C00000, Size: 00058000 C:\WINDOWS\system32\USER32.dll (5.1.2600.2180), Base: 77D30000, Size: 00090000 C:\WINDOWS\system32\GDI32.dll (5.1.2600.3466), Base: 77F10000, Size: 00048000 C:\WINDOWS\system32\WINMM.dll (5.1.2600.2180), Base: 76B20000, Size: 0002E000 C:\WINDOWS\system32\ADVAPI32.dll (5.1.2600.3520), Base: 77DC0000, Size: 000AC000 C:\WINDOWS\system32\RPCRT4.dll (5.1.2600.3555), Base: 77E70000, Size: 00092000 C:\WINDOWS\system32\Secur32.dll (5.1.2600.3592), Base: 77FE0000, Size: 00011000 C:\WINDOWS\system32\ole32.dll (5.1.2600.2180), Base: 774D0000, Size: 0013C000 C:\WINDOWS\system32\MSACM32.dll (5.1.2600.2180), Base: 77BD0000, Size: 00015000 C:\WINDOWS\system32\MSVFW32.dll (5.1.2600.2180), Base: 75A40000, Size: 00021000 C:\WINDOWS\system32\SHELL32.dll (6.0.2900.3402), Base: 7C9C0000, Size: 0081A000 C:\WINDOWS\system32\SHLWAPI.dll (6.0.2900.3698), Base: 77F60000, Size: 00076000 C:\WINDOWS\system32\COMCTL32.dll (5.82.2900.2180), Base: 5D5B0000, Size: 00097000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrNetServer.dll (1.6.0.2), Base: 10000000, Size: 00016000 C:\WINDOWS\system32\WS2_32.dll (5.1.2600.2180), Base: 71A90000, Size: 00017000 C:\WINDOWS\system32\WS2HELP.dll (5.1.2600.2180), Base: 71A80000, Size: 00008000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrCore.dll (1.6.0.2), Base: 00240000, Size: 0014B000 C:\WINDOWS\system32\comdlg32.dll (6.0.2900.2180), Base: 76380000, Size: 00049000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\BugTrap.dll (1.2.2654.37769), Base: 003A0000, Size: 00030000 C:\WINDOWS\system32\VERSION.dll (5.1.2600.2180), Base: 77BF0000, Size: 00008000 C:\WINDOWS\system32\WININET.dll (6.0.2900.3698), Base: 771A0000, Size: 000A8000 C:\WINDOWS\system32\CRYPT32.dll (5.131.2600.2180), Base: 77A70000, Size: 00095000 C:\WINDOWS\system32\MSASN1.dll (5.1.2600.3624), Base: 77B10000, Size: 00012000 C:\WINDOWS\system32\OLEAUT32.dll (5.1.2600.2180), Base: 77110000, Size: 0008C000 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.6195_x-ww_44262b86\MSVCR80.dll (8.0.50727.6195), Base: 78130000, Size: 0009B000 C:\WINDOWS\system32\faultrep.DLL (5.1.2600.2180), Base: 699D0000, Size: 00016000 C:\WINDOWS\system32\USERENV.dll (5.1.2600.2180), Base: 769A0000, Size: 000B4000 C:\WINDOWS\system32\WINSTA.dll (5.1.2600.2180), Base: 76330000, Size: 00010000 C:\WINDOWS\system32\NETAPI32.dll (5.1.2600.3462), Base: 5BD50000, Size: 00054000 C:\WINDOWS\system32\WTSAPI32.dll (5.1.2600.2180), Base: 76F40000, Size: 00008000 C:\WINDOWS\system32\SETUPAPI.dll (5.1.2600.2180), Base: 77910000, Size: 000F4000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\dbghelp.dll (5.1.2600.2180), Base: 59A60000, Size: 000A1000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrSound.dll (1.6.0.2), Base: 00A10000, Size: 0003D000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\OpenAL32.dll (6.14.357.21), Base: 003F0000, Size: 00010000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrCDB.dll (1.6.0.2), Base: 00A60000, Size: 0001D000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrAPI.dll (1.6.0.2), Base: 00A90000, Size: 00006000 C:\WINDOWS\system32\DINPUT8.dll (5.3.2600.2180), Base: 6D3A0000, Size: 00039000 C:\WINDOWS\system32\d3dx9_42.dll (9.27.952.3001), Base: 00AB0000, Size: 001E5000 C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll (6.0.2900.2180), Base: 773C0000, Size: 00102000 C:\WINDOWS\TEMP\logishrd\LVPrcInj01.dll (11.72.1059.0), Base: 01BC0000, Size: 0001B000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\Stalker-COP.exe, Base: 00D50000, Size: 00084000 C:\WINDOWS\system32\CLBCATQ.DLL (2001.12.4414.258), Base: 76FC0000, Size: 0007F000 C:\WINDOWS\system32\COMRes.dll (2001.12.4414.258), Base: 77040000, Size: 000C7000 C:\WINDOWS\system32\msXml3.dll (8.100.1050.0), Base: 74940000, Size: 00123000 C:\WINDOWS\system32\uxtheme.dll (6.0.2900.2180), Base: 5B260000, Size: 00038000 C:\WINDOWS\system32\MSCTF.dll (5.1.2600.2180), Base: 746E0000, Size: 0004B000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrCPU_Pipe.dll (1.6.0.2), Base: 00D40000, Size: 0000A000 C:\WINDOWS\system32\HID.DLL (5.1.2600.2180), Base: 68E60000, Size: 00009000 C:\WINDOWS\system32\WINTRUST.dll (5.131.2600.3661), Base: 76C20000, Size: 0002E000 C:\WINDOWS\system32\IMAGEHLP.dll (5.1.2600.2180), Base: 76C80000, Size: 00028000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrRender_R1.dll (1.6.0.2), Base: 034C0000, Size: 000C9000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrParticles.dll (1.6.0.2), Base: 01840000, Size: 00018000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\luabind.beta7-devel.rc4.dll (1.6.0.2), Base: 01870000, Size: 00018000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\lua.JIT.1.1.4.dll (1.6.0.2), Base: 01B40000, Size: 00031000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrGame.dll (1.6.0.2), Base: 03590000, Size: 00702000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrXMLParser.dll (1.6.0.2), Base: 01BA0000, Size: 0000E000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrPhysics.dll (1.6.0.2), Base: 02740000, Size: 00076000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\ODE.dll (1.6.0.2), Base: 03CB0000, Size: 00031000 C:\WINDOWS\system32\wdmaud.drv (5.1.2600.2180), Base: 72CE0000, Size: 00009000 C:\WINDOWS\system32\msacm32.drv (5.1.2600.0), Base: 72CD0000, Size: 00008000 C:\WINDOWS\system32\midimap.dll (5.1.2600.2180), Base: 77BC0000, Size: 00007000 C:\WINDOWS\system32\dsound.dll (5.3.2600.2180), Base: 73ED0000, Size: 0005C000 C:\WINDOWS\system32\KsUser.dll (5.3.2600.2180), Base: 73EA0000, Size: 00004000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\wrap_oal.dll (0.0.0.0), Base: 042E0000, Size: 0010C000 C:\WINDOWS\system32\d3d9.dll (5.3.2600.2180), Base: 4FD70000, Size: 001A6000 C:\WINDOWS\system32\d3d8thk.dll (5.3.2600.2180), Base: 6DF20000, Size: 00006000 C:\WINDOWS\system32\nvapi.dll (6.14.11.8684), Base: 09F90000, Size: 000CE000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrGameSpy.dll (1.6.0.2), Base: 0A580000, Size: 00050000 C:\WINDOWS\system32\WSOCK32.dll (5.1.2600.2180), Base: 71AB0000, Size: 0000A000 C:\WINDOWS\System32\mswsock.dll (5.1.2600.3394), Base: 71A30000, Size: 00040000 C:\WINDOWS\system32\DNSAPI.dll (5.1.2600.3394), Base: 76F10000, Size: 00027000 C:\WINDOWS\System32\winrnr.dll (5.1.2600.2180), Base: 76FA0000, Size: 00008000 