ФорумМодификации к серии игр StalkerМоды на Сталкер Тени ЧернобыляОбъединенный Пак 2 / ОП-2Прохождение мода Обьединенный Пак 2.2 / ОП 2.2
Прохождение мода Обьединенный Пак 2.2 / ОП 2.2
- Смеагол
-
- Не в сети
- ПРИБЫВШИЙ
- Сообщений: 4
- Спасибо получено: 5
Просто нажми на ENTER, и установка продолжится!Не устанавливается ОП-2.2, установщик весь день стоял и не одного файла не загрузил. Что не так? А так охота вернутся в игру. УВсем Мира и добра. ibb.co.com/Y720pP0F
17 июнь 2025 21:03
#307597
Пожалуйста Войти или Регистрация, чтобы присоединиться к беседе.
- zetta86
-
- Не в сети
- ВЕТЕРАН ЗOНЫ
- Сообщений: 2377
- Спасибо получено: 15288
Привет всем. bogun-prostir, этот телепорт не люди делают, а разработчик на последнем патче сделал. Он появится при передвижения вверх, когда заденешь рестриктор. Если установлена правка, видимые телепорты, тогда видно его. Он на последней площадке лестничной. Тебе лезть нужно до потолка. И естественно, последний патч нужен.
Удачи всем.
Удачи всем.
Спасибо сказали: Avalokita, LAKI, zima59, Андрей-1966, Виктор53, Воссталкерившийся
02 июль 2025 13:28
#307693
Пожалуйста Войти или Регистрация, чтобы присоединиться к беседе.
- chtih
-
- Не в сети
- ПРИБЫВШИЙ
- Сообщений: 9
- Спасибо получено: 3
Привет всем!!! LAKI, менял как ты и писал мне про жажду, все равно вылет один и тот же. Выкладываю полный лог
ВНИМАНИЕ: Спойлер!
* Detected CPU: Intel(R) Xeon(R) CPU E5-2620 v2 @ 2.10GHz GenuineIntel, F6/M62/S4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX
* CPU cores: [6], threads: [12]
Initializing File System...
using fs-ltx h:\games\o.p. - 2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 82330 files cached, 20937Kb memory used.
Init FileSystem 7.729121 sec
[03.07.25 19:00:50.574] 'xrCore' build 8402, Feb 7 2022
[03.07.25 19:00:50.574] OP 2.2 Engine ver 2.2a x64 08.02.2022
[03.07.25 19:00:50.574]
[03.07.25 19:00:50.920] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[03.07.25 19:00:50.921] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[03.07.25 19:00:50.921] Initializing Engine...
[03.07.25 19:00:50.922] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms
[03.07.25 19:00:50.922] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[03.07.25 19:00:50.922] Loading config for renderer
[03.07.25 19:00:50.922] Executing config-script "user.ltx"...
[03.07.25 19:00:50.922] [h:\games\o.p. - 2.2\userdata\user.ltx] successfully loaded.
[03.07.25 19:00:50.922] Starting INPUT device...
[03.07.25 19:00:50.945] Loading DLL: xrRender_R1.dll
[03.07.25 19:00:50.945] Loading DLL: xrGame.dll
[03.07.25 19:00:50.947] 'xrGame' build Feb 7 2022 16:34:07
[03.07.25 19:00:50.988] * [win32]: free[137438777244 K], reserved[30960 K], committed[145204 K]
[03.07.25 19:00:50.988] * [ D3D ]: textures[0 K]
[03.07.25 19:00:50.988] * [x-ray]: crt heap[42941 K], process heap[42941 K], game lua[0 K], engine lua[0 K], render[0 K]
[03.07.25 19:00:50.988] * [x-ray]: economy: strings[count: 39705, lengths: 1075 K, overhead: 2016 K, saved: 20717 K]
[03.07.25 19:00:50.988] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[03.07.25 19:00:50.988] Executing config-script "h:\games\o.p. - 2.2\gamedata\config\default_controls.ltx"...
[03.07.25 19:00:50.989] [h:\games\o.p. - 2.2\gamedata\config\default_controls.ltx] successfully loaded.
[03.07.25 19:00:50.989] Executing config-script "user.ltx"...
[03.07.25 19:00:50.989] Executing config-script "h:\games\o.p. - 2.2\gamedata\config\rspec_default.ltx"...
[03.07.25 19:00:50.990] [h:\games\o.p. - 2.2\gamedata\config\rspec_default.ltx] successfully loaded.
[03.07.25 19:00:50.990] Executing config-script "h:\games\o.p. - 2.2\gamedata\config\default_controls.ltx"...
[03.07.25 19:00:50.990] [h:\games\o.p. - 2.2\gamedata\config\default_controls.ltx] successfully loaded.
[03.07.25 19:00:50.990] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE
[03.07.25 19:00:50.991] [h:\games\o.p. - 2.2\userdata\user.ltx] successfully loaded.
[03.07.25 19:00:50.991] SOUND: OpenAL: enumerate devices...
[03.07.25 19:00:50.991] SOUND: OpenAL: EnumerationExtension Present
[03.07.25 19:00:50.991] devices OpenAL Soft
[03.07.25 19:00:50.991] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[03.07.25 19:00:51.019] SOUND: OpenAL: All available devices:
[03.07.25 19:00:51.019] 1. OpenAL Soft, Spec Version 1.1 (default)
[03.07.25 19:00:51.019] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[03.07.25 19:00:51.026] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[03.07.25 19:00:51.031] * sound: EAX 2.0 extension: absent
[03.07.25 19:00:51.031] * sound: EAX 2.0 deferred: absent
[03.07.25 19:00:51.031] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[03.07.25 19:00:51.036] Starting RENDER device...
[03.07.25 19:00:51.057] * GPU [vendor:1002]-[device:67EF]: Radeon RX 560 Series
[03.07.25 19:00:51.057] * GPU driver: 27.20.15026.0
[03.07.25 19:00:52.100] * CREATE: DeviceREF: 1
[03.07.25 19:00:52.100] * Texture memory: 4087 M
[03.07.25 19:00:52.100] * DDI-level: 9.0
[03.07.25 19:00:52.104] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.07.25 19:00:52.104] * GPU vertex cache: unrecognized, 16
[03.07.25 19:00:52.104] * DVB created: 8192K
[03.07.25 19:00:52.104] * DIB created: 512K
[03.07.25 19:00:52.213] load time LTX=91 ms
[03.07.25 19:00:52.224] count of .thm files=3236
[03.07.25 19:00:52.422] load time THM=209 ms
[03.07.25 19:00:52.422] * distortion: used, dev(30),need(14)
[03.07.25 19:00:52.422] * SSample: 1024x768
[03.07.25 19:00:52.431] * SSample: enabled
[03.07.25 19:00:52.599] - r__tf_aniso 4
[03.07.25 19:00:52.599] - r1_tf_mipbias 0.
