Прохождение мода Обьединенный Пак 2.2 / ОП 2.2
- Yaroslav7
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zetta86 А на свалке у бандитов разве не такие пушки?
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- zetta86
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- ВЕТЕРАН ЗOНЫ
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Yaroslav7 странный вопрос, мне тоже нужен,например прописать в спавнер. Ты знаешь где этот файл? И вообще у всех такие исчерповающие ответы, на счёт этого ружья.
понятно. Исчерпывающий ответ.
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- ZVS
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- Deyl7
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- vndl
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Это файл errorlog.xml?про вылет, нужен лог вылета полностью.
А где там смотреть?
Смотри в файле fsgame, в строчке $app_data_root$ = true| false| $fs_root$| userdata\* последнее слово*, именно так будет называться папка с сохранками, логами и скриншотами. В папке logs ищи последний текстовый документ xray_******, вот именно его содержимое в текстовом (блокнот) формате может помочь решить твою проблему. Если слишком большой - на ЯД залей, и ссылку - в пост.
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- Copt
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- vndl
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* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
* CPU cores: [4], threads: [8]
Initializing File System...
using fs-ltx c:\games\op-2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 84325 files cached, 26210Kb memory used.
Init FileSystem 2.228583 sec
[01.06.22 16:50:53.808] 'xrCore' build 8385, Jan 21 2022
[01.06.22 16:50:53.808] OP 2.2 Engine ver 2.2a x64 21.01.2022
[01.06.22 16:50:53.808]
[01.06.22 16:50:54.167] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[01.06.22 16:50:54.167] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[01.06.22 16:50:54.167] Initializing Engine...
[01.06.22 16:50:54.167] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms
[01.06.22 16:50:54.167] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[01.06.22 16:50:54.167] Loading config for renderer
[01.06.22 16:50:54.167] Executing config-script "user.ltx"...
[01.06.22 16:50:54.167] [c:\games\op-2.2\userdata\user.ltx] successfully loaded.
[01.06.22 16:50:54.167] Starting INPUT device...
[01.06.22 16:50:54.182] Loading DLL: xrRender_R2.dll
[01.06.22 16:50:54.198] Loading DLL: xrGame.dll
[01.06.22 16:50:54.214] 'xrGame' build Jan 21 2022 09:07:15
[01.06.22 16:50:54.371] * [win32]: free[8589738532 K], reserved[58340 K], committed[137656 K]
[01.06.22 16:50:54.371] * [ D3D ]: textures[0 K]
[01.06.22 16:50:54.371] * [x-ray]: crt heap[48279 K], process heap[48279 K], game lua[0 K], engine lua[0 K], render[0 K]
[01.06.22 16:50:54.371] * [x-ray]: economy: strings[count: 39722, lengths: 1076 K, overhead: 2017 K, saved: 20463 K]
[01.06.22 16:50:54.371] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[01.06.22 16:50:54.371] Executing config-script "c:\games\op-2.2\gamedata\config\default_controls.ltx"...
[01.06.22 16:50:54.374] [c:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[01.06.22 16:50:54.374] Executing config-script "user.ltx"...
[01.06.22 16:50:54.374] Executing config-script "c:\games\op-2.2\gamedata\config\rspec_high.ltx"...
[01.06.22 16:50:54.375] [c:\games\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded.
[01.06.22 16:50:54.375] Executing config-script "c:\games\op-2.2\gamedata\config\default_controls.ltx"...
[01.06.22 16:50:54.375] [c:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[01.06.22 16:50:54.375] - Maximum allowed affinity mask: 0xFF, current: 0xFE
[01.06.22 16:50:54.376] [c:\games\op-2.2\userdata\user.ltx] successfully loaded.
[01.06.22 16:50:54.377] SOUND: OpenAL: enumerate devices...
[01.06.22 16:50:54.377] SOUND: OpenAL: EnumerationExtension Present
[01.06.22 16:50:54.377] devices OpenAL Soft
[01.06.22 16:50:54.377] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[01.06.22 16:50:54.398] SOUND: OpenAL: All available devices:
[01.06.22 16:50:54.398] 1. OpenAL Soft, Spec Version 1.1 (default)
[01.06.22 16:50:54.398] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[01.06.22 16:50:54.404] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[01.06.22 16:50:54.407] * sound: EAX 2.0 extension: absent
[01.06.22 16:50:54.407] * sound: EAX 2.0 deferred: absent
[01.06.22 16:50:54.408] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[01.06.22 16:50:54.414] Starting RENDER device...
[01.06.22 16:50:54.420] * GPU [vendor:10DE]-[device:2184]: NVIDIA GeForce GTX 1660
[01.06.22 16:50:54.420] * GPU driver: 26.21.14.3630
[01.06.22 16:50:54.870] * CREATE: DeviceREF: 1
[01.06.22 16:50:54.870] * Texture memory: 1600 M
[01.06.22 16:50:54.870] * DDI-level: 9.0
[01.06.22 16:50:54.938] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[01.06.22 16:50:54.940] * GPU vertex cache: unrecognized, 16
[01.06.22 16:50:54.942] * DVB created: 8192K
[01.06.22 16:50:54.942] * DIB created: 512K
[01.06.22 16:50:54.955] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[01.06.22 16:50:54.955] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[01.06.22 16:50:54.955] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[01.06.22 16:50:54.955] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[01.06.22 16:50:54.955] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[01.06.22 16:50:54.955] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[01.06.22 16:50:54.955] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[01.06.22 16:50:54.955] Renderer doesn't support blender 'effects\shadow_world'
[01.06.22 16:50:54.955] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[01.06.22 16:50:55.053] load time LTX=96 ms
[01.06.22 16:50:55.064] count of .thm files=3236
[01.06.22 16:50:56.131] load time THM=1078 ms
[01.06.22 16:50:56.131] * NULLRT supported
[01.06.22 16:50:56.131] * ...and used
[01.06.22 16:50:56.131] * HWDST/PCF supported and used
[01.06.22 16:50:56.131] * NV-DBT supported and used
[01.06.22 16:50:56.647] - r__tf_aniso 4
[01.06.22 16:50:56.647] - r2_tf_mipbias 0.
[01.06.22 16:50:56.671] Script debugger succesfully restarted.
[01.06.22 16:50:59.656] - Gamedata version: [Сборка 2.2 21.01.2022]
[01.06.22 16:50:59.797] Starting engine...
[01.06.22 16:50:59.907] GMLib loaded at 109 msec
[01.06.22 16:51:00.482] Game_Globals loaded at 574 msec
[01.06.22 16:51:00.811] App_Start loaded at 329 msec
[01.06.22 16:51:00.831] ui_core loaded at 19 msec
[01.06.22 16:51:00.921] Main_Menu loaded at 89 msec
[01.06.22 16:51:16.414] * DVB created: 8192K
[01.06.22 16:51:16.414] * DIB created: 512K
[01.06.22 16:51:16.704] - r__tf_aniso 4
[01.06.22 16:51:16.704] - r2_tf_mipbias 0.
[01.06.22 16:51:16.704] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[01.06.22 16:51:16.704] * GPU vertex cache: recognized, 24
[01.06.22 16:51:16.704] *** RESET [567 ms]
[01.06.22 16:51:16.708] "c:\games\op-2.2\bin\xr_3da.exe" -nointro
[01.06.22 16:51:16.708] Begin load
[01.06.22 16:51:16.710] * phase time: 0 ms
[01.06.22 16:51:16.765] * phase cmem: 281621 K
[01.06.22 16:51:16.765] Prefetching objects...
[01.06.22 16:51:16.856] * Objects loaded in 0 ms
[01.06.22 16:51:22.402] * Models loaded in 5546 ms
[01.06.22 16:51:22.461] * Prefetch memory: 716519Kb
[01.06.22 16:51:22.466] * phase time: 5755 ms
[01.06.22 16:51:22.524] * phase cmem: 985274 K
[01.06.22 16:51:22.524] Starting server...