C:\WINDOWS\system32\WLDAP32.dll (5.1.2600.2180), Base: 76F50000, Size: 0002D000 C:\WINDOWS\system32\wshbth.dll (5.1.2600.2180), Base: 75000000, Size: 0001E000 C:\WINDOWS\system32\rasadhlp.dll (5.1.2600.2180), Base: 76FB0000, Size: 00006000 C:\WINDOWS\system32\hnetcfg.dll (5.1.2600.2180), Base: 698B0000, Size: 00058000 C:\WINDOWS\System32\wshtcpip.dll (5.1.2600.2180), Base: 71A70000, Size: 00008000 C:\WINDOWS\system32\d3dx9_31.dll (9.15.779.0), Base: 0D980000, Size: 00267000 C:\WINDOWS\system32\PSAPI.DLL (5.1.2600.2180), Base: 76BE0000, Size: 0000B000 C:\WINDOWS\system32\Apphelp.dll (5.1.2600.2180), Base: 77B30000, Size: 00022000 ВНИМАНИЕ: СПОЙЛЕР! * Detected CPU: Intel(R) Core(TM)2 Duo CPU P7550 @ 2.26GHz [GenuineIntel], F6/M7/S10, 2255.00 mhz, 33-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1 * CPU threads: 2 Initializing File System... using fs-ltx fsgame.ltx FS: 47843 files cached 27 archives, 8380Kb memory used. Init FileSystem 2.046938 sec 'xrCore' build 3967, Dec 14 2009 EH: 3CAABCFCFF6F3A810019C6A72180F166 -----loading c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\configs\system.ltx -----loading c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll Loading DLL: xrRender_R4.dll command line Executing config-script "user.ltx"... [profile\user.ltx] successfully loaded. Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * [win32]: free[2010068 K], reserved[23184 K], committed[63836 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[14216 K], process heap[1589 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[6625 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\ dir[1]=C:\Games\S.T.A.L.K.E.R. Alliance Time 2\ dir[2]=C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\ dir[3]=C:\WINDOWS\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList Generic Hardware devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\configs\default_controls.ltx"... [c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\configs\rspec_default.ltx"... [c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\configs\default_controls.ltx"... [c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ! Unknown command: r2_sun_far ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [profile\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:861]: NVIDIA GeForce 9400 * GPU driver: 6.14.11.8684 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 741 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K * distortion: used, dev(30),need(14) * color_mapping: used, dev(30),need(14) * SSample: 1024x768 compiling shader postprocess compiling shader postprocess_d compiling shader postprocess_cm_pre * SSample: enabled compiling shader particle_distort compiling shader particle compiling shader particle - r__tf_aniso 4 - r1_tf_mipbias 0. compiling shader simple_color compiling shader portal compiling shader editor compiling shader sky2 compiling shader sky2 compiling shader clouds compiling shader clouds Starting engine... compiling shader hud_font ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! ! Unable to find Software\GSC Game World\STALKER-COP\ in registry Loading DLL: xrGameSpy.dll compiling shader yuv2rgb ! Missing ogg-comment, file: c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\sounds\video\gladiator_alliance_time.ogg intro_start intro_logo intro_delete ::update_logo_intro compiling shader yuv2rgb ! Invalid ogg-comment version, file: c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\sounds\music\menu.ogg * [win32]: free[1864996 K], reserved[62152 K], committed[169940 K] * [ D3D ]: textures[64 K] * [x-ray]: crt heap[96292 K], process heap[8127 K], game lua[2243 K], render[187 K] * [x-ray]: economy: strings[6636 K], smem[0 K] * 0.0 : [ 55] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.0 : [ 1] act\act_controller_hit1 * 0.0 : [ 1] flare\flare_04 * 0.0 : [ 1] fx\fx_fire1_06 * 0.0 : [ 1] fx\fx_fire1_13 * 0.0 : [ 1] fx\fx_flare1 * 0.0 : [ 1] fx\fx_flare2 * 0.0 : [ 1] fx\fx_flare3 * 0.0 : [ 1] fx\fx_gradient * 0.0 : [ 1] fx\fx_gradient1 * 0.0 : [ 1] fx\fx_lightning * 0.0 : [ 1] fx\fx_rain * 0.0 : [ 1] fx\fx_rainsplash1 * 0.0 : [ 1] fx\fx_sun * 0.0 : [ 1] fx\fx_sun_rise * 0.0 : [ 1] fx\fx_thunderbolts_gradient * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge * 0.0 : [ 1] fx\fx_volumefog1 * 0.0 : [ 1] glow\glow_04 * 0.0 : [ 1] glow\glow_fire1 * 0.0 : [ 1] glow\glow_orange * 0.0 : [ 1] glow\glow_orange2 * 0.0 : [ 1] glow\glow_orange_bright * 0.0 : [ 1] glow\glow_reddish1 * 0.0 : [ 1] glow\glow_white * 0.0 : [ 1] pfx\pfx_ani-explosion-02 * 0.0 : [ 1] pfx\pfx_ani-explosion-02-b-a * 0.0 : [ 1] pfx\pfx_ani-explosion-02a * 0.0 : [ 1] pfx\pfx_ani-fire01 * 0.0 : [ 1] pfx\pfx_ani-smoke-01 * 0.0 : [ 1] pfx\pfx_anomaly_1 * 0.0 : [ 1] pfx\pfx_anomaly_16 * 0.0 : [ 1] pfx\pfx_anomaly_18 * 0.0 : [ 1] pfx\pfx_anomaly_19 * 0.0 : [ 1] pfx\pfx_anomaly_2 * 0.0 : [ 1] pfx\pfx_anomaly_21 * 0.0 : [ 1] pfx\pfx_anomaly_23 * 0.0 : [ 1] pfx\pfx_anomaly_2_green * 0.0 : [ 1] pfx\pfx_anomaly_3 * 0.0 : [ 1] pfx\pfx_anomaly_4 * 0.0 : [ 1] pfx\pfx_anomaly_5 * 0.0 : [ 1] pfx\pfx_anomaly_6 * 0.0 : [ 1] pfx\pfx_anomaly_7 * 0.0 : [ 1] pfx\pfx_anomaly_8 * 0.0 : [ 1] pfx\pfx_anomaly_88 * 0.0 : [ 1] pfx\pfx_anomaly_9 * 0.0 : [ 1] pfx\pfx_bloodsplash1 * 0.0 : [ 1] pfx\pfx_bloodsplash2 * 0.0 : [ 1] pfx\pfx_blurry_cloud * 0.0 : [ 1] pfx\pfx_brick * 0.0 : [ 1] pfx\pfx_bubble * 0.0 : [ 1] pfx\pfx_bubble_1 * 0.0 : [ 1] pfx\pfx_bubble_water * 0.0 : [ 1] pfx\pfx_concretedebris_01 * 0.0 : [ 1] pfx\pfx_concretepuffs_01 * 0.0 : [ 1] pfx\pfx_dist2 * 0.0 : [ 1] pfx\pfx_dist2inv * 0.0 : [ 1] pfx\pfx_dist3 * 0.0 : [ 1] pfx\pfx_dist4 * 0.0 : [ 1] pfx\pfx_dist7 * 0.0 : [ 1] pfx\pfx_dist8 * 0.0 : [ 1] pfx\pfx_dist9 * 0.0 : [ 1] pfx\pfx_dist_teleport * 0.0 : [ 1] pfx\pfx_distort_anomaly * 0.0 : [ 1] pfx\pfx_distortion * 0.0 : [ 1] pfx\pfx_expl_01 * 0.0 : [ 1] pfx\pfx_expl_benzin * 0.0 : [ 1] pfx\pfx_explotions_2 * 0.0 : [ 1] pfx\pfx_explotions_3 * 0.0 : [ 1] pfx\pfx_explotions_4 * 0.0 : [ 1] pfx\pfx_explotions_smoke * 0.0 : [ 1] pfx\pfx_explotions_smoke_benzine * 0.0 : [ 1] pfx\pfx_flame * 0.0 : [ 1] pfx\pfx_flame_01 * 0.0 : [ 1] pfx\pfx_flamefx_01 * 0.0 : [ 1] pfx\pfx_flash_01 * 0.0 : [ 1] pfx\pfx_flash_02 * 0.0 : [ 1] pfx\pfx_flash_05 * 0.0 : [ 1] pfx\pfx_flash_07 * 0.0 : [ 1] pfx\pfx_flash_08 * 0.0 : [ 1] pfx\pfx_g-smoke-01 * 0.0 : [ 1] pfx\pfx_gologramma * 0.0 : [ 1] pfx\pfx_gradient * 0.0 : [ 1] pfx\pfx_gradient1 * 0.0 : [ 1] pfx\pfx_leaves_01 * 0.0 : [ 1] pfx\pfx_leaves_02 * 0.0 : [ 1] pfx\pfx_light1 * 0.0 : [ 1] pfx\pfx_light3 * 0.0 : [ 1] pfx\pfx_light4 * 0.0 : [ 1] pfx\pfx_lighting_stancia_01 * 0.0 : [ 1] pfx\pfx_lighting_stancia_02 * 0.0 : [ 1] pfx\pfx_lightning_01 * 0.0 : [ 1] pfx\pfx_lightning_02 * 0.0 : [ 1] pfx\pfx_ligth_6 * 0.0 : [ 1] pfx\pfx_plasma * 0.0 : [ 1] pfx\pfx_shells1 * 0.0 : [ 1] pfx\pfx_shells2 * 0.0 : [ 1] pfx\pfx_skinsplash1 * 0.0 : [ 1] pfx\pfx_smoke_a * 0.0 : [ 1] pfx\pfx_smoke_b * 0.0 : [ 1] pfx\pfx_smokepuffs1 * 0.0 : [ 1] pfx\pfx_smokepuffs2 * 0.0 : [ 1] pfx\pfx_spark_01 * 0.0 : [ 1] pfx\pfx_sparks * 0.0 : [ 1] pfx\pfx_sparks1 * 0.0 : [ 1] pfx\pfx_specks * 0.0 : [ 1] pfx\pfx_specks_poison * 0.0 : [ 1] pfx\pfx_spikey_star * 0.0 : [ 1] pfx\pfx_splash3 * 0.0 : [ 1] pfx\pfx_splash_01 * 0.0 : [ 1] pfx\pfx_splash_02 * 0.0 : [ 1] pfx\pfx_step_blood * 0.0 : [ 1] pfx\pfx_stonedebris1 * 0.0 : [ 1] pfx\pfx_stonedebris2 * 0.0 : [ 1] pfx\pfx_synus * 0.0 : [ 1] pfx\pfx_teleport * 0.0 : [ 1] pfx\pfx_test_textures * 0.0 : [ 1] pfx\pfx_vehglassdebris_01 * 0.0 : [ 1] pfx\pfx_vehmetaldebris_01 * 0.0 : [ 1] pfx\pfx_water_wave * 0.0 : [ 1] pfx\pfx_woodchips1 * 0.0 : [ 1] pfx\pfx_woodchips3 * 0.0 : [ 1] prop\prop_fake_bed_fireplace * 0.0 : [ 1] prop\prop_provod_02 * 0.0 : [ 5] sky\sky_12_vibros_cube * 0.0 : [ 5] sky\sky_12_vibros_cube#small * 0.0 : [ 26] sky\sky_13_cube * 0.0 : [ 26] sky\sky_13_cube#small * 0.0 : [ 16] sky\sky_13_cube_night * 0.0 : [ 16] sky\sky_13_cube_night#small * 0.0 : [ 12] sky\sky_13_vibros_cube * 0.0 : [ 12] sky\sky_13_vibros_cube#small * 0.0 : [ 10] sky\sky_14_cube * 0.0 : [ 10] sky\sky_14_cube#small * 0.0 : [ 4] sky\sky_17_clouds_cube * 0.0 : [ 4] sky\sky_17_clouds_cube#small * 0.0 : [ 4] sky\sky_17_cube * 0.0 : [ 4] sky\sky_17_cube#small * 0.0 : [ 8] sky\sky_18_cube * 0.0 : [ 8] sky\sky_18_cube#small * 0.0 : [ 11] sky\sky_19_cube * 0.0 : [ 11] sky\sky_19_cube#small * 0.0 : [ 4] sky\sky_1_clouds_cube * 0.0 : [ 4] sky\sky_1_clouds_cube#small * 0.0 : [ 4] sky\sky_20_clouds_cube * 0.0 : [ 4] sky\sky_20_clouds_cube#small * 0.0 : [ 4] sky\sky_20_cube * 0.0 : [ 4] sky\sky_20_cube#small * 0.0 : [ 4] sky\sky_2_clouds_cube * 0.0 : [ 4] sky\sky_2_clouds_cube#small * 0.0 : [ 4] sky\sky_2_cube * 0.0 : [ 4] sky\sky_2_cube#small * 0.0 : [ 12] sky\sky_3_cube * 0.0 : [ 12] sky\sky_3_cube#small * 0.0 : [ 3] sky\sky_4_cube * 0.0 : [ 3] sky\sky_4_cube#small * 0.0 : [ 30] sky\sky_5_cube * 0.0 : [ 30] sky\sky_5_cube#small * 0.0 : [ 7] sky\sky_6_cube * 0.0 : [ 7] sky\sky_6_cube#small * 0.0 : [ 11] sky\sky_7_cube * 0.0 : [ 11] sky\sky_7_cube#small * 0.0 : [ 8] sky\sky_8_cube * 0.0 : [ 8] sky\sky_8_cube#small * 0.0 : [ 51] sky\sky_9_cube * 0.0 : [ 51] sky\sky_9_cube#small * 0.0 : [ 238] sky\sky_oblaka * 0.0 : [ 1] ui\ui_actor_hint_wnd * 0.0 : [ 1] ui\ui_actor_multiplayer_game_menu * 0.0 : [ 1] ui\ui_actor_sleep_screen * 0.0 : [ 1] ui\ui_common * 0.0 : [ 1] ui\ui_fog_of_war * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 16.1 : [ 1] ui\ui_font_arial_14_1024 * 32.1 : [ 1] ui\ui_font_letter_16_1024 * 32.1 : [ 1] ui\ui_font_letter_18_1024 * 32.1 : [ 1] ui\ui_magnifier3 * 43.9 : [ 1] ui\ui_ani_cursor * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_graff_19_1024 * 64.1 : [ 1] ui\ui_font_graff_22_1024 * 64.1 : [ 1] ui\ui_font_hud_01 * 128.1 : [ 1] ui\ui_font_graff_32_1024 * 128.1 : [ 1] ui\ui_font_letter_25_1024 * 170.8 : [ 4] fx\fx_noise2 * 256.1 : [ 1] ui\ui_font_graff_50_1024 * 256.1 : [ 1] ui\ui_font_hud_02 * 1365.5 : [ 1] ui\ui_actor_main_menu * 1368.8 : [ 1] ui\ui_mm_main_back_crop compiling shader model_def_hq compiling shader model_def_hq_3 compiling shader model_def_lq compiling shader model_def_lq_3 compiling shader add_point compiling shader model_def_point_3 compiling shader add_spot compiling shader model_def_spot_3 compiling shader model_shadow compiling shader model_def_shadow_3 "c:\games\s.t.a.l.k.e.r. alliance time 2\bin\xrengine.exe" * phase time: 0 ms * phase cmem: 118007 K Loading objects... compiling shader model_def_hq_0 compiling shader model_def_lq_0 compiling shader model_def_point_0 compiling shader model_def_spot_0 compiling shader model_def_shadow_0 compiling shader model_env_hq compiling shader model_env_hq_0 compiling shader model_env_lq compiling shader model_env_lq_0 compiling shader model_env_hq_1 compiling shader model_env_lq_1 compiling shader model_def_point_1 compiling shader model_def_spot_1 compiling shader model_def_shadow_1 compiling shader model_def_hq_1 compiling shader model_def_lq_1 Loading models... compiling shader model_def_hq_4 compiling shader model_def_lq_4 compiling shader model_def_point_4 compiling shader model_def_spot_4 compiling shader model_def_shadow_4 compiling shader model_def_hq_2 compiling shader model_def_lq_2 compiling shader model_def_point_2 compiling shader model_def_spot_2 compiling shader model_def_shadow_2 compiling shader simple compiling shader model_def_lqs_1 compiling shader model_env_hq_3 compiling shader model_env_lq_3 compiling shader model_distort4glass_3 * [prefetch] time: 24189 ms * [prefetch] memory: 78680Kb ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * phase time: 24929 ms * phase cmem: 198987 K * phase time: 8 ms * phase cmem: 198987 K * Creating new game... * Loading spawn registry... * 2467 spawn points are successfully loaded * New game is successfully created! * phase time: 2929 ms * phase cmem: 225416 K * phase time: 88 ms * phase cmem: 225438 K * phase time: 20 ms * phase cmem: 225438 K * WARNING: player not logged in * client : connection accepted - <All Ok> * phase time: 41 ms * phase cmem: 225471 K * phase time: 41 ms * phase cmem: 225471 K * phase time: 3183 ms * phase cmem: 270388 K compiling shader vert compiling shader vert compiling shader vert_point compiling shader vert_spot compiling shader vert_l compiling shader vert_l compiling shader simple compiling shader simple_point compiling shader simple_spot compiling shader base_lplanes compiling shader base_lplanes compiling shader wmark compiling shader wmark_point compiling shader wmark_spot compiling shader lmap compiling shader lmap compiling shader lmap_point compiling shader lmap_spot compiling shader lmap_l compiling shader lmap_l compiling shader impl_dt compiling shader impl_dt compiling shader