[03.07.25 19:00:52.614] Script debugger succesfully restarted.
[03.07.25 19:00:52.888] WARNING: duplicate string table id kb_jumper. Ignoring.
[03.07.25 19:00:52.888] WARNING: duplicate string table id cant_hunger_jump_sprint. Ignoring.
[03.07.25 19:00:53.558] WARNING: duplicate string table id ui_inv_power. Ignoring.
[03.07.25 19:00:55.636] WARNING: duplicate string table id ui_zstash_search_dialog. Ignoring.
[03.07.25 19:00:55.636] - Gamedata version: [Сборка 2.2 15.03.2023]
[03.07.25 19:00:55.742] Starting engine...
[03.07.25 19:00:55.835] GMLib loaded at 91 msec
[03.07.25 19:00:56.671] Game_Globals loaded at 835 msec
[03.07.25 19:00:56.876] App_Start loaded at 204 msec
[03.07.25 19:00:56.893] ui_core loaded at 17 msec
[03.07.25 19:00:56.982] Main_Menu loaded at 89 msec
[03.07.25 19:00:57.005] Invalid ogg-comment version, file: h:\games\o.p. - 2.2\gamedata\sounds\music\mu_muzic_l.ogg
[03.07.25 19:00:57.005] Invalid ogg-comment version, file: h:\games\o.p. - 2.2\gamedata\sounds\music\mu_muzic_r.ogg
[03.07.25 19:01:17.911] * DVB created: 8192K
[03.07.25 19:01:17.911] * DIB created: 512K
[03.07.25 19:01:17.912] - r__tf_aniso 4
[03.07.25 19:01:17.912] - r1_tf_mipbias 0.
[03.07.25 19:01:17.912] * SSample: 1024x768
[03.07.25 19:01:17.921] * SSample: enabled
[03.07.25 19:01:17.921] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.07.25 19:01:17.921] * GPU vertex cache: unrecognized, 16
[03.07.25 19:01:17.921] *** RESET [74 ms]
[03.07.25 19:01:17.921] "h:\games\o.p. - 2.2\bin\xr_3da.exe"
[03.07.25 19:01:17.921] Begin load
[03.07.25 19:01:17.923] * phase time: 0 ms
[03.07.25 19:01:17.985] * phase cmem: 237343 K
[03.07.25 19:01:17.985] Prefetching objects...
[03.07.25 19:01:18.051] * Objects loaded in 0 ms
[03.07.25 19:01:18.965] * Models loaded in 914 ms
[03.07.25 19:01:19.030] * Prefetch memory: 715249Kb
[03.07.25 19:01:19.032] * phase time: 1108 ms
[03.07.25 19:01:19.095] * phase cmem: 942430 K
[03.07.25 19:01:19.095] Starting server...
[03.07.25 19:01:19.135] - Gamedata version: [Сборка 2.2 15.03.2023]
[03.07.25 19:01:19.187] * phase time: 155 ms
[03.07.25 19:01:19.250] * phase cmem: 940572 K
[03.07.25 19:01:19.250] Loading alife simulator...
[03.07.25 19:01:19.251] * phase time: 63 ms
[03.07.25 19:01:19.314] * phase cmem: 940574 K
[03.07.25 19:01:19.314] Loading savegame...
[03.07.25 19:01:19.343] h:\games\o.p. - 2.2\userdata\savedgames\vitaliy.sav save created on DEVELOPER mode!
[03.07.25 19:01:19.343] * Loading key-value pairs...
[03.07.25 19:01:19.422] * 26 key-value pairs were successfully loaded (0.079s)
[03.07.25 19:01:19.422] * Loading spawn registry...
[03.07.25 19:01:22.716] * 24708 spawn points were successfully loaded (3.294s)
[03.07.25 19:01:22.717] * Loading objects...
[03.07.25 19:01:23.886] * 35060 out of 35060 objects were successfully loaded (1.168s)
[03.07.25 19:01:24.610] * Loading quick slots data...
[03.07.25 19:01:24.610] * Loading pre random queues data...
[03.07.25 19:01:24.643] * Start objects on_register'ed...
[03.07.25 19:01:27.881] * 35060 objects on_register'ed (3.238s)
[03.07.25 19:01:27.882] * Game vitaliy is successfully loaded from file 'h:\games\o.p. - 2.2\userdata\savedgames\vitaliy.sav' (8.632s)
[03.07.25 19:01:27.882] * phase time: 8631 ms
[03.07.25 19:01:28.004] * phase cmem: 1160148 K
[03.07.25 19:01:28.004] Connecting...
[03.07.25 19:01:28.010] MaxPlayers = 32
[03.07.25 19:01:28.063] * phase time: 181 ms
[03.07.25 19:01:28.181] * phase cmem: 1163912 K
[03.07.25 19:01:28.181] Connecting to...
[03.07.25 19:01:28.182] Player not found. New player created.
[03.07.25 19:01:28.182] * client : connection accepted - <>
[03.07.25 19:01:28.197] * phase time: 134 ms
[03.07.25 19:01:28.317] * phase cmem: 1163977 K
[03.07.25 19:01:28.317] Reading level info...
[03.07.25 19:01:28.317] * phase time: 119 ms
[03.07.25 19:01:28.436] * phase cmem: 1163977 K
[03.07.25 19:01:28.436] Loading object space...
[03.07.25 19:01:28.773] * object space load: 336 ms
[03.07.25 19:01:28.773] * phase time: 456 ms
[03.07.25 19:01:28.892] * phase cmem: 1247405 K
[03.07.25 19:01:28.892] Loading shaders (R1)...
[03.07.25 19:01:29.109] * phase time: 335 ms
[03.07.25 19:01:29.229] * phase cmem: 1249879 K
[03.07.25 19:01:29.229] Loading geometry (R1)...
[03.07.25 19:01:29.277] * phase time: 168 ms
[03.07.25 19:01:29.398] * phase cmem: 1305572 K
[03.07.25 19:01:29.398] Loading visuals (R1)...
[03.07.25 19:01:29.444] * phase time: 166 ms
[03.07.25 19:01:29.566] * phase cmem: 1311800 K
[03.07.25 19:01:29.566] Loading details (R1)...
[03.07.25 19:01:29.598] * [DETAILS] VertexConsts(256), Batch(61)
[03.07.25 19:01:29.598] * [DETAILS] 40687 v(20), 26352 p
[03.07.25 19:01:29.598] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.07.25 19:01:29.600] * phase time: 155 ms
[03.07.25 19:01:29.722] * phase cmem: 1312794 K
[03.07.25 19:01:29.722] Loading sectors (R1)...
