Воссталкерившийся. Спасибо, попробую переустановить без погоды. Нашёл ещё один лог.
ВНИМАНИЕ: СПОЙЛЕР! * Detected CPU: AMD Athlon(tm) X4 860K Quad Core Processor [AuthenticAMD], F15/M0/S1, 3693.00 mhz, 69-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
* CPU threads: 4
Initializing File System...
using fs-ltx fsgame.ltx
FS: 49222 files cached 31 archives, 9197Kb memory used.
Init FileSystem 2.840120 sec
'xrCore' build 6616, Mar 18 2017
EH: 9B2E3435B3B0D8DE2828ABA2FBC7E89A
-----loading d:\games\s.t.a.l.k.e.r\s.t.a.l.k.e.r. wind of time 1.3\game\gamedata\configs\system.ltx
-----loading d:\games\s.t.a.l.k.e.r\s.t.a.l.k.e.r. wind of time 1.3\game\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
command line -noprefetch
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
* [win32]: free[4000500 K], reserved[82540 K], committed[111200 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[11 K], process heap[4565 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[14876 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=D:\Games\S.T.A.L.K.E.R\S.T.A.L.K.E.R. Wind of Time 1.3\GAME\bin\
dir[1]=D:\Games\S.T.A.L.K.E.R\S.T.A.L.K.E.R. Wind of Time 1.3\GAME\
dir[2]=D:\Games\S.T.A.L.K.E.R\S.T.A.L.K.E.R. Wind of Time 1.3\GAME\bin\
dir[3]=C:\Windows\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Hardware
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
3. ASUS Xonar DG Audio Device, Spec Version 1.1 eax[2] efx[no] xram[no]
Executing config-script "d:\games\s.t.a.l.k.e.r\s.t.a.l.k.e.r. wind of time 1.3\game\gamedata\configs\default_controls.ltx"...
[d:\games\s.t.a.l.k.e.r\s.t.a.l.k.e.r. wind of time 1.3\game\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:6811]: AMD Radeon (TM) R7 370 Series
* GPU driver: 23.20.793.0
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1760 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
* distortion: used, dev(30),need(14)
* color_mapping: used, dev(30),need(14)
* SSample: 1024x768
compiling shader postprocess
compiling shader postprocess_d
compiling shader postprocess_cm_pre
* SSample: enabled
compiling shader particle_distort
compiling shader particle
compiling shader particle
- r__tf_aniso 8
- r1_tf_mipbias 0.
compiling shader simple_color
compiling shader portal
compiling shader editor
compiling shader sky2
compiling shader sky2
compiling shader clouds
compiling shader clouds
Starting engine...
compiling shader hud_font
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
Loading DLL: xrGameSpy.dll
intro_start intro_logo
intro_delete ::update_logo_intro
* [win32]: free[3779888 K], reserved[94920 K], committed[319432 K]
* [ D3D ]: textures[64 K]
* [x-ray]: crt heap[17 K], process heap[10169 K], game lua[2138 K], render[159 K]
* [x-ray]: economy: strings[15230 K], smem[0 K]
compiling shader yuv2rgb
Config-file [_savedgames_and_screenshots\tmp.ltx] saved successfully
Executing config-script "d:\games\s.t.a.l.k.e.r\s.t.a.l.k.e.r. wind of time 1.3\game\gamedata\configs\rspec_high.ltx"...
[d:\games\s.t.a.l.k.e.r\s.t.a.l.k.e.r. wind of time 1.3\game\gamedata\configs\rspec_high.ltx] successfully loaded.
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 8
- r1_tf_mipbias 0.
* SSample: 1920x1080
compiling shader postprocess
compiling shader postprocess_d
compiling shader postprocess_cm_pre
* SSample: enabled
* RM_Dump: textures : 699
* RM_Dump: rtargets : 3
* RM_Dump: vs : 6
* RM_Dump: ps : 11
* RM_Dump: dcl : 6
* RM_Dump: states : 21
* RM_Dump: tex_list : 359
* RM_Dump: matrices : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes : 449
* RM_Dump: v_elements: 449
* RM_Dump: v_shaders : 455
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
*** RESET [358 ms]
Config-file [_savedgames_and_screenshots\user.ltx] saved successfully
* MEMORY USAGE: 111134 K
* End of synchronization A[1] R[1]
stack trace:
0023:075C6E73 xrGame.dll, CDialogHolder::CleanInternals()
0023:075A17DC xrGame.dll, CDialogHolder::CleanInternals()
0023:0476A5B4 lua.JIT.1.1.4.dll, lua_getinfo()
0023:0476A898 lua.JIT.1.1.4.dll, lua_getinfo()
0023:047620A5 lua.JIT.1.1.4.dll, lua_call()
0023:0476AAE8 lua.JIT.1.1.4.dll, lua_yield()
0023:02B29DC6 luabind.beta7-devel.rc4.dll, luabind::detail::pcall()
[error][ 8] : Недостаточно памяти для обработки команды.