Глобальный вылет на Дикой территории сразу после разговора с учёными о спасении. Пожалуйста помогите решить проблему. (заплатка по вылетам из шапки, стоит). Лог прилагается.
Это лог ошибки при первой попытке загрузки игры после вылета:
ВНИМАНИЕ: СПОЙЛЕР! FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: ...ень Чернобыля\gamedata\scripts\dialog_manager.script:393: attempt to compare number with nil
А это уже после полной перезагрузки компа:
ВНИМАНИЕ: СПОЙЛЕР! * Detected CPU: GenuineIntel P3 family, F6/M10/S7, 3092.00 mhz, 43-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 49049 files cached, 7843Kb memory used.
Init FileSystem 2.140638 sec
'xrCore' build 3312, Feb 27 2008
Initializing Engine...
Executing config-script "user.ltx"...
[d:\games\s.t.a.l.k.e.r. Тень Чернобыля\_appdata_\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
* [win32]: free[4062120 K], reserved[47468 K], committed[84652 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[14857 K], process heap[668 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[7712 K], smem[0 K]
Executing config-script "d:\games\s.t.a.l.k.e.r. Тень Чернобыля\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[16], prop=[
! cant convert dik_name for dik[17], prop=[
! cant convert dik_name for dik[18], prop=[
! cant convert dik_name for dik[19], prop=[
! cant convert dik_name for dik[20], prop=[
! cant convert dik_name for dik[21], prop=[
! cant convert dik_name for dik[22], prop=[
! cant convert dik_name for dik[23], prop=[
! cant convert dik_name for dik[24], prop=[
! cant convert dik_name for dik[25], prop=[
! cant convert dik_name for dik[26], prop=[
! cant convert dik_name for dik[27], prop=[
! cant convert dik_name for dik[30], prop=[
! cant convert dik_name for dik[31], prop=[
! cant convert dik_name for dik[32], prop=[
! cant convert dik_name for dik[33], prop=[
! cant convert dik_name for dik[34], prop=[
! cant convert dik_name for dik[35], prop=[
! cant convert dik_name for dik[36], prop=[
! cant convert dik_name for dik[37], prop=[
! cant convert dik_name for dik[38], prop=[
! cant convert dik_name for dik[39], prop=[
! cant convert dik_name for dik[40], prop=[
! cant convert dik_name for dik[41], prop=[
! cant convert dik_name for dik[44], prop=[
! cant convert dik_name for dik[45], prop=[
! cant convert dik_name for dik[46], prop=[
! cant convert dik_name for dik[47], prop=[
! cant convert dik_name for dik[48], prop=[
! cant convert dik_name for dik[49], prop=[
! cant convert dik_name for dik[50], prop=[
! cant convert dik_name for dik[51], prop=[
! cant convert dik_name for dik[52], prop=[
! cant convert dik_name for dik[144], prop=[
[d:\games\s.t.a.l.k.e.r. Тень Чернобыля\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\games\s.t.a.l.k.e.r. Тень Чернобыля\gamedata\config\rspec_default.ltx"...
! Unknown command: r__wallmark_ttl
! Unknown command: rs_skeleton_update
[d:\games\s.t.a.l.k.e.r. Тень Чернобыля\gamedata\config\rspec_default.ltx] successfully loaded.
Executing config-script "d:\games\s.t.a.l.k.e.r. Тень Чернобыля\gamedata\config\default_controls.ltx"...
[d:\games\s.t.a.l.k.e.r. Тень Чернобыля\gamedata\config\default_controls.ltx] successfully loaded.
[d:\games\s.t.a.l.k.e.r. Тень Чернобыля\_appdata_\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:A65]: NVIDIA GeForce 210
* GPU driver: 7.14.10.304
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2730 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* DVB created: 1536K
* DIB created: 512K
count of .thm files=89
load time=96 ms
* distortion: used, dev(30),need(14)
* SSample: 1440x900
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
stack trace:
0023:04370966 xrGame.dll
Патч от 18.06.17 стоит? Если и он не помогает, то поставь движок от macrona. Какая версия ТЧ у тебя?