[03.07.25 19:01:29.723] * Loading HOM: h:\games\o.p. - 2.2\gamedata\levels\l01_escape\level.hom
[03.07.25 19:01:29.726] * Loading environment modificator: h:\games\o.p. - 2.2\gamedata\levels\l01_escape\level.env_mod
[03.07.25 19:01:29.726] * phase time: 126 ms
[03.07.25 19:01:29.848] * phase cmem: 1312995 K
[03.07.25 19:01:29.848] Loading AI objects...
[03.07.25 19:01:29.851] - Loading music tracks from 'l01_escape_musics'...
[03.07.25 19:01:29.857] * phase time: 130 ms
[03.07.25 19:01:29.979] * phase cmem: 1312816 K
[03.07.25 19:01:29.979] Loading PH world...
[03.07.25 19:01:30.027] - Game configuring : Started
[03.07.25 19:01:30.033] - Game configuring : Finished
[03.07.25 19:01:30.231] * phase time: 374 ms
[03.07.25 19:01:30.357] * phase cmem: 1350143 K
[03.07.25 19:01:30.357] Loading textures...
[03.07.25 19:01:30.787] * t-report - base: 1187, 948794 K
[03.07.25 19:01:30.787] * t-report - lmap: 10, 10241 K
[03.07.25 19:01:30.788] * phase time: 556 ms
[03.07.25 19:01:30.916] * phase cmem: 1608133 K
[03.07.25 19:01:30.916] Synchronizing...
[03.07.25 19:01:30.916] Save created on [Engine 2.2a x64 08.02.2022]
[03.07.25 19:01:30.916] Save date and time [Wed Jul 2 21:35:10 2025]
[03.07.25 19:01:30.935] * phase time: 147 ms
[03.07.25 19:01:31.064] * phase cmem: 1608152 K
[03.07.25 19:01:31.445] * [win32]: free[137436714576 K], reserved[82380 K], committed[2156452 K]
[03.07.25 19:01:31.445] * [ D3D ]: textures[959036 K]
[03.07.25 19:01:31.445] * [x-ray]: crt heap[1578754 K], process heap[1578754 K], game lua[240086 K], engine lua[229 K], render[0 K]
[03.07.25 19:01:31.445] * [x-ray]: economy: strings[count: 189588, lengths: 9626 K, overhead: 9627 K, saved: 28182 K]
[03.07.25 19:01:31.445] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[03.07.25 19:01:31.445] Starting measure
[03.07.25 19:01:50.620] * MEMORY USAGE: 2193865 K
[03.07.25 19:01:55.082] * Saving spawns...
[03.07.25 19:01:55.085] * Saving objects...
[03.07.25 19:01:55.389] * 35045 objects are successfully saved
[03.07.25 19:01:55.390] * Saving key-value pairs...
[03.07.25 19:01:55.462] * 26 key-value pairs were successfully saved
[03.07.25 19:01:55.462] * Saving quick slots data...
[03.07.25 19:01:55.462] * Saving pre random queues data...
[03.07.25 19:01:55.554] * Game ТВГ_autosave.sav is successfully saved to file 'h:\games\o.p. - 2.2\userdata\savedgames\ТВГ_autosave.sav'
[03.07.25 19:01:55.563] - Disconnect
[03.07.25 19:02:03.266] - Destroying level
[03.07.25 19:02:03.678] * DVB created: 8192K
[03.07.25 19:02:03.678] * DIB created: 512K
[03.07.25 19:02:03.679] - r__tf_aniso 4
[03.07.25 19:02:03.679] - r1_tf_mipbias 0.
[03.07.25 19:02:03.679] * SSample: 1024x768
[03.07.25 19:02:03.696] * SSample: enabled
[03.07.25 19:02:03.696] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.07.25 19:02:03.696] * GPU vertex cache: unrecognized, 16
[03.07.25 19:02:03.696] *** RESET [161 ms]
[03.07.25 19:02:03.697] "h:\games\o.p. - 2.2\bin\xr_3da.exe"
[03.07.25 19:02:03.697] Begin load
[03.07.25 19:02:03.706] * phase time: 0 ms
[03.07.25 19:02:03.872] * phase cmem: 1261096 K
[03.07.25 19:02:03.872] Starting server...
[03.07.25 19:02:04.218] - Gamedata version: [Сборка 2.2 15.03.2023]
[03.07.25 19:02:04.269] * phase time: 562 ms
[03.07.25 19:02:04.434] * phase cmem: 1261166 K
[03.07.25 19:02:04.434] Loading alife simulator...
[03.07.25 19:02:04.435] * phase time: 165 ms
[03.07.25 19:02:04.601] * phase cmem: 1261167 K
[03.07.25 19:02:04.601] Loading savegame...
[03.07.25 19:02:04.630] h:\games\o.p. - 2.2\userdata\savedgames\ТВГ_autosave.sav save created on DEVELOPER mode!
[03.07.25 19:02:04.630] * Loading key-value pairs...
[03.07.25 19:02:04.702] * 26 key-value pairs were successfully loaded (0.072s)
[03.07.25 19:02:04.702] * Loading spawn registry...
[03.07.25 19:02:07.746] * 24708 spawn points were successfully loaded (3.043s)
[03.07.25 19:02:07.747] * Loading objects...
[03.07.25 19:02:08.803] * 35045 out of 35045 objects were successfully loaded (1.056s)
[03.07.25 19:02:09.578] * Loading quick slots data...
[03.07.25 19:02:09.578] * Loading pre random queues data...
[03.07.25 19:02:09.615] * Start objects on_register'ed...
[03.07.25 19:02:12.749] * 35045 objects on_register'ed (3.135s)
[03.07.25 19:02:12.751] * Game ТВГ_autosave is successfully loaded from file 'h:\games\o.p. - 2.2\userdata\savedgames\ТВГ_autosave.sav' (8.317s)
[03.07.25 19:02:12.751] * phase time: 8316 ms
[03.07.25 19:02:12.928] * phase cmem: 1379725 K
[03.07.25 19:02:12.928] Connecting...
[03.07.25 19:02:12.928] MaxPlayers = 32
[03.07.25 19:02:12.972] * phase time: 220 ms
[03.07.25 19:02:13.148] * phase cmem: 1379727 K
[03.07.25 19:02:13.148] Connecting to...
[03.07.25 19:02:13.149] Player not found. New player created.
[03.07.25 19:02:13.149] * client : connection accepted - <>
[03.07.25 19:02:13.165] * phase time: 193 ms
[03.07.25 19:02:13.349] * phase cmem: 1379776 K
[03.07.25 19:02:13.349] Reading level info...