[01.06.22 16:51:22.687] - Gamedata version: [Сборка 2.2 21.01.2022]
[01.06.22 16:51:22.743] * phase time: 276 ms
[01.06.22 16:51:22.801] * phase cmem: 982303 K
[01.06.22 16:51:22.801] Loading alife simulator...
[01.06.22 16:51:22.802] * phase time: 59 ms
[01.06.22 16:51:22.860] * phase cmem: 982296 K
[01.06.22 16:51:22.860] Loading savegame...
[01.06.22 16:51:22.979] c:\games\op-2.2\userdata\savedgames\0000000011111111.sav save created on DEVELOPER mode!
[01.06.22 16:51:22.979] * Loading key-value pairs...
[01.06.22 16:51:23.155] * 96 key-value pairs were successfully loaded (0.177s)
[01.06.22 16:51:23.155] * Loading spawn registry...
[01.06.22 16:51:26.525] * 24708 spawn points were successfully loaded (3.370s)
[01.06.22 16:51:26.525] * Loading objects...
[01.06.22 16:51:27.774] * 34287 out of 34287 objects were successfully loaded (1.248s)
[01.06.22 16:51:30.027] * Loading quick slots data...
[01.06.22 16:51:30.027] * Loading pre random queues data...
[01.06.22 16:51:30.062] * Start objects on_register'ed...
[01.06.22 16:51:33.596] * 34287 objects on_register'ed (3.533s)
[01.06.22 16:51:33.597] * Game 0000000011111111 is successfully loaded from file 'c:\games\op-2.2\userdata\savedgames\0000000011111111.sav' (10.795s)
[01.06.22 16:51:33.597] * phase time: 10794 ms
[01.06.22 16:51:33.716] * phase cmem: 1256079 K
[01.06.22 16:51:33.716] Connecting...
[01.06.22 16:51:33.839] MaxPlayers = 32
[01.06.22 16:51:33.894] * phase time: 296 ms
[01.06.22 16:51:34.012] * phase cmem: 1270329 K
[01.06.22 16:51:34.012] Connecting to...
[01.06.22 16:51:34.013] Player not found. New player created.
[01.06.22 16:51:34.015] * client : connection accepted - <>
[01.06.22 16:51:34.029] * phase time: 135 ms
[01.06.22 16:51:34.148] * phase cmem: 1270377 K
[01.06.22 16:51:34.148] Reading level info...
[01.06.22 16:51:34.150] * phase time: 120 ms
[01.06.22 16:51:34.268] * phase cmem: 1270377 K
[01.06.22 16:51:34.268] Loading object space...
[01.06.22 16:51:34.841] * object space load: 573 ms
[01.06.22 16:51:34.842] * phase time: 692 ms
[01.06.22 16:51:34.962] * phase cmem: 1321896 K
[01.06.22 16:51:34.963] Loading shaders (R2)...
[01.06.22 16:51:35.314] * phase time: 472 ms
[01.06.22 16:51:35.433] * phase cmem: 1324231 K
[01.06.22 16:51:35.433] Loading geometry (R2)...
[01.06.22 16:51:35.913] * phase time: 599 ms
[01.06.22 16:51:36.038] * phase cmem: 1388224 K
[01.06.22 16:51:36.038] Loading visuals (R2)...
[01.06.22 16:51:36.083] * phase time: 169 ms
[01.06.22 16:51:36.203] * phase cmem: 1391977 K
[01.06.22 16:51:36.203] Loading details (R2)...
[01.06.22 16:51:36.241] * [DETAILS] VertexConsts(256), Batch(61)
[01.06.22 16:51:36.241] * [DETAILS] 40687 v(20), 26352 p
[01.06.22 16:51:36.241] * [DETAILS] Batch(61), VB(794K), IB(154K)
[01.06.22 16:51:36.242] * phase time: 159 ms
[01.06.22 16:51:36.363] * phase cmem: 1393000 K
[01.06.22 16:51:36.363] Loading sectors (R2)...
[01.06.22 16:51:36.364] * Loading HOM: c:\games\op-2.2\gamedata\levels\l05_bar\level.hom
[01.06.22 16:51:36.370] * Loading environment modificator: c:\games\op-2.2\gamedata\levels\l05_bar\level.env_mod
[01.06.22 16:51:36.370] * phase time: 127 ms
[01.06.22 16:51:36.491] * phase cmem: 1393298 K
[01.06.22 16:51:36.491] Loading AI objects...
[01.06.22 16:51:36.504] * phase time: 133 ms
[01.06.22 16:51:36.625] * phase cmem: 1393271 K
[01.06.22 16:51:36.625] Loading PH world...
[01.06.22 16:51:36.653] - Game configuring : Started
[01.06.22 16:51:36.658] - Game configuring : Finished
[01.06.22 16:51:36.861] * phase time: 357 ms
[01.06.22 16:51:36.984] * phase cmem: 1417223 K
[01.06.22 16:51:36.984] Loading textures...
[01.06.22 16:51:41.264] * t-report - base: 1599, 1198112 K
[01.06.22 16:51:41.264] * t-report - lmap: 5, 5120 K
[01.06.22 16:51:41.265] * phase time: 4403 ms
[01.06.22 16:51:41.394] * phase cmem: 1926163 K
[01.06.22 16:51:41.394] Synchronizing...
[01.06.22 16:51:41.394] Save created on [Engine 2.2a x64 21.01.2022]
[01.06.22 16:51:41.394] Save date and time [Mon May 30 20:24:49 2022]
[01.06.22 16:51:41.416] * phase time: 151 ms
[01.06.22 16:51:41.545] * phase cmem: 1926165 K
[01.06.22 16:51:41.927] * [win32]: free[8587362404 K], reserved[73472 K], committed[2498652 K]
[01.06.22 16:51:41.927] * [ D3D ]: textures[1203233 K]
[01.06.22 16:51:41.927] * [x-ray]: crt heap[638884 K], process heap[638884 K], game lua[280760 K], engine lua[206 K], render[0 K]
[01.06.22 16:51:41.927] * [x-ray]: economy: strings[count: 207934, lengths: 12042 K, overhead: 10559 K, saved: 31780 K]
[01.06.22 16:51:41.927] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[01.06.22 16:51:41.927] Starting measure
[01.06.22 16:52:02.416] ALL_SPAWN_FIX release [bar_arena_door_0000][30775]
[01.06.22 16:52:03.792] * MEMORY USAGE: 3118328 K
[01.06.22 17:00:32.357] * Saving spawns...
[01.06.22 17:00:32.360] * Saving objects...
[01.06.22 17:00:32.699] * 34325 objects are successfully saved
[01.06.22 17:00:32.715] * Saving key-value pairs...
[01.06.22 17:00:32.811] * 96 key-value pairs were successfully saved
[01.06.22 17:00:32.812] * Saving quick slots data...
[01.06.22 17:00:32.812] * Saving pre random queues data...
[01.06.22 17:00:32.936] * Game 0000000011111111.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\0000000011111111.sav'
[01.06.22 17:02:15.683] * Saving spawns...
[01.06.22 17:02:15.686] * Saving objects...
[01.06.22 17:02:16.041] * 34331 objects are successfully saved
[01.06.22 17:02:16.057] * Saving key-value pairs...
[01.06.22 17:02:16.152] * 96 key-value pairs were successfully saved
[01.06.22 17:02:16.152] * Saving quick slots data...
[01.06.22 17:02:16.152] * Saving pre random queues data...
[01.06.22 17:02:16.276] * Game 0000000011111111.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\0000000011111111.sav'
[01.06.22 17:02:45.146] - !!!processing_enabled ->destroy_queue.push_back device_torch11560[11560] frame [30449]
[01.06.22 17:02:46.872] * Saving spawns...