impl_point compiling shader impl_spot compiling shader impl_l compiling shader impl_l compiling shader tree_w compiling shader tree_s compiling shader tree_w_point compiling shader tree_w_spot compiling shader lod compiling shader lod compiling shader tree_s_point compiling shader tree_s_spot compiling shader avg4 * phase time: 150 ms * phase cmem: 271351 K * [Loading VB] 65435 verts, 2044 Kb * [Loading VB] 65236 verts, 2038 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 57122 verts, 1785 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 43641 verts, 1363 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 780369 indices, 1524 Kb * phase time: 1960 ms * phase cmem: 271538 K * phase time: 72 ms * phase cmem: 273326 K compiling shader detail compiling shader detail_wave compiling shader detail_still * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 85 ms * phase cmem: 273369 K * Loading HOM: c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\levels\l05_bar\level.hom * phase time: 43 ms * phase cmem: 273614 K * phase time: 11 ms * phase cmem: 273614 K * phase time: 9 ms * phase cmem: 273614 K * t-report - base: 757, 251249 K * t-report - lmap: 8, 8193 K * WARNING: player not logged in ! Can't find texture 'map\map_l15u_pripyat_und' * phase time: 12910 ms * phase cmem: 291894 K * phase time: 40 ms * phase cmem: 291894 K * [win32]: free[1082084 K], reserved[163844 K], committed[851160 K] * [ D3D ]: textures[289757 K] * [x-ray]: crt heap[291894 K], process heap[392786 K], game lua[17631 K], render[216 K] * [x-ray]: economy: strings[13108 K], smem[11529 K] compiling shader model_def_lqs_0 compiling shader model_def_lplanes_0 compiling shader particle_alphaonly compiling shader model_distort_2 compiling shader model_env_hq_2 compiling shader model_env_lq_2 compiling shader model_def_lqs_2 compiling shader model_def_lplanes_1 compiling shader model_distort_0 compiling shader model_def_lqs_3 compiling shader model_distort4ghost_0 compiling shader model_distort4ghost_1 compiling shader model_distort_3 ! Can't find texture 'item\item_money1' intro_start game_loaded * MEMORY USAGE: 329403 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded intro_start intro_game intro_delete ::update_game_intro FATAL ERROR [error]Expression : !m_error_code [error]Function : raii_guard::~raii_guard [error]File : D:\prog_repository\sources\trunk\xrServerEntities\script_storage.cpp [error]Line : 748 [error]Description : ....l.k.e.r. alliance time 2\gamedata\scripts\_g.script:481: bad argument #2 to 'format' (string expected, got nil) stack trace: И как это исправить? Я играть хочу. |
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29.04.2014 11:36
#71760
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Наемник написал:
Играю в Время Альянса два, в начале игры (после заставки "нажмите любую клавишу"), сразу выдает зеленого жука, так на 2-х разных дисках. \_g.script:481: bad argument #2 to 'format' (string expected, got nil) Пробуй игру переустановить. Если не пойдет то скачай с Логи: ВНИМАНИЕ: СПОЙЛЕР! Application: XRay Engine Computer: MACMINI User: User Date: Tuesday, April 29, 2014 10:40:55 AM Error Reason: ---------------------------------------- xrEngine.exe caused BREAKPOINT in module "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrCore.dll" at 001B:0025E12E, xrDebug::backend()+174 byte(s) User Message: ---------------------------------------- Expression : !m_error_code Function : raii_guard::~raii_guard File : D:\prog_repository\sources\trunk\xrServerEntities\script_storage.cpp Line : 748 Description : ....l.k.e.r. alliance time 2\gamedata\scripts\_g.script:481: bad argument #2 to 'format' (string expected, got nil) Registers: ---------------------------------------- EAX=2AFF7670 EBX=01B41190 ECX=2AFF7678 EDX=2AFF77B3 ESI=002888C8 EDI=00000006 FLG=00200216 EBP=00A0F304 ESP=00A0E2F8 EIP=0025E12E CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 CPU: ---------------------------------------- Number of Processors: 2 Processors Descriptions: 1. Intel(R) Core(TM)2 Duo CPU P7550 @ 2.26GHz 2. Intel(R) Core(TM)2 Duo CPU P7550 @ 2.26GHz Operating System: ---------------------------------------- OS Version: Windows XP Service Pack 2 Build Number: 2600 Memory Usage: ---------------------------------------- Current Memory Load: 75% Total Physical Memory: 1765 MB Available Physical Memory: 432 MB Total Page File Memory: 3660 MB Available Page File Memory: 1918 MB Stack Trace: Interrupted Thread, TID: 28628 ---------------------------------------- "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrCore.dll" at 001B:0025E12E, xrDebug::backend()+174 byte(s) "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrCore.dll" at 001B:0025E2F7, xrDebug::fail()+39 byte(s) "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrGame.dll" at 001B:0380F597, CDialogHolder::CDialogHolder()+2002023 byte(s) at 001B:2AFDDA64 at 001B:00018B9A Stack Trace: Running Thread, TID: 27956 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\kernel32.dll" at 001B:7C802532, WaitForSingleObject()+18 byte(s) "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\BugTrap.dll" at 001B:003B87D5 "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\BugTrap.dll" at 001B:003B6C1D, BT_MakeSnapshot()+339 byte(s) "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\BugTrap.dll" at 001B:003B6C67, BT_SehFilter()+11 byte(s) "C:\WINDOWS\system32\kernel32.dll" at 001B:7C863236, UnhandledExceptionFilter()+492 byte(s) "C:\WINDOWS\system32\kernel32.dll" at 001B:7C84378A, ValidateLocale()+40778 byte(s) Stack Trace: Suspended Thread, TID: 28072 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\kernel32.dll" at 001B:7C802451, Sleep()+15 byte(s) "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrCPU_Pipe.dll" at 001B:00D437B4, xrBind_PSGP()+10148 byte(s) at 001B:C9337C80 at 001B:96FA6817 Stack Trace: Suspended Thread, TID: 28076 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80A085, WaitForMultipleObjects()+24 byte(s) "C:\WINDOWS\system32\wdmaud.drv" at 001B:72CE312A, midMessage()+840 byte(s) "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B699, GetModuleFileNameA()+442 byte(s) Stack Trace: Suspended Thread, TID: 28096 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B699, GetModuleFileNameA()+442 byte(s) Stack Trace: Suspended Thread, TID: 