[03.07.25 19:02:13.350] * phase time: 184 ms
[03.07.25 19:02:13.528] * phase cmem: 1379776 K
[03.07.25 19:02:13.528] Loading object space...
[03.07.25 19:02:13.859] * object space load: 330 ms
[03.07.25 19:02:13.859] * phase time: 509 ms
[03.07.25 19:02:14.036] * phase cmem: 1462480 K
[03.07.25 19:02:14.036] Loading shaders (R1)...
[03.07.25 19:02:14.391] * phase time: 532 ms
[03.07.25 19:02:14.568] * phase cmem: 1464022 K
[03.07.25 19:02:14.568] Loading geometry (R1)...
[03.07.25 19:02:14.640] * phase time: 248 ms
[03.07.25 19:02:14.816] * phase cmem: 1525703 K
[03.07.25 19:02:14.816] Loading visuals (R1)...
[03.07.25 19:02:14.854] * phase time: 215 ms
[03.07.25 19:02:15.031] * phase cmem: 1527779 K
[03.07.25 19:02:15.031] Loading details (R1)...
[03.07.25 19:02:15.062] * [DETAILS] VertexConsts(256), Batch(61)
[03.07.25 19:02:15.062] * [DETAILS] 40687 v(20), 26352 p
[03.07.25 19:02:15.063] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.07.25 19:02:15.064] * phase time: 209 ms
[03.07.25 19:02:15.241] * phase cmem: 1528756 K
[03.07.25 19:02:15.241] Loading sectors (R1)...
[03.07.25 19:02:15.241] * Loading HOM: h:\games\o.p. - 2.2\gamedata\levels\l02_garbage\level.hom
[03.07.25 19:02:15.243] * Loading environment modificator: h:\games\o.p. - 2.2\gamedata\levels\l02_garbage\level.env_mod
[03.07.25 19:02:15.243] * phase time: 179 ms
[03.07.25 19:02:15.419] * phase cmem: 1528855 K
[03.07.25 19:02:15.419] Loading AI objects...
[03.07.25 19:02:15.420] - Loading music tracks from 'l02_garbage_musics'...
[03.07.25 19:02:15.428] * phase time: 184 ms
[03.07.25 19:02:15.604] * phase cmem: 1528738 K
[03.07.25 19:02:15.604] Loading PH world...
[03.07.25 19:02:15.631] - Game configuring : Started
[03.07.25 19:02:15.638] - Game configuring : Finished
[03.07.25 19:02:15.644] * phase time: 215 ms
[03.07.25 19:02:15.823] * phase cmem: 1550716 K
[03.07.25 19:02:15.823] Loading textures...
[03.07.25 19:02:16.173] * t-report - base: 1280, 985966 K
[03.07.25 19:02:16.173] * t-report - lmap: 18, 18434 K
[03.07.25 19:02:16.173] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[03.07.25 19:02:16.173] Reduce pixel density (worse) or use more vertex lighting (better).
[03.07.25 19:02:16.173] * phase time: 529 ms
[03.07.25 19:02:16.354] * phase cmem: 1744716 K
[03.07.25 19:02:16.354] Synchronizing...
[03.07.25 19:02:16.354] Save created on [Engine 2.2a x64 08.02.2022]
[03.07.25 19:02:16.354] Save date and time [Thu Jul 3 19:01:55 2025]
[03.07.25 19:02:16.370] * phase time: 197 ms
[03.07.25 19:02:16.556] * phase cmem: 1744716 K
[03.07.25 19:02:17.072] * [win32]: free[137436156096 K], reserved[459356 K], committed[2337956 K]
[03.07.25 19:02:17.072] * [ D3D ]: textures[1004400 K]
[03.07.25 19:02:17.072] * [x-ray]: crt heap[1713997 K], process heap[1713997 K], game lua[239526 K], engine lua[313 K], render[937 K]
[03.07.25 19:02:17.072] * [x-ray]: economy: strings[count: 199942, lengths: 10151 K, overhead: 10153 K, saved: 28480 K]
[03.07.25 19:02:17.072] * [x-ray]: economy: smem[count: 69415, lengths: 38906 K, overhead: 1084 K, saved: 16061 K]
[03.07.25 19:02:17.072] Starting measure
[03.07.25 19:02:27.572] * MEMORY USAGE: 2091500 K
[03.07.25 19:03:03.404] * Saving spawns...
[03.07.25 19:03:03.407] * Saving objects...
[03.07.25 19:03:03.676] * 34883 objects are successfully saved
[03.07.25 19:03:03.677] * Saving key-value pairs...
[03.07.25 19:03:03.739] * 27 key-value pairs were successfully saved
[03.07.25 19:03:03.739] * Saving quick slots data...
[03.07.25 19:03:03.739] * Saving pre random queues data...
[03.07.25 19:03:03.811] * Game Пистолет-пулемёт для Юрика.sav is successfully saved to file 'h:\games\o.p. - 2.2\userdata\savedgames\Пистолет-пулемёт для Юрика.sav'
[03.07.25 19:03:13.394] * Saving spawns...
[03.07.25 19:03:13.397] * Saving objects...
[03.07.25 19:03:13.666] * 34882 objects are successfully saved
[03.07.25 19:03:13.667] * Saving key-value pairs...
[03.07.25 19:03:13.729] * 27 key-value pairs were successfully saved
[03.07.25 19:03:13.729] * Saving quick slots data...
[03.07.25 19:03:13.729] * Saving pre random queues data...
[03.07.25 19:03:13.801] * Game Ответить на призыв о помощи.sav is successfully saved to file 'h:\games\o.p. - 2.2\userdata\savedgames\Ответить на призыв о помощи.sav'
[03.07.25 19:03:47.184] * Saving spawns...
[03.07.25 19:03:47.188] * Saving objects...
[03.07.25 19:03:47.466] * 34876 objects are successfully saved
[03.07.25 19:03:47.467] * Saving key-value pairs...
[03.07.25 19:03:47.530] * 27 key-value pairs were successfully saved
[03.07.25 19:03:47.530] * Saving quick slots data...
[03.07.25 19:03:47.530] * Saving pre random queues data...