[01.06.22 17:02:46.875] * Saving objects...
[01.06.22 17:02:47.174] * 34333 objects are successfully saved
[01.06.22 17:02:47.190] * Saving key-value pairs...
[01.06.22 17:02:47.285] * 96 key-value pairs were successfully saved
[01.06.22 17:02:47.285] * Saving quick slots data...
[01.06.22 17:02:47.285] * Saving pre random queues data...
[01.06.22 17:02:47.409] * Game Венд_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav'
[01.06.22 17:03:12.403] * Saving spawns...
[01.06.22 17:03:12.406] * Saving objects...
[01.06.22 17:03:12.706] * 34333 objects are successfully saved
[01.06.22 17:03:12.722] * Saving key-value pairs...
[01.06.22 17:03:12.818] * 96 key-value pairs were successfully saved
[01.06.22 17:03:12.818] * Saving quick slots data...
[01.06.22 17:03:12.818] * Saving pre random queues data...
[01.06.22 17:03:12.942] * Game Венд_autosave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_autosave.sav'
[01.06.22 17:03:12.945] - Disconnect
[01.06.22 17:03:15.981] - Destroying level
[01.06.22 17:03:16.401] * DVB created: 8192K
[01.06.22 17:03:16.401] * DIB created: 512K
[01.06.22 17:03:16.697] - r__tf_aniso 4
[01.06.22 17:03:16.697] - r2_tf_mipbias 0.
[01.06.22 17:03:16.697] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[01.06.22 17:03:16.697] * GPU vertex cache: recognized, 24
[01.06.22 17:03:16.697] *** RESET [540 ms]
[01.06.22 17:03:16.699] "c:\games\op-2.2\bin\xr_3da.exe" -nointro
[01.06.22 17:03:16.699] Begin load
[01.06.22 17:03:16.706] * phase time: 0 ms
[01.06.22 17:03:16.873] * phase cmem: 1358127 K
[01.06.22 17:03:16.873] Starting server...
[01.06.22 17:03:20.882] - Gamedata version: [Сборка 2.2 21.01.2022]
[01.06.22 17:03:20.934] * phase time: 4228 ms
[01.06.22 17:03:21.101] * phase cmem: 1353782 K
[01.06.22 17:03:21.101] Loading alife simulator...
[01.06.22 17:03:21.102] * phase time: 167 ms
[01.06.22 17:03:21.269] * phase cmem: 1353766 K
[01.06.22 17:03:21.269] Loading savegame...
[01.06.22 17:03:21.322] c:\games\op-2.2\userdata\savedgames\Венд_autosave.sav save created on DEVELOPER mode!
[01.06.22 17:03:21.322] * Loading key-value pairs...
[01.06.22 17:03:21.500] * 96 key-value pairs were successfully loaded (0.178s)
[01.06.22 17:03:21.500] * Loading spawn registry...
[01.06.22 17:03:24.673] * 24708 spawn points were successfully loaded (3.172s)
[01.06.22 17:03:24.673] * Loading objects...
[01.06.22 17:03:25.875] * 34333 out of 34333 objects were successfully loaded (1.201s)
[01.06.22 17:03:28.304] * Loading quick slots data...
[01.06.22 17:03:28.304] * Loading pre random queues data...
[01.06.22 17:03:28.337] * Start objects on_register'ed...
[01.06.22 17:03:31.754] * 34333 objects on_register'ed (3.415s)
[01.06.22 17:03:31.755] * Game Венд_autosave is successfully loaded from file 'c:\games\op-2.2\userdata\savedgames\Венд_autosave.sav' (10.653s)
[01.06.22 17:03:31.755] * phase time: 10652 ms
[01.06.22 17:03:31.939] * phase cmem: 1533254 K
[01.06.22 17:03:31.939] Connecting...
[01.06.22 17:03:31.939] MaxPlayers = 32
[01.06.22 17:03:32.165] * phase time: 409 ms
[01.06.22 17:03:32.348] * phase cmem: 1533255 K
[01.06.22 17:03:32.348] Connecting to...
[01.06.22 17:03:32.349] Player not found. New player created.
[01.06.22 17:03:32.349] * client : connection accepted - <>
[01.06.22 17:03:32.367] * phase time: 201 ms
[01.06.22 17:03:32.550] * phase cmem: 1533304 K
[01.06.22 17:03:32.550] Reading level info...
[01.06.22 17:03:32.552] * phase time: 185 ms
[01.06.22 17:03:32.735] * phase cmem: 1533304 K
[01.06.22 17:03:32.735] Loading object space...
[01.06.22 17:03:33.796] * object space load: 1061 ms
[01.06.22 17:03:33.796] * phase time: 1244 ms
[01.06.22 17:03:33.979] * phase cmem: 1631410 K
[01.06.22 17:03:33.979] Loading shaders (R2)...
[01.06.22 17:03:34.387] * phase time: 590 ms
[01.06.22 17:03:34.570] * phase cmem: 1633197 K
[01.06.22 17:03:34.570] Loading geometry (R2)...
[01.06.22 17:03:35.308] * phase time: 921 ms
[01.06.22 17:03:35.491] * phase cmem: 1731814 K
[01.06.22 17:03:35.491] Loading visuals (R2)...
[01.06.22 17:03:35.543] * phase time: 235 ms
[01.06.22 17:03:35.727] * phase cmem: 1733417 K
[01.06.22 17:03:35.727] Loading details (R2)...
[01.06.22 17:03:35.766] * [DETAILS] VertexConsts(256), Batch(61)
[01.06.22 17:03:35.766] * [DETAILS] 40687 v(20), 26352 p
[01.06.22 17:03:35.766] * [DETAILS] Batch(61), VB(794K), IB(154K)
[01.06.22 17:03:35.767] * phase time: 224 ms
[01.06.22 17:03:35.951] * phase cmem: 1734413 K
[01.06.22 17:03:35.951] Loading sectors (R2)...
[01.06.22 17:03:35.952] * Loading HOM: c:\games\op-2.2\gamedata\levels\l07_military\level.hom
[01.06.22 17:03:35.957] * phase time: 189 ms
[01.06.22 17:03:36.140] * phase cmem: 1734609 K
[01.06.22 17:03:36.140] Loading AI objects...
[01.06.22 17:03:36.143] - Loading music tracks from 'l07_military_musics'...
[01.06.22 17:03:36.157] * phase time: 200 ms
[01.06.22 17:03:36.340] * phase cmem: 1734556 K
[01.06.22 17:03:36.340] Loading PH world...
[01.06.22 17:03:36.361] - Game configuring : Started
[01.06.22 17:03:36.364] - Game configuring : Finished
[01.06.22 17:03:36.369] * phase time: 211 ms
[01.06.22 17:03:36.554] * phase cmem: 1750984 K
[01.06.22 17:03:36.554] Loading textures...
[01.06.22 17:03:38.712] * t-report - base: 1638, 1277175 K
[01.06.22 17:03:38.712] * t-report - lmap: 8, 8193 K
[01.06.22 17:03:38.712] * phase time: 2343 ms
[01.06.22 17:03:38.899] * phase cmem: 2227366 K
[01.06.22 17:03:38.899] Synchronizing...
[01.06.22 17:03:38.900] Save created on [Engine 2.2a x64 21.01.2022]
[01.06.22 17:03:38.900] Save date and time [Wed Jun 1 17:03:12 2022]
[01.06.22 17:03:38.916] * phase time: 203 ms
[01.06.22 17:03:39.103] * phase cmem: 2227366 K
[01.06.22 17:03:39.623] * [win32]: free[8586616924 K], reserved[347312 K], committed[2970292 K]
[01.06.22 17:03:39.623] * [ D3D ]: textures[1285368 K]
[01.06.22 17:03:39.623] * [x-ray]: crt heap[819658 K], process heap[819658 K], game lua[279893 K], engine lua[176 K], render[5809 K]
[01.06.22 17:03:39.623] * [x-ray]: economy: strings[count: 219134, lengths: 12668 K, overhead: 11127 K, saved: 164515 K]
[01.06.22 17:03:39.623] * [x-ray]: economy: smem[count: 81639, lengths: 49572 K, overhead: 1275 K, saved: 18380 K]
[01.06.22 17:03:39.623] Starting measure
[01.06.22 17:03:51.617] * MEMORY USAGE: 2690145 K
[01.06.22 17:05:44.778] * Saving spawns...