28148 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80A085, WaitForMultipleObjects()+24 byte(s) "C:\WINDOWS\system32\dsound.dll" at 001B:73ED14A2 "C:\WINDOWS\system32\dsound.dll" at 001B:73ED294A "C:\WINDOWS\system32\dsound.dll" at 001B:73ED9FBF, DirectSoundCreate()+21372 byte(s) "C:\WINDOWS\system32\dsound.dll" at 001B:73ED297E "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B699, GetModuleFileNameA()+442 byte(s) Stack Trace: Suspended Thread, TID: 28160 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80A085, WaitForMultipleObjects()+24 byte(s) "C:\WINDOWS\system32\dsound.dll" at 001B:73ED14A2 "C:\WINDOWS\system32\dsound.dll" at 001B:73ED294A "C:\WINDOWS\system32\dsound.dll" at 001B:73ED2A13 "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B699, GetModuleFileNameA()+442 byte(s) Stack Trace: Suspended Thread, TID: 28164 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\USER32.dll" at 001B:77D3BBFE, SetWindowTextW()+288 byte(s) "C:\WINDOWS\system32\DINPUT8.dll" at 001B:6D3A9A67 "C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B699, GetModuleFileNameA()+442 byte(s) Stack Trace: Suspended Thread, TID: 28364 ---------------------------------------- "C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet() "C:\WINDOWS\system32\ntdll.dll" at 001B:7C901046, RtlEnterCriticalSection()+70 byte(s) at 001B:26A0EC15 Command Line: ---------------------------------------- "C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrEngine.exe" Current Directory: ---------------------------------------- C:\Games\S.T.A.L.K.E.R. Alliance Time 2 Environment Variables: ---------------------------------------- ALLUSERSPROFILE=C:\Documents and Settings\All Users APPDATA=C:\Documents and Settings\User\Application Data CLASSPATH=.;C:\Program Files\Java\jre6\lib\ext\QTJava.zip CLIENTNAME=Console CommonProgramFiles=C:\Program Files\Common Files COMPUTERNAME=MACMINI ComSpec=C:\WINDOWS\system32\cmd.exe FP_NO_HOST_CHECK=NO HOMEDRIVE=C: HOMEPATH=\Documents and Settings\User LOGONSERVER=\\MACMINI NUMBER_OF_PROCESSORS=2 OS=Windows_NT Path=C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Program Files\QuickTime\QTSystem\ PATHEXT=.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH PROCESSOR_ARCHITECTURE=x86 PROCESSOR_IDENTIFIER=x86 Family 6 Model 23 Stepping 10, GenuineIntel PROCESSOR_LEVEL=6 PROCESSOR_REVISION=170a ProgramFiles=C:\Program Files QTJAVA=C:\Program Files\Java\jre6\lib\ext\QTJava.zip SESSIONNAME=Console SystemDrive=C: SystemRoot=C:\WINDOWS TEMP=C:\DOCUME~1\User\LOCALS~1\Temp TMP=C:\DOCUME~1\User\LOCALS~1\Temp USERDOMAIN=MACMINI USERNAME=User USERPROFILE=C:\Documents and Settings\User windir=C:\WINDOWS Process: xrEngine.exe, PID: 27936, Modules: ---------------------------------------- C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrEngine.exe (1.6.0.2), Base: 00400000, Size: 00106044 C:\WINDOWS\system32\ntdll.dll (5.1.2600.3520), Base: 7C900000, Size: 000B3000 C:\WINDOWS\system32\kernel32.dll (5.1.2600.3541), Base: 7C800000, Size: 000F7000 C:\WINDOWS\system32\AVIFIL32.dll (5.1.2600.3649), Base: 73B10000, Size: 00017000 C:\WINDOWS\system32\msvcrt.dll (7.0.2600.2180), Base: 77C00000, Size: 00058000 C:\WINDOWS\system32\USER32.dll (5.1.2600.2180), Base: 77D30000, Size: 00090000 C:\WINDOWS\system32\GDI32.dll (5.1.2600.3466), Base: 77F10000, Size: 00048000 C:\WINDOWS\system32\WINMM.dll (5.1.2600.2180), Base: 76B20000, Size: 0002E000 C:\WINDOWS\system32\ADVAPI32.dll (5.1.2600.3520), Base: 77DC0000, Size: 000AC000 C:\WINDOWS\system32\RPCRT4.dll (5.1.2600.3555), Base: 77E70000, Size: 00092000 C:\WINDOWS\system32\Secur32.dll (5.1.2600.3592), Base: 77FE0000, Size: 00011000 C:\WINDOWS\system32\ole32.dll (5.1.2600.2180), Base: 774D0000, Size: 0013C000 C:\WINDOWS\system32\MSACM32.dll (5.1.2600.2180), Base: 77BD0000, Size: 00015000 C:\WINDOWS\system32\MSVFW32.dll (5.1.2600.2180), Base: 75A40000, Size: 00021000 C:\WINDOWS\system32\SHELL32.dll (6.0.2900.3402), Base: 7C9C0000, Size: 0081A000 C:\WINDOWS\system32\SHLWAPI.dll (6.0.2900.3698), Base: 77F60000, Size: 00076000 C:\WINDOWS\system32\COMCTL32.dll (5.82.2900.2180), Base: 5D5B0000, Size: 00097000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrNetServer.dll (1.6.0.2), Base: 10000000, Size: 00016000 C:\WINDOWS\system32\WS2_32.dll (5.1.2600.2180), Base: 71A90000, Size: 00017000 C:\WINDOWS\system32\WS2HELP.dll (5.1.2600.2180), Base: 71A80000, Size: 00008000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrCore.dll (1.6.0.2), Base: 00240000, Size: 0014B000 C:\WINDOWS\system32\comdlg32.dll (6.0.2900.2180), Base: 76380000, Size: 00049000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\BugTrap.dll (1.2.2654.37769), Base: 003A0000, Size: 00030000 C:\WINDOWS\system32\VERSION.dll (5.1.2600.2180), Base: 77BF0000, Size: 00008000 C:\WINDOWS\system32\WININET.dll (6.0.2900.3698), Base: 771A0000, Size: 000A8000 C:\WINDOWS\system32\CRYPT32.dll (5.131.2600.2180), Base: 77A70000, Size: 00095000 C:\WINDOWS\system32\MSASN1.dll (5.1.2600.3624), Base: 77B10000, Size: 00012000 C:\WINDOWS\system32\OLEAUT32.dll (5.1.2600.2180), Base: 77110000, Size: 0008C000 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.6195_x-ww_44262b86\MSVCR80.dll (8.0.50727.6195), Base: 78130000, Size: 0009B000 C:\WINDOWS\system32\faultrep.DLL (5.1.2600.2180), Base: 699D0000, Size: 00016000 C:\WINDOWS\system32\USERENV.dll (5.1.2600.2180), Base: 769A0000, Size: 000B4000 C:\WINDOWS\system32\WINSTA.dll (5.1.2600.2180), Base: 76330000, Size: 00010000 C:\WINDOWS\system32\NETAPI32.dll (5.1.2600.3462), Base: 5BD50000, Size: 00054000 C:\WINDOWS\system32\WTSAPI32.dll (5.1.2600.2180), Base: 76F40000, Size: 00008000 C:\WINDOWS\system32\SETUPAPI.dll (5.1.2600.2180), Base: 77910000, Size: 000F4000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\dbghelp.dll (5.1.2600.2180), Base: 59A60000, Size: 000A1000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrSound.dll (1.6.0.2), Base: 00A10000, Size: 0003D000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\OpenAL32.dll (6.14.357.21), Base: 003F0000, Size: 00010000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrCDB.dll (1.6.0.2), Base: 00A60000, Size: 0001D000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrAPI.dll (1.6.0.2), Base: 00A90000, Size: 00006000 C:\WINDOWS\system32\DINPUT8.dll (5.3.2600.2180), Base: 6D3A0000, Size: 00039000 