[03.07.25 19:03:47.602] * Game Ответить на призыв о помощи - завершено.sav is successfully saved to file 'h:\games\o.p. - 2.2\userdata\savedgames\Ответить на призыв о помощи - завершено.sav'
[03.07.25 19:03:59.787]
[03.07.25 19:03:59.787] FATAL ERROR
[03.07.25 19:03:59.787]
[03.07.25 19:03:59.787] [error]Expression : xml_doc.NavigateToNode(path,index)
[03.07.25 19:03:59.787] [error]Function : CUIXmlInit::InitStatic
[03.07.25 19:03:59.787] [error]File : ui\UIXmlInit.cpp
[03.07.25 19:03:59.787] [error]Line : 153
[03.07.25 19:03:59.787] [error]Description : XML node not found
[03.07.25 19:03:59.787] [error]Arguments : water_green
[03.07.25 19:03:59.787]
[03.07.25 19:03:59.787]
[03.07.25 19:03:59.787] stack trace:
[03.07.25 19:03:59.787]
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX
* CPU cores: [6], threads: [12]
Initializing File System...
using fs-ltx h:\games\o.p. - 2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 82330 files cached, 20937Kb memory used.
Init FileSystem 7.729121 sec
[03.07.25 19:00:50.574] 'xrCore' build 8402, Feb 7 2022
[03.07.25 19:00:50.574] OP 2.2 Engine ver 2.2a x64 08.02.2022
[03.07.25 19:00:50.574]
[03.07.25 19:00:50.920] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[03.07.25 19:00:50.921] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[03.07.25 19:00:50.921] Initializing Engine...
[03.07.25 19:00:50.922] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms
[03.07.25 19:00:50.922] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[03.07.25 19:00:50.922] Loading config for renderer
[03.07.25 19:00:50.922] Executing config-script "user.ltx"...
[03.07.25 19:00:50.922] [h:\games\o.p. - 2.2\userdata\user.ltx] successfully loaded.
[03.07.25 19:00:50.922] Starting INPUT device...
[03.07.25 19:00:50.945] Loading DLL: xrRender_R1.dll
[03.07.25 19:00:50.945] Loading DLL: xrGame.dll
[03.07.25 19:00:50.947] 'xrGame' build Feb 7 2022 16:34:07
[03.07.25 19:00:50.988] * [win32]: free[137438777244 K], reserved[30960 K], committed[145204 K]
[03.07.25 19:00:50.988] * [ D3D ]: textures[0 K]
[03.07.25 19:00:50.988] * [x-ray]: crt heap[42941 K], process heap[42941 K], game lua[0 K], engine lua[0 K], render[0 K]
[03.07.25 19:00:50.988] * [x-ray]: economy: strings[count: 39705, lengths: 1075 K, overhead: 2016 K, saved: 20717 K]
[03.07.25 19:00:50.988] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[03.07.25 19:00:50.988] Executing config-script "h:\games\o.p. - 2.2\gamedata\config\default_controls.ltx"...
[03.07.25 19:00:50.989] [h:\games\o.p. - 2.2\gamedata\config\default_controls.ltx] successfully loaded.
[03.07.25 19:00:50.989] Executing config-script "user.ltx"...
[03.07.25 19:00:50.989] Executing config-script "h:\games\o.p. - 2.2\gamedata\config\rspec_default.ltx"...
[03.07.25 19:00:50.990] [h:\games\o.p. - 2.2\gamedata\config\rspec_default.ltx] successfully loaded.
[03.07.25 19:00:50.990] Executing config-script "h:\games\o.p. - 2.2\gamedata\config\default_controls.ltx"...
[03.07.25 19:00:50.990] [h:\games\o.p. - 2.2\gamedata\config\default_controls.ltx] successfully loaded.
[03.07.25 19:00:50.990] - Maximum allowed affinity mask: 0xFFF, current: 0xFFE
[03.07.25 19:00:50.991] [h:\games\o.p. - 2.2\userdata\user.ltx] successfully loaded.
[03.07.25 19:00:50.991] SOUND: OpenAL: enumerate devices...
[03.07.25 19:00:50.991] SOUND: OpenAL: EnumerationExtension Present
[03.07.25 19:00:50.991] devices OpenAL Soft
[03.07.25 19:00:50.991] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
[03.07.25 19:00:51.019] SOUND: OpenAL: All available devices:
[03.07.25 19:00:51.019] 1. OpenAL Soft, Spec Version 1.1 (default)
[03.07.25 19:00:51.019] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[03.07.25 19:00:51.026] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[03.07.25 19:00:51.031] * sound: EAX 2.0 extension: absent
[03.07.25 19:00:51.031] * sound: EAX 2.0 deferred: absent
[03.07.25 19:00:51.031] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[03.07.25 19:00:51.036] Starting RENDER device...
[03.07.25 19:00:51.057] * GPU [vendor:1002]-[device:67EF]: Radeon RX 560 Series
[03.07.25 19:00:51.057] * GPU driver: 27.20.15026.0
[03.07.25 19:00:52.100] * CREATE: DeviceREF: 1
[03.07.25 19:00:52.100] * Texture memory: 4087 M
[03.07.25 19:00:52.100] * DDI-level: 9.0
[03.07.25 19:00:52.104] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.07.25 19:00:52.104] * GPU vertex cache: unrecognized, 16
[03.07.25 19:00:52.104] * DVB created: 8192K
[03.07.25 19:00:52.104] * DIB created: 512K
[03.07.25 19:00:52.213] load time LTX=91 ms
[03.07.25 19:00:52.224] count of .thm files=3236
[03.07.25 19:00:52.422] load time THM=209 ms
[03.07.25 19:00:52.422] * distortion: used, dev(30),need(14)
[03.07.25 19:00:52.422] * SSample: 1024x768
[03.07.25 19:00:52.431] * SSample: enabled
[03.07.25 19:00:52.599] - r__tf_aniso 4
[03.07.25 19:00:52.599] - r1_tf_mipbias 0.
[03.07.25 19:00:52.614] Script debugger succesfully restarted.
[03.07.25 19:00:52.888] WARNING: duplicate string table id kb_jumper. Ignoring.
[03.07.25 19:00:52.888] WARNING: duplicate string table id cant_hunger_jump_sprint. Ignoring.
[03.07.25 19:00:53.558] WARNING: duplicate string table id ui_inv_power. Ignoring.
[03.07.25 19:00:55.636] WARNING: duplicate string table id ui_zstash_search_dialog. Ignoring.
[03.07.25 19:00:55.636] - Gamedata version: [Сборка 2.2 15.03.2023]
[03.07.25 19:00:55.742] Starting engine...
[03.07.25 19:00:55.835] GMLib loaded at 91 msec
[03.07.25 19:00:56.671] Game_Globals loaded at 835 msec
[03.07.25 19:00:56.876] App_Start loaded at 204 msec
[03.07.25 19:00:56.893] ui_core loaded at 17 msec
[03.07.25 19:00:56.982] Main_Menu loaded at 89 msec
[03.07.25 19:00:57.005] Invalid ogg-comment version, file: h:\games\o.p. - 2.2\gamedata\sounds\music\mu_muzic_l.ogg
[03.07.25 19:00:57.005] Invalid ogg-comment version, file: h:\games\o.p. - 2.2\gamedata\sounds\music\mu_muzic_r.ogg
[03.07.25 19:01:17.911] * DVB created: 8192K
[03.07.25 19:01:17.911] * DIB created: 512K
[03.07.25 19:01:17.912] - r__tf_aniso 4
[03.07.25 19:01:17.912] - r1_tf_mipbias 0.