[01.06.22 17:05:44.782] * Saving objects...
[01.06.22 17:05:45.229] * 34377 objects are successfully saved
[01.06.22 17:05:45.248] * Saving key-value pairs...
[01.06.22 17:05:45.349] * 96 key-value pairs were successfully saved
[01.06.22 17:05:45.349] * Saving quick slots data...
[01.06.22 17:05:45.349] * Saving pre random queues data...
[01.06.22 17:05:45.475] * Game Чёрный ангел.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Чёрный ангел.sav'
[01.06.22 17:07:27.203] * Saving spawns...
[01.06.22 17:07:27.207] * Saving objects...
[01.06.22 17:07:27.522] * 34423 objects are successfully saved
[01.06.22 17:07:27.540] * Saving key-value pairs...
[01.06.22 17:07:27.636] * 96 key-value pairs were successfully saved
[01.06.22 17:07:27.636] * Saving quick slots data...
[01.06.22 17:07:27.636] * Saving pre random queues data...
[01.06.22 17:07:27.760] * Game Печатка Лукаша.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Печатка Лукаша.sav'
[01.06.22 17:08:43.744] ERROR hw_Render_dump _iI is nullptr,element pointed to nullptr! O [3] list.size [21] m_visibles.size [21]. clean.
[01.06.22 17:10:28.423] * Saving spawns...
[01.06.22 17:10:28.427] * Saving objects...
[01.06.22 17:10:28.732] * 34420 objects are successfully saved
[01.06.22 17:10:28.750] * Saving key-value pairs...
[01.06.22 17:10:28.844] * 96 key-value pairs were successfully saved
[01.06.22 17:10:28.844] * Saving quick slots data...
[01.06.22 17:10:28.844] * Saving pre random queues data...
[01.06.22 17:10:28.971] * Game Венд_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav'
[01.06.22 17:11:24.027] * Saving spawns...
[01.06.22 17:11:24.031] * Saving objects...
[01.06.22 17:11:24.340] * 34420 objects are successfully saved
[01.06.22 17:11:24.358] * Saving key-value pairs...
[01.06.22 17:11:24.454] * 96 key-value pairs were successfully saved
[01.06.22 17:11:24.454] * Saving quick slots data...
[01.06.22 17:11:24.454] * Saving pre random queues data...
[01.06.22 17:11:24.578] * Game Венд_autosave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_autosave.sav'
[01.06.22 17:11:24.580] - Disconnect
[01.06.22 17:11:27.770] - Destroying level
[01.06.22 17:11:28.225] * DVB created: 8192K
[01.06.22 17:11:28.225] * DIB created: 512K
[01.06.22 17:11:28.521] - r__tf_aniso 4
[01.06.22 17:11:28.521] - r2_tf_mipbias 0.
[01.06.22 17:11:28.521] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[01.06.22 17:11:28.521] * GPU vertex cache: unrecognized, 16
[01.06.22 17:11:28.521] *** RESET [577 ms]
[01.06.22 17:11:28.522] "c:\games\op-2.2\bin\xr_3da.exe" -nointro
[01.06.22 17:11:28.522] Begin load
[01.06.22 17:11:28.529] * phase time: 0 ms
[01.06.22 17:11:28.705] * phase cmem: 1389733 K
[01.06.22 17:11:28.705] Starting server...
[01.06.22 17:11:28.915] - Gamedata version: [Сборка 2.2 21.01.2022]
[01.06.22 17:11:28.967] * phase time: 438 ms
[01.06.22 17:11:29.144] * phase cmem: 1389811 K
[01.06.22 17:11:29.144] Loading alife simulator...
[01.06.22 17:11:29.144] * phase time: 177 ms
[01.06.22 17:11:29.321] * phase cmem: 1389811 K
[01.06.22 17:11:29.321] Loading savegame...
[01.06.22 17:11:29.376] c:\games\op-2.2\userdata\savedgames\Венд_autosave.sav save created on DEVELOPER mode!
[01.06.22 17:11:29.376] * Loading key-value pairs...
[01.06.22 17:11:29.564] * 96 key-value pairs were successfully loaded (0.189s)
[01.06.22 17:11:29.564] * Loading spawn registry...
[01.06.22 17:11:32.758] * 24708 spawn points were successfully loaded (3.194s)
[01.06.22 17:11:32.759] * Loading objects...
[01.06.22 17:11:34.000] * 34420 out of 34420 objects were successfully loaded (1.242s)
[01.06.22 17:11:36.439] * Loading quick slots data...
[01.06.22 17:11:36.439] * Loading pre random queues data...
[01.06.22 17:11:36.472] * Start objects on_register'ed...
[01.06.22 17:11:39.962] * 34420 objects on_register'ed (3.489s)
[01.06.22 17:11:39.963] * Game Венд_autosave is successfully loaded from file 'c:\games\op-2.2\userdata\savedgames\Венд_autosave.sav' (10.819s)
[01.06.22 17:11:39.963] * phase time: 10818 ms
[01.06.22 17:11:40.158] * phase cmem: 1574600 K
[01.06.22 17:11:40.158] Connecting...
[01.06.22 17:11:40.158] MaxPlayers = 32
[01.06.22 17:11:40.210] * phase time: 246 ms
[01.06.22 17:11:40.404] * phase cmem: 1574601 K
[01.06.22 17:11:40.404] Connecting to...
[01.06.22 17:11:40.406] Player not found. New player created.
[01.06.22 17:11:40.406] * client : connection accepted - <>
[01.06.22 17:11:40.423] * phase time: 213 ms
[01.06.22 17:11:40.618] * phase cmem: 1574650 K
[01.06.22 17:11:40.618] Reading level info...
[01.06.22 17:11:40.620] * phase time: 196 ms
[01.06.22 17:11:40.815] * phase cmem: 1574650 K
[01.06.22 17:11:40.815] Loading object space...
[01.06.22 17:11:42.011] * object space load: 1196 ms
[01.06.22 17:11:42.012] * phase time: 1391 ms
[01.06.22 17:11:42.209] * phase cmem: 1688904 K
[01.06.22 17:11:42.209] Loading shaders (R2)...
[01.06.22 17:11:42.551] * phase time: 539 ms
[01.06.22 17:11:42.747] * phase cmem: 1690618 K
[01.06.22 17:11:42.747] Loading geometry (R2)...
[01.06.22 17:11:43.266] * phase time: 714 ms
[01.06.22 17:11:43.476] * phase cmem: 1761763 K
[01.06.22 17:11:43.476] Loading visuals (R2)...
[01.06.22 17:11:43.565] * phase time: 299 ms
[01.06.22 17:11:43.761] * phase cmem: 1765608 K
[01.06.22 17:11:43.761] Loading details (R2)...
[01.06.22 17:11:43.800] * [DETAILS] VertexConsts(256), Batch(61)
[01.06.22 17:11:43.800] * [DETAILS] 40687 v(20), 26352 p
[01.06.22 17:11:43.801] * [DETAILS] Batch(61), VB(794K), IB(154K)
[01.06.22 17:11:43.802] * phase time: 237 ms
[01.06.22 17:11:43.998] * phase cmem: 1766605 K
[01.06.22 17:11:43.998] Loading sectors (R2)...