C:\WINDOWS\system32\d3dx9_42.dll (9.27.952.3001), Base: 00AB0000, Size: 001E5000 C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll (6.0.2900.2180), Base: 773C0000, Size: 00102000 C:\WINDOWS\TEMP\logishrd\LVPrcInj01.dll (11.72.1059.0), Base: 01BC0000, Size: 0001B000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\Stalker-COP.exe, Base: 00D50000, Size: 00084000 C:\WINDOWS\system32\CLBCATQ.DLL (2001.12.4414.258), Base: 76FC0000, Size: 0007F000 C:\WINDOWS\system32\COMRes.dll (2001.12.4414.258), Base: 77040000, Size: 000C7000 C:\WINDOWS\system32\msXml3.dll (8.100.1050.0), Base: 74940000, Size: 00123000 C:\WINDOWS\system32\uxtheme.dll (6.0.2900.2180), Base: 5B260000, Size: 00038000 C:\WINDOWS\system32\MSCTF.dll (5.1.2600.2180), Base: 746E0000, Size: 0004B000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrCPU_Pipe.dll (1.6.0.2), Base: 00D40000, Size: 0000A000 C:\WINDOWS\system32\HID.DLL (5.1.2600.2180), Base: 68E60000, Size: 00009000 C:\WINDOWS\system32\WINTRUST.dll (5.131.2600.3661), Base: 76C20000, Size: 0002E000 C:\WINDOWS\system32\IMAGEHLP.dll (5.1.2600.2180), Base: 76C80000, Size: 00028000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrRender_R1.dll (1.6.0.2), Base: 034C0000, Size: 000C9000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrParticles.dll (1.6.0.2), Base: 01840000, Size: 00018000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\luabind.beta7-devel.rc4.dll (1.6.0.2), Base: 01870000, Size: 00018000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\lua.JIT.1.1.4.dll (1.6.0.2), Base: 01B40000, Size: 00031000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrGame.dll (1.6.0.2), Base: 03590000, Size: 00702000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrXMLParser.dll (1.6.0.2), Base: 01BA0000, Size: 0000E000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrPhysics.dll (1.6.0.2), Base: 02740000, Size: 00076000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\ODE.dll (1.6.0.2), Base: 03CB0000, Size: 00031000 C:\WINDOWS\system32\wdmaud.drv (5.1.2600.2180), Base: 72CE0000, Size: 00009000 C:\WINDOWS\system32\msacm32.drv (5.1.2600.0), Base: 72CD0000, Size: 00008000 C:\WINDOWS\system32\midimap.dll (5.1.2600.2180), Base: 77BC0000, Size: 00007000 C:\WINDOWS\system32\dsound.dll (5.3.2600.2180), Base: 73ED0000, Size: 0005C000 C:\WINDOWS\system32\KsUser.dll (5.3.2600.2180), Base: 73EA0000, Size: 00004000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\wrap_oal.dll (0.0.0.0), Base: 042E0000, Size: 0010C000 C:\WINDOWS\system32\d3d9.dll (5.3.2600.2180), Base: 4FD70000, Size: 001A6000 C:\WINDOWS\system32\d3d8thk.dll (5.3.2600.2180), Base: 6DF20000, Size: 00006000 C:\WINDOWS\system32\nvapi.dll (6.14.11.8684), Base: 09F90000, Size: 000CE000 C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\xrGameSpy.dll (1.6.0.2), Base: 0A580000, Size: 00050000 C:\WINDOWS\system32\WSOCK32.dll (5.1.2600.2180), Base: 71AB0000, Size: 0000A000 C:\WINDOWS\System32\mswsock.dll (5.1.2600.3394), Base: 71A30000, Size: 00040000 C:\WINDOWS\system32\DNSAPI.dll (5.1.2600.3394), Base: 76F10000, Size: 00027000 C:\WINDOWS\System32\winrnr.dll (5.1.2600.2180), Base: 76FA0000, Size: 00008000 C:\WINDOWS\system32\WLDAP32.dll (5.1.2600.2180), Base: 76F50000, Size: 0002D000 C:\WINDOWS\system32\wshbth.dll (5.1.2600.2180), Base: 75000000, Size: 0001E000 C:\WINDOWS\system32\rasadhlp.dll (5.1.2600.2180), Base: 76FB0000, Size: 00006000 C:\WINDOWS\system32\hnetcfg.dll (5.1.2600.2180), Base: 698B0000, Size: 00058000 C:\WINDOWS\System32\wshtcpip.dll (5.1.2600.2180), Base: 71A70000, Size: 00008000 C:\WINDOWS\system32\d3dx9_31.dll (9.15.779.0), Base: 0D980000, Size: 00267000 C:\WINDOWS\system32\PSAPI.DLL (5.1.2600.2180), Base: 76BE0000, Size: 0000B000 C:\WINDOWS\system32\Apphelp.dll (5.1.2600.2180), Base: 77B30000, Size: 00022000 ВНИМАНИЕ: СПОЙЛЕР! * Detected CPU: Intel(R) Core(TM)2 Duo CPU P7550 @ 2.26GHz [GenuineIntel], F6/M7/S10, 2255.00 mhz, 33-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1 * CPU threads: 2 Initializing File System... using fs-ltx fsgame.ltx FS: 47843 files cached 27 archives, 8380Kb memory used. Init FileSystem 2.046938 sec 'xrCore' build 3967, Dec 14 2009 EH: 3CAABCFCFF6F3A810019C6A72180F166 -----loading c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\configs\system.ltx -----loading c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll Loading DLL: xrRender_R4.dll command line Executing config-script "user.ltx"... [profile\user.ltx] successfully loaded. Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * [win32]: free[2010068 K], reserved[23184 K], committed[63836 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[14216 K], process heap[1589 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[6625 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\ dir[1]=C:\Games\S.T.A.L.K.E.R. Alliance Time 2\ dir[2]=C:\Games\S.T.A.L.K.E.R. Alliance Time 2\bin\ dir[3]=C:\WINDOWS\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList Generic Hardware devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\configs\default_controls.ltx"... [c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\configs\rspec_default.ltx"... [c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\configs\default_controls.ltx"... [c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ! Unknown command: r2_sun_far ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [profile\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:861]: NVIDIA GeForce 9400 * GPU driver: 6.14.11.8684 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 741 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K * distortion: used, dev(30),need(14) * color_mapping: used, dev(30),need(14) * SSample: 1024x768 compiling shader postprocess compiling shader postprocess_d compiling shader postprocess_cm_pre * SSample: enabled compiling shader particle_distort compiling shader particle compiling shader particle - r__tf_aniso 4 - r1_tf_mipbias 0. compiling shader simple_color compiling shader portal compiling shader editor compiling shader sky2 compiling shader sky2 compiling shader clouds compiling shader clouds Starting engine... compiling shader hud_font ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! ! Unable to find Software\GSC Game World\STALKER-COP\ in registry Loading DLL: xrGameSpy.dll compiling shader yuv2rgb ! Missing ogg-comment, file: c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\sounds\video\gladiator_alliance_time.ogg intro_start intro_logo intro_delete ::update_logo_intro compiling shader yuv2rgb ! Invalid ogg-comment version, file: c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\sounds\music\menu.ogg * [win32]: free[1864996 K], reserved[62152 K], committed[169940 K] * [ D3D ]: textures[64 K] * [x-ray]: crt heap[96292 K], process heap[8127 K], game lua[2243 K], render[187 K] * [x-ray]: economy: strings[6636 K], smem[0 K] * 0.0 : [ 55] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.0 : [ 1] act\act_controller_hit1 * 0.0 : [ 1] flare\flare_04 * 0.0 : [ 1] fx\fx_fire1_06 * 0.0 : [ 1] fx\fx_fire1_13 * 0.0 : [ 1] fx\fx_flare1 * 0.0 : [ 1] fx\fx_flare2 * 0.0 : [ 1] fx\fx_flare3 * 0.0 : [ 1] fx\fx_gradient * 0.0 : [ 1] fx\fx_gradient1 * 0.0 : [ 1] fx\fx_lightning * 0.0 : [ 1] fx\fx_rain * 0.0 : [ 1] fx\fx_rainsplash1 * 0.0 : [ 1] fx\fx_sun * 0.0 : [ 1] fx\fx_sun_rise * 0.0 : [ 1] fx\fx_thunderbolts_gradient * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge * 0.0 : [ 1] fx\fx_volumefog1 * 0.0 : [ 1] glow\glow_04 * 0.0 : [ 1] glow\glow_fire1 * 0.0 : [ 1] glow\glow_orange * 0.0 : [ 1] glow\glow_orange2 * 0.0 : [ 1] glow\glow_orange_bright * 0.0 : [ 1] glow\glow_reddish1 * 0.0 : [ 1] glow\glow_white * 0.0 : [ 1] pfx\pfx_ani-explosion-02 * 0.0 : [ 1] pfx\pfx_ani-explosion-02-b-a * 0.0 : [ 1] pfx\pfx_ani-explosion-02a * 0.0 : [ 1] pfx\pfx_ani-fire01 * 0.0 : [ 1] pfx\pfx_ani-smoke-01 * 0.0 : [ 1] pfx\pfx_anomaly_1 * 0.0 : [ 1] pfx\pfx_anomaly_16 * 0.0 : [ 1] pfx\pfx_anomaly_18 * 0.0 : [ 1] pfx\pfx_anomaly_19 * 0.0 : [ 1] pfx\pfx_anomaly_2 * 0.0 : [ 1] pfx\pfx_anomaly_21 * 0.0 : [ 1] pfx\pfx_anomaly_23 * 0.0 : [ 1] pfx\pfx_anomaly_2_green * 0.0 : [ 1] pfx\pfx_anomaly_3 * 0.0 : [ 1] pfx\pfx_anomaly_4 * 0.0 : [ 1] pfx\pfx_anomaly_5 * 0.0 : [ 1] pfx\pfx_anomaly_6 * 0.0 : [ 1] pfx\pfx_anomaly_7 * 0.0 : [ 1] pfx\pfx_anomaly_8 * 0.0 : [ 1] pfx\pfx_anomaly_88 * 0.0 : [ 1] pfx\pfx_anomaly_9 * 0.0 : [ 1] pfx\pfx_bloodsplash1 * 0.0 : [ 1] pfx\pfx_bloodsplash2 * 0.0 : [ 1] pfx\pfx_blurry_cloud * 0.0 : [ 1] pfx\pfx_brick * 0.0 : [ 1] pfx\pfx_bubble * 0.0 : [ 1] pfx\pfx_bubble_1 * 0.0 : [ 1] pfx\pfx_bubble_water * 0.0 : [ 1] pfx\pfx_concretedebris_01 * 0.0 : [ 1] pfx\pfx_concretepuffs_01 * 0.0 : [ 1] pfx\pfx_dist2 * 0.0 : [ 1] pfx\pfx_dist2inv * 0.0 : [ 1] pfx\pfx_dist3 * 0.0 : [ 1] pfx\pfx_dist4 * 0.0 : [ 1] pfx\pfx_dist7 * 0.0 : [ 1] pfx\pfx_dist8 * 0.0 : [ 1] pfx\pfx_dist9 * 0.0 : [ 1] pfx\pfx_dist_teleport * 0.0 : [ 1] pfx\pfx_distort_anomaly * 0.0 : [ 1] pfx\pfx_distortion * 0.0 : [ 1] pfx\pfx_expl_01 * 0.0 : [ 1] pfx\pfx_expl_benzin * 0.0 : [ 1] pfx\pfx_explotions_2 * 0.0 : [ 1] pfx\pfx_explotions_3 * 0.0 : [ 1] pfx\pfx_explotions_4 * 0.0 : [ 1] pfx\pfx_explotions_smoke * 0.0 : [ 1] pfx\pfx_explotions_smoke_benzine * 0.0 : [ 1] pfx\pfx_flame * 0.0 : [ 1] pfx\pfx_flame_01 * 0.0 : [ 1] pfx\pfx_flamefx_01 * 0.0 : [ 1] pfx\pfx_flash_01 * 0.0 : [ 1] pfx\pfx_flash_02 * 0.0 : [ 1] pfx\pfx_flash_05 * 0.0 : [ 1] pfx\pfx_flash_07 * 0.0 : [ 1] pfx\pfx_flash_08 * 0.0 : [ 1] pfx\pfx_g-smoke-01 * 0.0 : [ 1] pfx\pfx_gologramma * 0.0 : [ 1] pfx\pfx_gradient * 0.0 : [ 1] pfx\pfx_gradient1 * 0.0 : [ 1] pfx\pfx_leaves_01 * 0.0 : [ 1] pfx\pfx_leaves_02 * 0.0 : [ 1] pfx\pfx_light1 * 0.0 : [ 1] pfx\pfx_light3 * 0.0 : [ 1] pfx\pfx_light4 * 0.0 : [ 1] pfx\pfx_lighting_stancia_01 * 0.0 : [ 1] pfx\pfx_lighting_stancia_02 * 0.0 : [ 1] pfx\pfx_lightning_01 * 0.0 : [ 1] pfx\pfx_lightning_02 * 0.0 : [ 1] pfx\pfx_ligth_6 * 0.0 : [ 1] pfx\pfx_plasma * 0.0 : [ 1] pfx\pfx_shells1 * 0.0 : [ 1] pfx\pfx_shells2 * 0.0 : [ 1] pfx\pfx_skinsplash1 * 0.0 : [ 1] pfx\pfx_smoke_a * 0.0 : [ 1] pfx\pfx_smoke_b * 0.0 : [ 1] pfx\pfx_smokepuffs1 * 0.0 : [ 1] pfx\pfx_smokepuffs2 * 0.0 : [ 1] pfx\pfx_spark_01 * 0.0 : [ 1] pfx\pfx_sparks * 0.0 : [ 1] pfx\pfx_sparks1 * 0.0 : [ 1] pfx\pfx_specks * 0.0 : [ 1] pfx\pfx_specks_poison * 0.0 : [ 1] pfx\pfx_spikey_star * 0.0 : [ 1] pfx\pfx_splash3 * 0.0 : [ 1] pfx\pfx_splash_01 * 0.0 : [ 1] pfx\pfx_splash_02 * 0.0 : [ 1] pfx\pfx_step_blood * 0.0 : [ 1] pfx\pfx_stonedebris1 * 0.0 : [ 1] pfx\pfx_stonedebris2 * 0.0 : [ 1] pfx\pfx_synus * 0.0 : [ 1] pfx\pfx_teleport * 0.0 : [ 1] pfx\pfx_test_textures * 0.0 : [ 1] pfx\pfx_vehglassdebris_01 * 0.0 : [ 1] pfx\pfx_vehmetaldebris_01 * 0.0 : [ 1] pfx\pfx_water_wave * 0.0 : [ 1] pfx\pfx_woodchips1 * 0.0 : [ 1] pfx\pfx_woodchips3 * 0.0 : [ 1] prop\prop_fake_bed_fireplace * 0.0 : [ 1] prop\prop_provod_02 * 0.0 : [ 5] sky\sky_12_vibros_cube * 0.0 : [ 5] sky\sky_12_vibros_cube#small * 0.0 : [ 26] sky\sky_13_cube * 0.0 : [ 26] sky\sky_13_cube#small * 0.0 : [ 16] sky\sky_13_cube_night * 0.0 : [ 16] sky\sky_13_cube_night#small * 0.0 : [ 12] sky\sky_13_vibros_cube * 0.0 : [ 12] sky\sky_13_vibros_cube#small * 0.0 : [ 10] sky\sky_14_cube * 0.0 : [ 10] sky\sky_14_cube#small * 0.0 : [ 4] sky\sky_17_clouds_cube * 0.0 : [ 4] sky\sky_17_clouds_cube#small * 0.0 : [ 4] sky\sky_17_cube * 0.0 : [ 4] sky\sky_17_cube#small * 0.0 : [ 8] sky\sky_18_cube * 0.0 : [ 8] sky\sky_18_cube#small * 0.0 : [ 11] sky\sky_19_cube * 0.0 : [ 11] sky\sky_19_cube#small * 0.0 : [ 4] sky\sky_1_clouds_cube * 0.0 : [ 4] sky\sky_1_clouds_cube#small * 0.0 : [ 4] sky\sky_20_clouds_cube * 0.0 : [ 4] sky\sky_20_clouds_cube#small * 0.0 : [ 4] sky\sky_20_cube * 0.0 : [ 4] sky\sky_20_cube#small * 0.0 : [ 4] sky\sky_2_clouds_cube * 0.0 : [ 4] sky\sky_2_clouds_cube#small * 0.0 : [ 4] sky\sky_2_cube * 0.0 : [ 4] sky\sky_2_cube#small * 0.0 : [ 12] sky\sky_3_cube * 0.0 : [ 12] sky\sky_3_cube#small * 0.0 : [ 3] sky\sky_4_cube * 0.0 : [ 3] sky\sky_4_cube#small * 0.0 : [ 30] sky\sky_5_cube * 0.0 : [ 30] sky\sky_5_cube#small * 0.0 : [ 7] sky\sky_6_cube * 0.0 : [ 7] sky\sky_6_cube#small * 0.0 : [ 11] sky\sky_7_cube * 0.0 : [ 11] sky\sky_7_cube#small * 0.0 : [ 8] sky\sky_8_cube * 0.0 : [ 8] sky\sky_8_cube#small * 0.0 : [ 51] sky\sky_9_cube * 0.0 : [ 51] sky\sky_9_cube#small * 0.0 : [ 238] sky\sky_oblaka * 0.0 : [ 1] ui\ui_actor_hint_wnd * 0.0 : [ 1] ui\ui_actor_multiplayer_game_menu * 0.0 : [ 1] ui\ui_actor_sleep_screen * 0.0 : [ 1] ui\ui_common * 0.0 : [ 1] ui\ui_fog_of_war * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 16.1 : [ 1] ui\ui_font_arial_14_1024 * 32.1 : [ 1] ui\ui_font_letter_16_1024 * 32.1 : [ 1] ui\ui_font_letter_18_1024 * 32.1 : [ 1] ui\ui_magnifier3 * 43.9 : [ 1] ui\ui_ani_cursor * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_graff_19_1024 * 64.1 : [ 1] ui\ui_font_graff_22_1024 * 64.1 : [ 1] ui\ui_font_hud_01 * 128.1 : [ 1] ui\ui_font_graff_32_1024 * 128.1 : [ 1] ui\ui_font_letter_25_1024 * 170.8 : [ 4] fx\fx_noise2 * 256.1 : [ 1] ui\ui_font_graff_50_1024 * 256.1 : [ 1] ui\ui_font_hud_02 * 1365.5 : [ 1] ui\ui_actor_main_menu * 1368.8 : [ 1] ui\ui_mm_main_back_crop compiling shader model_def_hq compiling shader model_def_hq_3 compiling shader model_def_lq compiling shader model_def_lq_3 compiling shader add_point compiling shader model_def_point_3 compiling shader add_spot compiling shader model_def_spot_3 compiling shader model_shadow compiling shader model_def_shadow_3 "c:\games\s.t.a.l.k.e.r. alliance time 2\bin\xrengine.exe" * phase time: 0 ms * phase cmem: 118007 K Loading objects... compiling shader model_def_hq_0 compiling shader model_def_lq_0 compiling shader model_def_point_0 compiling shader model_def_spot_0 compiling shader model_def_shadow_0 compiling shader model_env_hq compiling shader model_env_hq_0 compiling shader model_env_lq compiling shader model_env_lq_0 compiling shader model_env_hq_1 compiling shader model_env_lq_1 compiling shader model_def_point_1 compiling shader model_def_spot_1 compiling shader model_def_shadow_1 compiling shader model_def_hq_1 compiling shader model_def_lq_1 Loading models... compiling shader model_def_hq_4 compiling shader model_def_lq_4 compiling shader model_def_point_4 compiling shader model_def_spot_4 compiling shader model_def_shadow_4 compiling shader model_def_hq_2 compiling shader model_def_lq_2 compiling shader model_def_point_2 compiling shader model_def_spot_2 compiling shader model_def_shadow_2 compiling shader simple compiling shader model_def_lqs_1 compiling shader model_env_hq_3 compiling shader model_env_lq_3 compiling shader model_distort4glass_3 * [prefetch] time: 24189 ms * [prefetch] memory: 78680Kb ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * phase time: 24929 ms * phase cmem: 198987 K * phase time: 8 ms * phase cmem: 198987 K * Creating new game... * Loading spawn registry... * 2467 spawn points are successfully loaded * New game is successfully created! * phase time: 2929 ms * phase cmem: 225416 K * phase time: 88 ms * phase cmem: 225438 K * phase time: 20 ms * phase cmem: 225438 K * WARNING: player not logged in * client : connection accepted - <All Ok> * phase time: 41 ms * phase cmem: 225471 K * phase time: 41 ms * phase cmem: 225471 K * phase time: 3183 ms * phase cmem: 270388 K compiling shader vert compiling shader vert compiling shader vert_point compiling shader vert_spot compiling shader vert_l compiling shader vert_l compiling shader simple compiling shader simple_point compiling shader simple_spot compiling shader base_lplanes compiling shader base_lplanes compiling shader wmark compiling shader wmark_point compiling shader wmark_spot compiling shader lmap compiling shader lmap compiling shader lmap_point compiling shader lmap_spot compiling shader lmap_l compiling shader lmap_l compiling shader impl_dt compiling shader impl_dt compiling shader impl_point compiling shader impl_spot compiling shader impl_l compiling shader impl_l compiling shader tree_w compiling shader tree_s compiling shader tree_w_point compiling shader tree_w_spot compiling shader lod compiling shader lod compiling shader tree_s_point compiling shader tree_s_spot compiling shader avg4 * phase time: 150 ms * phase cmem: 271351 K * [Loading VB] 65435 verts, 2044 Kb * [Loading VB] 65236 verts, 2038 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 57122 verts, 1785 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 43641 verts, 1363 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 780369 indices, 1524 Kb * phase time: 1960 ms * phase cmem: 271538 K * phase time: 72 ms * phase cmem: 273326 K compiling shader detail compiling shader detail_wave compiling shader detail_still * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 85 ms * phase cmem: 273369 K * Loading HOM: c:\games\s.t.a.l.k.e.r. alliance time 2\gamedata\levels\l05_bar\level.hom * phase time: 43 ms * phase cmem: 273614 K * phase time: 11 ms * phase cmem: 273614 K * phase time: 9 ms * phase cmem: 273614 K * t-report - base: 757, 251249 K * t-report - lmap: 8, 8193 K * WARNING: player not logged in ! Can't find texture 'map\map_l15u_pripyat_und' * phase time: 12910 ms * phase cmem: 291894 K * phase time: 40 ms * phase cmem: 291894 K * [win32]: free[1082084 K], reserved[163844 K], committed[851160 K] * [ D3D ]: textures[289757 K] * [x-ray]: crt heap[291894 K], process heap[392786 K], game lua[17631 K], render[216 K] * [x-ray]: economy: strings[13108 K], smem[11529 K] compiling shader model_def_lqs_0 compiling shader model_def_lplanes_0 compiling shader particle_alphaonly compiling shader model_distort_2 compiling shader model_env_hq_2 compiling shader model_env_lq_2 compiling shader model_def_lqs_2 compiling shader model_def_lplanes_1 compiling shader model_distort_0 compiling shader model_def_lqs_3 compiling shader model_distort4ghost_0 compiling shader model_distort4ghost_1 compiling shader model_distort_3 ! Can't find texture 'item\item_money1' intro_start game_loaded * MEMORY USAGE: 329403 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded intro_start intro_game intro_delete ::update_game_intro FATAL ERROR [error]Expression : !m_error_code [error]Function : raii_guard::~raii_guard [error]File : D:\prog_repository\sources\trunk\xrServerEntities\script_storage.cpp [error]Line : 748 [error]Description : ....l.k.e.r. alliance time 2\gamedata\scripts\_g.script:481: bad argument #2 to 'format' (string expected, got nil) stack trace: И как это исправить? Я играть хочу. |
Одиночка по жизни...
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30.04.2014 17:05
#72115
Добрый вечер дамы и господа!Вот решил ещё раз пройти Время Альянса и у меня затык - профессор,который делает замеры (я его охранять должен) сидит уже вторые сутки на одном месте и ни гу-гу! Я кабанов,снорков контролёров уже раз по 5 выносил .Подскажите что не так у меня (перезапускался - не помогает)
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30.04.2014 17:16
#72119
ак-7203 привет, а ты кумпатч от 10. 11, 2013 поставил?
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