[03.07.25 19:01:17.912] * SSample: 1024x768
[03.07.25 19:01:17.921] * SSample: enabled
[03.07.25 19:01:17.921] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.07.25 19:01:17.921] * GPU vertex cache: unrecognized, 16
[03.07.25 19:01:17.921] *** RESET [74 ms]
[03.07.25 19:01:17.921] "h:\games\o.p. - 2.2\bin\xr_3da.exe"
[03.07.25 19:01:17.921] Begin load
[03.07.25 19:01:17.923] * phase time: 0 ms
[03.07.25 19:01:17.985] * phase cmem: 237343 K
[03.07.25 19:01:17.985] Prefetching objects...
[03.07.25 19:01:18.051] * Objects loaded in 0 ms
[03.07.25 19:01:18.965] * Models loaded in 914 ms
[03.07.25 19:01:19.030] * Prefetch memory: 715249Kb
[03.07.25 19:01:19.032] * phase time: 1108 ms
[03.07.25 19:01:19.095] * phase cmem: 942430 K
[03.07.25 19:01:19.095] Starting server...
[03.07.25 19:01:19.135] - Gamedata version: [Сборка 2.2 15.03.2023]
[03.07.25 19:01:19.187] * phase time: 155 ms
[03.07.25 19:01:19.250] * phase cmem: 940572 K
[03.07.25 19:01:19.250] Loading alife simulator...
[03.07.25 19:01:19.251] * phase time: 63 ms
[03.07.25 19:01:19.314] * phase cmem: 940574 K
[03.07.25 19:01:19.314] Loading savegame...
[03.07.25 19:01:19.343] h:\games\o.p. - 2.2\userdata\savedgames\vitaliy.sav save created on DEVELOPER mode!
[03.07.25 19:01:19.343] * Loading key-value pairs...
[03.07.25 19:01:19.422] * 26 key-value pairs were successfully loaded (0.079s)
[03.07.25 19:01:19.422] * Loading spawn registry...
[03.07.25 19:01:22.716] * 24708 spawn points were successfully loaded (3.294s)
[03.07.25 19:01:22.717] * Loading objects...
[03.07.25 19:01:23.886] * 35060 out of 35060 objects were successfully loaded (1.168s)
[03.07.25 19:01:24.610] * Loading quick slots data...
[03.07.25 19:01:24.610] * Loading pre random queues data...
[03.07.25 19:01:24.643] * Start objects on_register'ed...
[03.07.25 19:01:27.881] * 35060 objects on_register'ed (3.238s)
[03.07.25 19:01:27.882] * Game vitaliy is successfully loaded from file 'h:\games\o.p. - 2.2\userdata\savedgames\vitaliy.sav' (8.632s)
[03.07.25 19:01:27.882] * phase time: 8631 ms
[03.07.25 19:01:28.004] * phase cmem: 1160148 K
[03.07.25 19:01:28.004] Connecting...
[03.07.25 19:01:28.010] MaxPlayers = 32
[03.07.25 19:01:28.063] * phase time: 181 ms
[03.07.25 19:01:28.181] * phase cmem: 1163912 K
[03.07.25 19:01:28.181] Connecting to...
[03.07.25 19:01:28.182] Player not found. New player created.
[03.07.25 19:01:28.182] * client : connection accepted - <>
[03.07.25 19:01:28.197] * phase time: 134 ms
[03.07.25 19:01:28.317] * phase cmem: 1163977 K
[03.07.25 19:01:28.317] Reading level info...
[03.07.25 19:01:28.317] * phase time: 119 ms
[03.07.25 19:01:28.436] * phase cmem: 1163977 K
[03.07.25 19:01:28.436] Loading object space...
[03.07.25 19:01:28.773] * object space load: 336 ms
[03.07.25 19:01:28.773] * phase time: 456 ms
[03.07.25 19:01:28.892] * phase cmem: 1247405 K
[03.07.25 19:01:28.892] Loading shaders (R1)...
[03.07.25 19:01:29.109] * phase time: 335 ms
[03.07.25 19:01:29.229] * phase cmem: 1249879 K
[03.07.25 19:01:29.229] Loading geometry (R1)...
[03.07.25 19:01:29.277] * phase time: 168 ms
[03.07.25 19:01:29.398] * phase cmem: 1305572 K
[03.07.25 19:01:29.398] Loading visuals (R1)...
[03.07.25 19:01:29.444] * phase time: 166 ms
[03.07.25 19:01:29.566] * phase cmem: 1311800 K
[03.07.25 19:01:29.566] Loading details (R1)...
[03.07.25 19:01:29.598] * [DETAILS] VertexConsts(256), Batch(61)
[03.07.25 19:01:29.598] * [DETAILS] 40687 v(20), 26352 p
[03.07.25 19:01:29.598] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.07.25 19:01:29.600] * phase time: 155 ms
[03.07.25 19:01:29.722] * phase cmem: 1312794 K
[03.07.25 19:01:29.722] Loading sectors (R1)...
[03.07.25 19:01:29.723] * Loading HOM: h:\games\o.p. - 2.2\gamedata\levels\l01_escape\level.hom
[03.07.25 19:01:29.726] * Loading environment modificator: h:\games\o.p. - 2.2\gamedata\levels\l01_escape\level.env_mod
[03.07.25 19:01:29.726] * phase time: 126 ms
[03.07.25 19:01:29.848] * phase cmem: 1312995 K
[03.07.25 19:01:29.848] Loading AI objects...
[03.07.25 19:01:29.851] - Loading music tracks from 'l01_escape_musics'...
[03.07.25 19:01:29.857] * phase time: 130 ms
[03.07.25 19:01:29.979] * phase cmem: 1312816 K
[03.07.25 19:01:29.979] Loading PH world...
[03.07.25 19:01:30.027] - Game configuring : Started
[03.07.25 19:01:30.033] - Game configuring : Finished
[03.07.25 19:01:30.231] * phase time: 374 ms
[03.07.25 19:01:30.357] * phase cmem: 1350143 K
[03.07.25 19:01:30.357] Loading textures...
[03.07.25 19:01:30.787] * t-report - base: 1187, 948794 K
[03.07.25 19:01:30.787] * t-report - lmap: 10, 10241 K
[03.07.25 19:01:30.788] * phase time: 556 ms
[03.07.25 19:01:30.916] * phase cmem: 1608133 K
[03.07.25 19:01:30.916] Synchronizing...