[01.06.22 17:11:43.999] * Loading HOM: c:\games\op-2.2\gamedata\levels\l10_radar\level.hom
[01.06.22 17:11:43.999] * phase time: 197 ms
[01.06.22 17:11:44.195] * phase cmem: 1766667 K
[01.06.22 17:11:44.195] Loading AI objects...
[01.06.22 17:11:44.198] - Loading music tracks from 'l10_radar_musics'...
[01.06.22 17:11:44.211] * phase time: 211 ms
[01.06.22 17:11:44.406] * phase cmem: 1766490 K
[01.06.22 17:11:44.406] Loading PH world...
[01.06.22 17:11:44.425] - Game configuring : Started
[01.06.22 17:11:44.427] - Game configuring : Finished
[01.06.22 17:11:44.432] * phase time: 220 ms
[01.06.22 17:11:44.628] * phase cmem: 1779242 K
[01.06.22 17:11:44.628] Loading textures...
[01.06.22 17:11:45.504] * t-report - base: 1531, 1228673 K
[01.06.22 17:11:45.504] * t-report - lmap: 5, 5120 K
[01.06.22 17:11:45.504] * phase time: 1072 ms
[01.06.22 17:11:45.702] * phase cmem: 2188410 K
[01.06.22 17:11:45.702] Synchronizing...
[01.06.22 17:11:45.702] Save created on [Engine 2.2a x64 21.01.2022]
[01.06.22 17:11:45.702] Save date and time [Wed Jun 1 17:11:24 2022]
[01.06.22 17:11:45.719] * phase time: 214 ms
[01.06.22 17:11:45.916] * phase cmem: 2188410 K
[01.06.22 17:11:46.462] * [win32]: free[8586628600 K], reserved[353748 K], committed[2952180 K]
[01.06.22 17:11:46.462] * [ D3D ]: textures[1233793 K]
[01.06.22 17:11:46.462] * [x-ray]: crt heap[855966 K], process heap[855966 K], game lua[282727 K], engine lua[188 K], render[11833 K]
[01.06.22 17:11:46.462] * [x-ray]: economy: strings[count: 222876, lengths: 12861 K, overhead: 11317 K, saved: 296948 K]
[01.06.22 17:11:46.462] * [x-ray]: economy: smem[count: 104373, lengths: 60951 K, overhead: 1630 K, saved: 51858 K]
[01.06.22 17:11:46.462] Starting measure
[01.06.22 17:11:53.645] * MEMORY USAGE: 2509753 K
[01.06.22 17:12:25.693] * Saving spawns...
[01.06.22 17:12:25.697] * Saving objects...
[01.06.22 17:12:26.003] * 34423 objects are successfully saved
[01.06.22 17:12:26.022] * Saving key-value pairs...
[01.06.22 17:12:26.119] * 96 key-value pairs were successfully saved
[01.06.22 17:12:26.119] * Saving quick slots data...
[01.06.22 17:12:26.119] * Saving pre random queues data...
[01.06.22 17:12:26.247] * Game Венд_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav'
[01.06.22 17:16:58.085] * Saving spawns...
[01.06.22 17:16:58.089] * Saving objects...
[01.06.22 17:16:58.551] * 34381 objects are successfully saved
[01.06.22 17:16:58.570] * Saving key-value pairs...
[01.06.22 17:16:58.667] * 96 key-value pairs were successfully saved
[01.06.22 17:16:58.667] * Saving quick slots data...
[01.06.22 17:16:58.667] * Saving pre random queues data...
[01.06.22 17:16:58.792] * Game 01.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\01.sav'
[01.06.22 17:17:51.154] Begin load
[01.06.22 17:17:51.514] - Gamedata version: [Сборка 2.2 21.01.2022]
[01.06.22 17:17:51.567] * phase time: 405 ms
[01.06.22 17:17:51.759] * phase cmem: 2615206 K
[01.06.22 17:17:51.759] Loading alife simulator...
[01.06.22 17:17:51.760] * phase time: 193 ms
[01.06.22 17:17:51.952] * phase cmem: 2615193 K
[01.06.22 17:17:51.952] Loading savegame...
[01.06.22 17:17:52.010] c:\games\op-2.2\userdata\savedgames\01.sav save created on DEVELOPER mode!
[01.06.22 17:17:52.010] * Loading key-value pairs...
[01.06.22 17:17:52.204] * 96 key-value pairs were successfully loaded (0.194s)
[01.06.22 17:17:52.204] * Loading spawn registry...
[01.06.22 17:17:55.381] * 24708 spawn points were successfully loaded (3.177s)
[01.06.22 17:17:55.382] * Loading objects...
[01.06.22 17:17:56.621] * 34381 out of 34381 objects were successfully loaded (1.239s)
[01.06.22 17:17:58.962] * Loading quick slots data...
[01.06.22 17:17:58.962] * Loading pre random queues data...
[01.06.22 17:17:58.996] * Start objects on_register'ed...
[01.06.22 17:18:02.540] * 34381 objects on_register'ed (3.544s)
[01.06.22 17:18:02.542] * Game 01 is successfully loaded from file 'c:\games\op-2.2\userdata\savedgames\01.sav' (10.782s)
[01.06.22 17:18:02.542] * phase time: 10781 ms
[01.06.22 17:18:02.754] * phase cmem: 2798078 K
[01.06.22 17:18:02.754] Connecting...
[01.06.22 17:18:02.755] * phase time: 213 ms
[01.06.22 17:18:02.968] * phase cmem: 2798079 K
[01.06.22 17:18:02.968] Restart sim...
[01.06.22 17:18:02.969] * phase time: 213 ms
[01.06.22 17:18:03.182] * phase cmem: 2798079 K
[01.06.22 17:18:03.957] * [win32]: free[8586200572 K], reserved[156004 K], committed[3577952 K]
[01.06.22 17:18:03.957] * [ D3D ]: textures[1666962 K]
[01.06.22 17:18:03.957] * [x-ray]: crt heap[967182 K], process heap[967182 K], game lua[281400 K], engine lua[174 K], render[15752 K]
[01.06.22 17:18:03.957] * [x-ray]: economy: strings[count: 226211, lengths: 13058 K, overhead: 11487 K, saved: 404648 K]
[01.06.22 17:18:03.957] * [x-ray]: economy: smem[count: 113114, lengths: 64917 K, overhead: 1767 K, saved: 55251 K]
[01.06.22 17:18:03.957] Starting measure
[01.06.22 17:18:07.827] * MEMORY USAGE: 2816375 K
[01.06.22 17:18:40.973] * Saving spawns...
[01.06.22 17:18:40.977] * Saving objects...
[01.06.22 17:18:41.671] * 34381 objects are successfully saved
[01.06.22 17:18:41.691] * Saving key-value pairs...
[01.06.22 17:18:41.789] * 96 key-value pairs were successfully saved
[01.06.22 17:18:41.789] * Saving quick slots data...
[01.06.22 17:18:41.789] * Saving pre random queues data...
[01.06.22 17:18:41.918] * Game Венд_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav'
[01.06.22 17:19:03.047] Begin load
[01.06.22 17:19:03.447] - Gamedata version: [Сборка 2.2 21.01.2022]
[01.06.22 17:19:03.500] * phase time: 445 ms
[01.06.22 17:19:03.695] * phase cmem: 2630822 K
[01.06.22 17:19:03.695] Loading alife simulator...
[01.06.22 17:19:03.697] * phase time: 197 ms
[01.06.22 17:19:03.892] * phase cmem: 2630824 K
[01.06.22 17:19:03.892] Loading savegame...
[01.06.22 17:19:03.952] c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav save created on DEVELOPER mode!
[01.06.22 17:19:03.952] * Loading key-value pairs...
[01.06.22 17:19:04.142] * 96 key-value pairs were successfully loaded (0.190s)
[01.06.22 17:19:04.142] * Loading spawn registry...