[03.07.25 19:01:30.916] Save created on [Engine 2.2a x64 08.02.2022]
[03.07.25 19:01:30.916] Save date and time [Wed Jul 2 21:35:10 2025]
[03.07.25 19:01:30.935] * phase time: 147 ms
[03.07.25 19:01:31.064] * phase cmem: 1608152 K
[03.07.25 19:01:31.445] * [win32]: free[137436714576 K], reserved[82380 K], committed[2156452 K]
[03.07.25 19:01:31.445] * [ D3D ]: textures[959036 K]
[03.07.25 19:01:31.445] * [x-ray]: crt heap[1578754 K], process heap[1578754 K], game lua[240086 K], engine lua[229 K], render[0 K]
[03.07.25 19:01:31.445] * [x-ray]: economy: strings[count: 189588, lengths: 9626 K, overhead: 9627 K, saved: 28182 K]
[03.07.25 19:01:31.445] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[03.07.25 19:01:31.445] Starting measure
[03.07.25 19:01:50.620] * MEMORY USAGE: 2193865 K
[03.07.25 19:01:55.082] * Saving spawns...
[03.07.25 19:01:55.085] * Saving objects...
[03.07.25 19:01:55.389] * 35045 objects are successfully saved
[03.07.25 19:01:55.390] * Saving key-value pairs...
[03.07.25 19:01:55.462] * 26 key-value pairs were successfully saved
[03.07.25 19:01:55.462] * Saving quick slots data...
[03.07.25 19:01:55.462] * Saving pre random queues data...
[03.07.25 19:01:55.554] * Game ТВГ_autosave.sav is successfully saved to file 'h:\games\o.p. - 2.2\userdata\savedgames\ТВГ_autosave.sav'
[03.07.25 19:01:55.563] - Disconnect
[03.07.25 19:02:03.266] - Destroying level
[03.07.25 19:02:03.678] * DVB created: 8192K
[03.07.25 19:02:03.678] * DIB created: 512K
[03.07.25 19:02:03.679] - r__tf_aniso 4
[03.07.25 19:02:03.679] - r1_tf_mipbias 0.
[03.07.25 19:02:03.679] * SSample: 1024x768
[03.07.25 19:02:03.696] * SSample: enabled
[03.07.25 19:02:03.696] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.07.25 19:02:03.696] * GPU vertex cache: unrecognized, 16
[03.07.25 19:02:03.696] *** RESET [161 ms]
[03.07.25 19:02:03.697] "h:\games\o.p. - 2.2\bin\xr_3da.exe"
[03.07.25 19:02:03.697] Begin load
[03.07.25 19:02:03.706] * phase time: 0 ms
[03.07.25 19:02:03.872] * phase cmem: 1261096 K
[03.07.25 19:02:03.872] Starting server...
[03.07.25 19:02:04.218] - Gamedata version: [Сборка 2.2 15.03.2023]
[03.07.25 19:02:04.269] * phase time: 562 ms
[03.07.25 19:02:04.434] * phase cmem: 1261166 K
[03.07.25 19:02:04.434] Loading alife simulator...
[03.07.25 19:02:04.435] * phase time: 165 ms
[03.07.25 19:02:04.601] * phase cmem: 1261167 K
[03.07.25 19:02:04.601] Loading savegame...
[03.07.25 19:02:04.630] h:\games\o.p. - 2.2\userdata\savedgames\ТВГ_autosave.sav save created on DEVELOPER mode!
[03.07.25 19:02:04.630] * Loading key-value pairs...
[03.07.25 19:02:04.702] * 26 key-value pairs were successfully loaded (0.072s)
[03.07.25 19:02:04.702] * Loading spawn registry...
[03.07.25 19:02:07.746] * 24708 spawn points were successfully loaded (3.043s)
[03.07.25 19:02:07.747] * Loading objects...
[03.07.25 19:02:08.803] * 35045 out of 35045 objects were successfully loaded (1.056s)
[03.07.25 19:02:09.578] * Loading quick slots data...
[03.07.25 19:02:09.578] * Loading pre random queues data...
[03.07.25 19:02:09.615] * Start objects on_register'ed...
[03.07.25 19:02:12.749] * 35045 objects on_register'ed (3.135s)
[03.07.25 19:02:12.751] * Game ТВГ_autosave is successfully loaded from file 'h:\games\o.p. - 2.2\userdata\savedgames\ТВГ_autosave.sav' (8.317s)
[03.07.25 19:02:12.751] * phase time: 8316 ms
[03.07.25 19:02:12.928] * phase cmem: 1379725 K
[03.07.25 19:02:12.928] Connecting...
[03.07.25 19:02:12.928] MaxPlayers = 32
[03.07.25 19:02:12.972] * phase time: 220 ms
[03.07.25 19:02:13.148] * phase cmem: 1379727 K
[03.07.25 19:02:13.148] Connecting to...
[03.07.25 19:02:13.149] Player not found. New player created.
[03.07.25 19:02:13.149] * client : connection accepted - <>
[03.07.25 19:02:13.165] * phase time: 193 ms
[03.07.25 19:02:13.349] * phase cmem: 1379776 K
[03.07.25 19:02:13.349] Reading level info...
[03.07.25 19:02:13.350] * phase time: 184 ms
[03.07.25 19:02:13.528] * phase cmem: 1379776 K
[03.07.25 19:02:13.528] Loading object space...
[03.07.25 19:02:13.859] * object space load: 330 ms
[03.07.25 19:02:13.859] * phase time: 509 ms
[03.07.25 19:02:14.036] * phase cmem: 1462480 K
[03.07.25 19:02:14.036] Loading shaders (R1)...
[03.07.25 19:02:14.391] * phase time: 532 ms
[03.07.25 19:02:14.568] * phase cmem: 1464022 K
[03.07.25 19:02:14.568] Loading geometry (R1)...
[03.07.25 19:02:14.640] * phase time: 248 ms
[03.07.25 19:02:14.816] * phase cmem: 1525703 K
[03.07.25 19:02:14.816] Loading visuals (R1)...
[03.07.25 19:02:14.854] * phase time: 215 ms
[03.07.25 19:02:15.031] * phase cmem: 1527779 K
[03.07.25 19:02:15.031] Loading details (R1)...
[03.07.25 19:02:15.062] * [DETAILS] VertexConsts(256), Batch(61)
[03.07.25 19:02:15.062] * [DETAILS] 40687 v(20), 26352 p
[03.07.25 19:02:15.063] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.07.25 19:02:15.064] * phase time: 209 ms
[03.07.25 19:02:15.241] * phase cmem: 1528756 K
[03.07.25 19:02:15.241] Loading sectors (R1)...
[03.07.25 19:02:15.241] * Loading HOM: h:\games\o.p. - 2.2\gamedata\levels\l02_garbage\level.hom
[03.07.25 19:02:15.243] * Loading environment modificator: h:\games\o.p. - 2.2\gamedata\levels\l02_garbage\level.env_mod
[03.07.25 19:02:15.243] * phase time: 179 ms
[03.07.25 19:02:15.419] * phase cmem: 1528855 K
[03.07.25 19:02:15.419] Loading AI objects...
[03.07.25 19:02:15.420] - Loading music tracks from 'l02_garbage_musics'...
[03.07.25 19:02:15.428] * phase time: 184 ms
[03.07.25 19:02:15.604] * phase cmem: 1528738 K
[03.07.25 19:02:15.604] Loading PH world...
[03.07.25 19:02:15.631] - Game configuring : Started
[03.07.25 19:02:15.638] - Game configuring : Finished
[03.07.25 19:02:15.644] * phase time: 215 ms
[03.07.25 19:02:15.823] * phase cmem: 1550716 K
[03.07.25 19:02:15.823] Loading textures...
[03.07.25 19:02:16.173] * t-report - base: 1280, 985966 K
[03.07.25 19:02:16.173] * t-report - lmap: 18, 18434 K
[03.07.25 19:02:16.173] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[03.07.25 19:02:16.173] Reduce pixel density (worse) or use more vertex lighting (better).
[03.07.25 19:02:16.173] * phase time: 529 ms
[03.07.25 19:02:16.354] * phase cmem: 1744716 K
[03.07.25 19:02:16.354] Synchronizing...
[03.07.25 19:02:16.354] Save created on [Engine 2.2a x64 08.02.2022]
[03.07.25 19:02:16.354] Save date and time [Thu Jul 3 19:01:55 2025]
[03.07.25 19:02:16.370] * phase time: 197 ms
[03.07.25 19:02:16.556] * phase cmem: 1744716 K
[03.07.25 19:02:17.072] * [win32]: free[137436156096 K], reserved[459356 K], committed[2337956 K]
[03.07.25 19:02:17.072] * [ D3D ]: textures[1004400 K]
[03.07.25 19:02:17.072] * [x-ray]: crt heap[1713997 K], process heap[1713997 K], game lua[239526 K], engine lua[313 K], render[937 K]
[03.07.25 19:02:17.072] * [x-ray]: economy: strings[count: 199942, lengths: 10151 K, overhead: 10153 K, saved: 28480 K]
[03.07.25 19:02:17.072] * [x-ray]: economy: smem[count: 69415, lengths: 38906 K, overhead: 1084 K, saved: 16061 K]
[03.07.25 19:02:17.072] Starting measure
[03.07.25 19:02:27.572] * MEMORY USAGE: 2091500 K
[03.07.25 19:03:03.404] * Saving spawns...
[03.07.25 19:03:03.407] * Saving objects...
[03.07.25 19:03:03.676] * 34883 objects are successfully saved
[03.07.25 19:03:03.677] * Saving key-value pairs...
[03.07.25 19:03:03.739] * 27 key-value pairs were successfully saved
[03.07.25 19:03:03.739] * Saving quick slots data...
[03.07.25 19:03:03.739] * Saving pre random queues data...
[03.07.25 19:03:03.811] * Game Пистолет-пулемёт для Юрика.sav is successfully saved to file 'h:\games\o.p. - 2.2\userdata\savedgames\Пистолет-пулемёт для Юрика.sav'
[03.07.25 19:03:13.394] * Saving spawns...
[03.07.25 19:03:13.397] * Saving objects...
[03.07.25 19:03:13.666] * 34882 objects are successfully saved
[03.07.25 19:03:13.667] * Saving key-value pairs...
[03.07.25 19:03:13.729] * 27 key-value pairs were successfully saved
[03.07.25 19:03:13.729] * Saving quick slots data...
[03.07.25 19:03:13.729] * Saving pre random queues data...
[03.07.25 19:03:13.801] * Game Ответить на призыв о помощи.sav is successfully saved to file 'h:\games\o.p. - 2.2\userdata\savedgames\Ответить на призыв о помощи.sav'
[03.07.25 19:03:47.184] * Saving spawns...
[03.07.25 19:03:47.188] * Saving objects...
[03.07.25 19:03:47.466] * 34876 objects are successfully saved
[03.07.25 19:03:47.467] * Saving key-value pairs...
[03.07.25 19:03:47.530] * 27 key-value pairs were successfully saved
[03.07.25 19:03:47.530] * Saving quick slots data...
[03.07.25 19:03:47.530] * Saving pre random queues data...
[03.07.25 19:03:47.602] * Game Ответить на призыв о помощи - завершено.sav is successfully saved to file 'h:\games\o.p. - 2.2\userdata\savedgames\Ответить на призыв о помощи - завершено.sav'
[03.07.25 19:03:59.787]
[03.07.25 19:03:59.787] FATAL ERROR
[03.07.25 19:03:59.787]
[03.07.25 19:03:59.787] [error]Expression : xml_doc.NavigateToNode(path,index)
[03.07.25 19:03:59.787] [error]Function : CUIXmlInit::InitStatic
[03.07.25 19:03:59.787] [error]File : ui\UIXmlInit.cpp
[03.07.25 19:03:59.787] [error]Line : 153
[03.07.25 19:03:59.787] [error]Description : XML node not found
[03.07.25 19:03:59.787] [error]Arguments : water_green
[03.07.25 19:03:59.787]
[03.07.25 19:03:59.787]
[03.07.25 19:03:59.787] stack trace:
[03.07.25 19:03:59.787]
Последнее редактирование: 03 июль 2025 14:59 пользователем Воссталкерившийся.
03 июль 2025 14:11
#307702
Пожалуйста Войти или Регистрация, чтобы присоединиться к беседе.
- LAKI
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- Сообщений: 6615
- Спасибо получено: 51143
chtih, если игра вылетает с этим аргументом - значит ты где-то ошибся прописывая указанные мною строчки, в указанные мною файлы...
Внимательно просмотри всё что ты правил. Ищи и исправляй свои ошибки.
Потому что всё должно работать на все 100%!
Внимательно просмотри всё что ты правил. Ищи и исправляй свои ошибки.
Потому что всё должно работать на все 100%!
Спасибо сказали: Avalokita, zima59, Виктор53, zetta86, Воссталкерившийся
03 июль 2025 18:07
#307704
Пожалуйста Войти или Регистрация, чтобы присоединиться к беседе.
Сталкеров в Зоне
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