[01.06.22 17:19:07.333] * 24708 spawn points were successfully loaded (3.191s)
[01.06.22 17:19:07.334] * Loading objects...
[01.06.22 17:19:08.590] * 34381 out of 34381 objects were successfully loaded (1.256s)
[01.06.22 17:19:10.939] * Loading quick slots data...
[01.06.22 17:19:10.939] * Loading pre random queues data...
[01.06.22 17:19:10.974] * Start objects on_register'ed...
[01.06.22 17:19:14.482] * 34381 objects on_register'ed (3.507s)
[01.06.22 17:19:14.484] * Game Венд_quicksave is successfully loaded from file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav' (10.787s)
[01.06.22 17:19:14.484] * phase time: 10785 ms
[01.06.22 17:19:14.697] * phase cmem: 2811159 K
[01.06.22 17:19:14.697] Connecting...
[01.06.22 17:19:14.697] * phase time: 213 ms
[01.06.22 17:19:14.911] * phase cmem: 2811159 K
[01.06.22 17:19:14.911] Restart sim...
[01.06.22 17:19:14.911] * phase time: 214 ms
[01.06.22 17:19:15.125] * phase cmem: 2811159 K
[01.06.22 17:19:15.900] * [win32]: free[8586198796 K], reserved[140712 K], committed[3595020 K]
[01.06.22 17:19:15.900] * [ D3D ]: textures[1672083 K]
[01.06.22 17:19:15.900] * [x-ray]: crt heap[972057 K], process heap[972057 K], game lua[281123 K], engine lua[176 K], render[16008 K]
[01.06.22 17:19:15.900] * [x-ray]: economy: strings[count: 226275, lengths: 13060 K, overhead: 11490 K, saved: 420939 K]
[01.06.22 17:19:15.900] * [x-ray]: economy: smem[count: 113118, lengths: 64917 K, overhead: 1767 K, saved: 55251 K]
[01.06.22 17:19:15.900] Starting measure
[01.06.22 17:19:20.257] * MEMORY USAGE: 2833599 K
[01.06.22 17:19:54.454] * Saving spawns...
[01.06.22 17:19:54.459] * Saving objects...
[01.06.22 17:19:54.765] * 34425 objects are successfully saved
[01.06.22 17:19:54.785] * Saving key-value pairs...
[01.06.22 17:19:54.883] * 96 key-value pairs were successfully saved
[01.06.22 17:19:54.883] * Saving quick slots data...
[01.06.22 17:19:54.883] * Saving pre random queues data...
[01.06.22 17:19:55.012] * Game Венд_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav'
[01.06.22 17:20:15.114] * Saving spawns...
[01.06.22 17:20:15.118] * Saving objects...
[01.06.22 17:20:15.426] * 34421 objects are successfully saved
[01.06.22 17:20:15.446] * Saving key-value pairs...
[01.06.22 17:20:15.545] * 96 key-value pairs were successfully saved
[01.06.22 17:20:15.546] * Saving quick slots data...
[01.06.22 17:20:15.546] * Saving pre random queues data...
[01.06.22 17:20:15.679] * Game Венд_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav'
[01.06.22 17:20:32.634] * Saving spawns...
[01.06.22 17:20:32.639] * Saving objects...
[01.06.22 17:20:33.081] * 34417 objects are successfully saved
[01.06.22 17:20:33.101] * Saving key-value pairs...
[01.06.22 17:20:33.200] * 96 key-value pairs were successfully saved
[01.06.22 17:20:33.200] * Saving quick slots data...
[01.06.22 17:20:33.200] * Saving pre random queues data...
[01.06.22 17:20:33.326] * Game Венд_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav'
[01.06.22 17:20:50.044] * Saving spawns...
[01.06.22 17:20:50.049] * Saving objects...
[01.06.22 17:20:50.357] * 34408 objects are successfully saved
[01.06.22 17:20:50.377] * Saving key-value pairs...
[01.06.22 17:20:50.472] * 96 key-value pairs were successfully saved
[01.06.22 17:20:50.472] * Saving quick slots data...
[01.06.22 17:20:50.472] * Saving pre random queues data...
[01.06.22 17:20:50.598] * Game Венд_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav'
[01.06.22 17:21:12.650] * Saving spawns...
[01.06.22 17:21:12.654] * Saving objects...
[01.06.22 17:21:13.049] * 34406 objects are successfully saved
[01.06.22 17:21:13.069] * Saving key-value pairs...
[01.06.22 17:21:13.165] * 96 key-value pairs were successfully saved
[01.06.22 17:21:13.165] * Saving quick slots data...
[01.06.22 17:21:13.165] * Saving pre random queues data...
[01.06.22 17:21:13.293] * Game Венд_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav'
[01.06.22 17:21:30.998] * Saving spawns...
[01.06.22 17:21:31.003] * Saving objects...
[01.06.22 17:21:31.307] * 34449 objects are successfully saved
[01.06.22 17:21:31.328] * Saving key-value pairs...
[01.06.22 17:21:31.427] * 96 key-value pairs were successfully saved
[01.06.22 17:21:31.427] * Saving quick slots data...
[01.06.22 17:21:31.427] * Saving pre random queues data...
[01.06.22 17:21:31.553] * Game Венд_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav'
[01.06.22 17:22:04.504] * Saving spawns...
[01.06.22 17:22:04.509] * Saving objects...
[01.06.22 17:22:04.830] * 34445 objects are successfully saved
[01.06.22 17:22:04.851] * Saving key-value pairs...
[01.06.22 17:22:04.948] * 96 key-value pairs were successfully saved
[01.06.22 17:22:04.948] * Saving quick slots data...
[01.06.22 17:22:04.948] * Saving pre random queues data...
[01.06.22 17:22:05.075] * Game Венд_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav'
[01.06.22 17:22:25.470] * Saving spawns...
[01.06.22 17:22:25.475] * Saving objects...
[01.06.22 17:22:25.788] * 34439 objects are successfully saved
[01.06.22 17:22:25.809] * Saving key-value pairs...
[01.06.22 17:22:25.906] * 96 key-value pairs were successfully saved
[01.06.22 17:22:25.906] * Saving quick slots data...
[01.06.22 17:22:25.906] * Saving pre random queues data...
[01.06.22 17:22:26.031] * Game 02.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\02.sav'
[01.06.22 17:22:56.348] Begin load
[01.06.22 17:22:56.691] - Gamedata version: [Сборка 2.2 21.01.2022]
[01.06.22 17:22:56.744] * phase time: 388 ms
[01.06.22 17:22:56.939] * phase cmem: 2661852 K
[01.06.22 17:22:56.939] Loading alife simulator...
[01.06.22 17:22:56.940] * phase time: 196 ms
[01.06.22 17:22:57.136] * phase cmem: 2661852 K
[01.06.22 17:22:57.136] Loading savegame...
[01.06.22 17:22:57.192] c:\games\op-2.2\userdata\savedgames\02.sav save created on DEVELOPER mode!
[01.06.22 17:22:57.192] * Loading key-value pairs...
[01.06.22 17:22:57.389] * 96 key-value pairs were successfully loaded (0.197s)
[01.06.22 17:22:57.389] * Loading spawn registry...
[01.06.22 17:23:00.587] * 24708 spawn points were successfully loaded (3.198s)
[01.06.22 17:23:00.588] * Loading objects...
[01.06.22 17:23:01.858] * 34439 out of 34439 objects were successfully loaded (1.269s)
[01.06.22 17:23:04.208] * Loading quick slots data...
[01.06.22 17:23:04.208] * Loading pre random queues data...
[01.06.22 17:23:04.243] * Start objects on_register'ed...
[01.06.22 17:23:07.769] * 34439 objects on_register'ed (3.526s)
[01.06.22 17:23:07.770] * Game 02 is successfully loaded from file 'c:\games\op-2.2\userdata\savedgames\02.sav' (10.830s)
[01.06.22 17:23:07.771] * phase time: 10829 ms
[01.06.22 17:23:07.986] * phase cmem: 2843861 K
[01.06.22 17:23:07.986] Connecting...
[01.06.22 17:23:07.986] * phase time: 215 ms
[01.06.22 17:23:08.202] * phase cmem: 2843861 K
[01.06.22 17:23:08.202] Restart sim...
[01.06.22 17:23:08.203] * phase time: 216 ms
[01.06.22 17:23:08.418] * phase cmem: 2843861 K
[01.06.22 17:23:09.201] * [win32]: free[8586171220 K], reserved[138312 K], committed[3624996 K]
[01.06.22 17:23:09.201] * [ D3D ]: textures[1689159 K]
[01.06.22 17:23:09.201] * [x-ray]: crt heap[982923 K], process heap[982923 K], game lua[282326 K], engine lua[182 K], render[16082 K]
[01.06.22 17:23:09.201] * [x-ray]: economy: strings[count: 226388, lengths: 13064 K, overhead: 11496 K, saved: 486924 K]
[01.06.22 17:23:09.201] * [x-ray]: economy: smem[count: 113667, lengths: 65125 K, overhead: 1776 K, saved: 55345 K]
[01.06.22 17:23:09.201] Starting measure
[01.06.22 17:23:13.882] * MEMORY USAGE: 2870024 K
[01.06.22 17:23:39.361] * Saving spawns...
[01.06.22 17:23:39.365] * Saving objects...
[01.06.22 17:23:39.675] * 34431 objects are successfully saved
[01.06.22 17:23:39.696] * Saving key-value pairs...
[01.06.22 17:23:39.792] * 96 key-value pairs were successfully saved
[01.06.22 17:23:39.792] * Saving quick slots data...
[01.06.22 17:23:39.792] * Saving pre random queues data...
[01.06.22 17:23:39.917] * Game Венд_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav'
[01.06.22 17:24:09.601] * Saving spawns...
[01.06.22 17:24:09.606] * Saving objects...
[01.06.22 17:24:09.913] * 34423 objects are successfully saved
[01.06.22 17:24:09.934] * Saving key-value pairs...
[01.06.22 17:24:10.028] * 96 key-value pairs were successfully saved
[01.06.22 17:24:10.028] * Saving quick slots data...
[01.06.22 17:24:10.028] * Saving pre random queues data...
[01.06.22 17:24:10.154] * Game Венд_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav'
[01.06.22 17:24:44.597] * Saving spawns...
[01.06.22 17:24:44.602] * Saving objects...
[01.06.22 17:24:44.922] * 34423 objects are successfully saved
[01.06.22 17:24:44.942] * Saving key-value pairs...
[01.06.22 17:24:45.037] * 96 key-value pairs were successfully saved
[01.06.22 17:24:45.037] * Saving quick slots data...
[01.06.22 17:24:45.037] * Saving pre random queues data...
[01.06.22 17:24:45.162] * Game Венд_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav'
[01.06.22 17:25:40.039] * Saving spawns...
[01.06.22 17:25:40.044] * Saving objects...
[01.06.22 17:25:40.445] * 34421 objects are successfully saved
[01.06.22 17:25:40.466] * Saving key-value pairs...
[01.06.22 17:25:40.562] * 96 key-value pairs were successfully saved
[01.06.22 17:25:40.562] * Saving quick slots data...
[01.06.22 17:25:40.562] * Saving pre random queues data...
[01.06.22 17:25:40.690] * Game Венд_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav'
[01.06.22 17:27:13.371] * Saving spawns...
[01.06.22 17:27:13.376] * Saving objects...
[01.06.22 17:27:13.699] * 34419 objects are successfully saved
[01.06.22 17:27:13.720] * Saving key-value pairs...
[01.06.22 17:27:13.816] * 96 key-value pairs were successfully saved
[01.06.22 17:27:13.816] * Saving quick slots data...
[01.06.22 17:27:13.816] * Saving pre random queues data...
[01.06.22 17:27:13.946] * Game Венд_quicksave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_quicksave.sav'
[01.06.22 17:29:39.743] * Saving spawns...
[01.06.22 17:29:39.748] * Saving objects...
[01.06.22 17:29:40.088] * 34367 objects are successfully saved
[01.06.22 17:29:40.109] * Saving key-value pairs...
[01.06.22 17:29:40.205] * 98 key-value pairs were successfully saved
[01.06.22 17:29:40.205] * Saving quick slots data...
[01.06.22 17:29:40.205] * Saving pre random queues data...
[01.06.22 17:29:40.332] * Game 03.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\03.sav'
[01.06.22 17:30:10.298] * Saving spawns...
[01.06.22 17:30:10.302] * Saving objects...
[01.06.22 17:30:10.635] * 34366 objects are successfully saved
[01.06.22 17:30:10.656] * Saving key-value pairs...
[01.06.22 17:30:10.752] * 98 key-value pairs were successfully saved
[01.06.22 17:30:10.752] * Saving quick slots data...
[01.06.22 17:30:10.752] * Saving pre random queues data...
[01.06.22 17:30:11.044] * Game 04.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\04.sav'
[01.06.22 17:31:05.476] * Saving spawns...
[01.06.22 17:31:05.480] * Saving objects...
[01.06.22 17:31:05.805] * 34363 objects are successfully saved
[01.06.22 17:31:05.826] * Saving key-value pairs...
[01.06.22 17:31:05.924] * 98 key-value pairs were successfully saved
[01.06.22 17:31:05.924] * Saving quick slots data...
[01.06.22 17:31:05.924] * Saving pre random queues data...
[01.06.22 17:31:06.050] * Game 05.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\05.sav'
[01.06.22 17:31:34.239] * Saving spawns...
[01.06.22 17:31:34.244] * Saving objects...
[01.06.22 17:31:34.565] * 34365 objects are successfully saved
[01.06.22 17:31:34.585] * Saving key-value pairs...
[01.06.22 17:31:34.680] * 98 key-value pairs were successfully saved
[01.06.22 17:31:34.680] * Saving quick slots data...
[01.06.22 17:31:34.680] * Saving pre random queues data...
[01.06.22 17:31:34.971] * Game Венд_autosave.sav is successfully saved to file 'c:\games\op-2.2\userdata\savedgames\Венд_autosave.sav'
[01.06.22 17:31:34.979] - Disconnect
[01.06.22 17:31:38.413] - Destroying level
[01.06.22 17:31:38.833] * DVB created: 8192K
[01.06.22 17:31:38.833] * DIB created: 512K
[01.06.22 17:31:39.130] - r__tf_aniso 4
[01.06.22 17:31:39.130] - r2_tf_mipbias 0.
[01.06.22 17:31:39.130] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[01.06.22 17:31:39.130] * GPU vertex cache: recognized, 24
[01.06.22 17:31:39.130] *** RESET [561 ms]
[01.06.22 17:31:39.131] "c:\games\op-2.2\bin\xr_3da.exe" -nointro
[01.06.22 17:31:39.131] Begin load
[01.06.22 17:31:39.139] * phase time: 0 ms
[01.06.22 17:31:39.324] * phase cmem: 1426853 K
[01.06.22 17:31:39.324] Starting server...
[01.06.22 17:31:40.565] - Gamedata version: [Сборка 2.2 21.01.2022]
[01.06.22 17:31:40.618] * phase time: 1479 ms
[01.06.22 17:31:40.804] * phase cmem: 1425763 K
[01.06.22 17:31:40.804] Loading alife simulator...
[01.06.22 17:31:40.804] * phase time: 185 ms
[01.06.22 17:31:40.989] * phase cmem: 1425757 K
[01.06.22 17:31:40.989] Loading savegame...
[01.06.22 17:31:41.046] c:\games\op-2.2\userdata\savedgames\Венд_autosave.sav save created on DEVELOPER mode!
[01.06.22 17:31:41.046] * Loading key-value pairs...
[01.06.22 17:31:41.242] * 98 key-value pairs were successfully loaded (0.196s)
[01.06.22 17:31:41.242] * Loading spawn registry...
[01.06.22 17:31:44.483] * 24708 spawn points were successfully loaded (3.241s)
[01.06.22 17:31:44.484] * Loading objects...
[01.06.22 17:31:45.751] * 34365 out of 34365 objects were successfully loaded (1.266s)
[01.06.22 17:31:48.040] * Loading quick slots data...
[01.06.22 17:31:48.040] * Loading pre random queues data...
[01.06.22 17:31:48.075] * Start objects on_register'ed...
[01.06.22 17:31:51.600] * 34365 objects on_register'ed (3.525s)
[01.06.22 17:31:51.602] * Game Венд_autosave is successfully loaded from file 'c:\games\op-2.2\userdata\savedgames\Венд_autosave.sav' (10.797s)
[01.06.22 17:31:51.602] * phase time: 10797 ms
[01.06.22 17:31:51.806] * phase cmem: 1594507 K
[01.06.22 17:31:51.806] Connecting...
[01.06.22 17:31:51.807] MaxPlayers = 32
[01.06.22 17:31:51.849] * phase time: 246 ms
[01.06.22 17:31:52.053] * phase cmem: 1594508 K
[01.06.22 17:31:52.053] Connecting to...
[01.06.22 17:31:52.055] Player not found. New player created.
[01.06.22 17:31:52.055] * client : connection accepted - <>
[01.06.22 17:31:52.072] * phase time: 223 ms
[01.06.22 17:31:52.277] * phase cmem: 1594557 K
[01.06.22 17:31:52.277] Reading level info...
[01.06.22 17:31:52.279] * phase time: 206 ms
[01.06.22 17:31:52.484] * phase cmem: 1594557 K
[01.06.22 17:31:52.484] Loading object space...
[01.06.22 17:31:52.787] * object space load: 302 ms
[01.06.22 17:31:52.787] * phase time: 507 ms
[01.06.22 17:31:53.003] * phase cmem: 1622957 K
[01.06.22 17:31:53.003] Loading shaders (R2)...
[01.06.22 17:31:53.171] * phase time: 384 ms
[01.06.22 17:31:53.377] * phase cmem: 1624399 K
[01.06.22 17:31:53.377] Loading geometry (R2)...
[01.06.22 17:31:53.796] * phase time: 624 ms
[01.06.22 17:31:54.016] * phase cmem: 1679157 K
[01.06.22 17:31:54.016] Loading visuals (R2)...
[01.06.22 17:31:54.038] * phase time: 242 ms
[01.06.22 17:31:54.243] * phase cmem: 1680387 K
[01.06.22 17:31:54.244] Loading details (R2)...
[01.06.22 17:31:54.244] * phase time: 205 ms
[01.06.22 17:31:54.449] * phase cmem: 1680387 K
[01.06.22 17:31:54.449] Loading sectors (R2)...
[01.06.22 17:31:54.450] WARNING: Occlusion map 'c:\games\op-2.2\gamedata\levels\warlab\level.hom' not found.
[01.06.22 17:31:54.450] * Loading environment modificator: c:\games\op-2.2\gamedata\levels\warlab\level.env_mod
[01.06.22 17:31:54.450] * phase time: 206 ms
[01.06.22 17:31:54.655] * phase cmem: 1680391 K
[01.06.22 17:31:54.655] Loading AI objects...
[01.06.22 17:31:54.664] - Loading music tracks from 'warlab_musics'...
[01.06.22 17:31:54.668] * phase time: 217 ms
[01.06.22 17:31:54.873] * phase cmem: 1680353 K
[01.06.22 17:31:54.873] Loading PH world...
[01.06.22 17:31:54.885] - Game configuring : Started
[01.06.22 17:31:54.887] - Game configuring : Finished
[01.06.22 17:31:54.892] * phase time: 223 ms
[01.06.22 17:31:55.098] * phase cmem: 1690772 K
[01.06.22 17:31:55.098] Loading textures...
[01.06.22 17:31:55.400] * t-report - base: 1072, 888941 K
[01.06.22 17:31:55.400] * t-report - lmap: 3, 3072 K
[01.06.22 17:31:55.400] * phase time: 508 ms
[01.06.22 17:31:55.614] * phase cmem: 1755384 K
[01.06.22 17:31:55.614] Synchronizing...
[01.06.22 17:31:55.614] Save created on [Engine 2.2a x64 21.01.2022]
[01.06.22 17:31:55.614] Save date and time [Wed Jun 1 17:31:34 2022]
[01.06.22 17:31:55.631] * phase time: 230 ms
[01.06.22 17:31:55.837] * phase cmem: 1755384 K
[01.06.22 17:31:56.396] * [win32]: free[8586902560 K], reserved[481540 K], committed[2550428 K]
[01.06.22 17:31:56.396] * [ D3D ]: textures[892013 K]
[01.06.22 17:31:56.396] * [x-ray]: crt heap[779402 K], process heap[779402 K], game lua[283218 K], engine lua[214 K], render[16226 K]
[01.06.22 17:31:56.396] * [x-ray]: economy: strings[count: 225416, lengths: 13043 K, overhead: 11446 K, saved: 621611 K]
[01.06.22 17:31:56.396] * [x-ray]: economy: smem[count: 114012, lengths: 65482 K, overhead: 1781 K, saved: 56737 K]
[01.06.22 17:31:56.396] Starting measure
Пожалуйста Войти или Регистрация, чтобы присоединиться к беседе.
- skitalez
- Не в сети
- ПРИБЫВШИЙ
- Сообщений: 37
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- dimon2612
- Не в сети
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- RPV73
- Не в сети
- ВЕТЕРАН ЗOНЫ
- Сообщений: 1002
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skitalez привет, тайник Лешего на Мет. Заводе.
Не становись, как пыль, покорен всем ветрам.
Омар Хайям
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- skitalez
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- Сообщений: 37
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- Yaroslav7
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- МАСТЕР
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- viktor19
- Не в сети
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dimon2612я не знаю какой у тебя стоит патч вот попробуй это на последний патч и на предпоследний патч тоже подходит, путь установки gamedata scripts ui.
disk.yandex.ru/d/r-7Oq05nho9xEg
dimon2612, да нажимаешь N а какой патч у тебя.
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- Deyl7
- Не в сети
- НОВИЧОК
- Сообщений: 142
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- dimon2612
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zima59 кузнеца твоя правка воскресила, а есть еще такая на борова. Он собака тоже труп.
Пиши уже нормально и не лепи посты подряд. Пользуйся кнопкой ИЗМЕНИТЬ. Тебе дали рабочую правку на респавн Борова. Нажимать нужно Esc+N.
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- zetta86
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dimon2612, если ты Монгола не спас, то трудновато будет тебе продвигаться в ТД. Ставь показометр для примирения с бандосами в ТД. Поисковик сайта в помощь. Удачи всем.
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- vndl
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Привет!vndl обнови патч до последней версии
У меня стоит op-2.2-21_01_2022 скачано с этого сайта. Правки под этот патч качал по ссылкам этого сайта. Где ещё можно увидеть/безопасно скачать более новые патчи и адаптированные к ним правки? Заранее спасибо.
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- RPV73
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vndl привет, смотри в разделе Правки, Фиксы и Патчи, там есть и некоторые правки под крайний патч.
stalkermod.ru/forum/74-obedinennyj-pak-2-op-2/285916-obedinennyj-pak-2-op-22-pravki-fiksy-i-patchi.html
Не становись, как пыль, покорен всем ветрам.
Омар Хайям
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- zetta86
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- uria7
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